This makes the following changes:
- Improve CountryDropdown by allowing all countries to be displayed at once and using PNGs for performance (trading of quality - the pngs are scaled down from 32px to 25px)
- "I want to sign in with" dropdown to select login method
- MXID login field that suffixes HS domain (whether custom or matrix.org) and prefixes "@"
- Email field which is secretly the same as the username field but with a different placeholder
- No more login flickering when changing ServerConfig (!) fixes https://github.com/vector-im/riot-web/issues/1517
This implements most of the design in https://github.com/vector-im/riot-web/issues/3524 but neglects the phone number login:
![login_with_msisdn](https://cloud.githubusercontent.com/assets/1922197/24864469/30a921fc-1dfc-11e7-95d1-76f619da1402.png)
This will be updated in another PR to implement desired things:
- Country code visible once a country has been selected (propbably but as a prefix to the phone number input box.
- Use square flags
- Move CountryDropdown above phone input and make it show the full country name when not expanded
- Auto-select country based on IP
Put a XXX to indicate that the ghost tile should be replaced with something mor e stable. As it stands, the ghost will appear, potentially at a different position to the RMs actual position
constantTimeDispatcher lets you poke a specific react component to do something
without having to do any O(N) operations. This is useful if you have thousands
of RoomTiles in a RoomSubList and want to just tell one of them to update,
without either having to do a full comparison of this.props.list or have each
and every RoomTile subscribe to a generic event from flux or node's eventemitter
*UNTESTED*
As detailed here https://docs.google.com/document/d/1UWqdS-e1sdwkLDUY0wA4gZyIkRp-ekjsLZ8k6g_Zvso/edit, the RM state is no longer kept locally, but rather server-side. The client now uses it's locally-calculated RM to update the server and receives server updates via the per-room account data.
The sending of the RR has been bundled in to reduce traffic when sending both. In effect, whenever a RR is sent the RM is sent with it but using the new API.
This uses a js-sdk change which has set to be finalised and so might change.
apparently when we added the buttons to export e2e keys to the Logout button, we didn't change the text warning the user that e2e export was coming soon. likewise when changing password and forgetting password (where we didn't even have a button to export keys)
This was an issue because guests do not log in with a teamToken, it is implicitly set by MatrixChat when it mounts. The fix is to view_home_page when a login occurs and MatrixChat has this._teamToken set.
- Create a promise that will serve as a lock to be blocked on by things that need to wait for the first sync before accessing state.
- Use this promise to block `view_room` calls until a sync has occured instead of just dropping them silently if the sync hasn't happened yet.
- Store the current room ID in a localStorage item `mx_last_room_id` when `view_room` fires. This persists the last viewed room ID so that it can be restored on refresh, browser quit. This replaces the previous logic which set the room following a sync based on the most recent unread room.
Making sure that a node is intersected by the bottom of the wrapper is a bit overkill, given that we iterate from the bottom. This also prevents the scenario of having no nodes that are not precisely intersected, but possibly straddling the bottom of the wrapper.
The actual fix to https://github.com/vector-im/riot-web/issues/3175 is this change to `_saveScrollState`, which is to pick the trackedScrollToken based on which node is intersected by the bottom of the scroll panel. This is opposed to the previous logic that picked based on which node was the first from the bottom to be above the bottom of the viewport.
In the case where the viewport bottom does not intersect any events, the topmost event is used.
MatrixChat was trying to display an error if the session failed to
restore, but it was never actually being shown because it was just
set as a member variable and therefore never actually caused
a re-render for the error to be displayed. Almost all errors are
caught by _restoreFromLocalStorage which displays the fancy dialog
if your session can't be restored, so I'm not convinced this ever
even tried to do anything anyway. Remove it.