This shows the title and shortcode for the hovered reaction at the bottom of the
tooltip. If nothing is hovered, a blank space is shown for now, but will
eventually become a link to a full emoji picker in future work.
Part of https://github.com/vector-im/riot-web/issues/9753
This removes the v1 Reactions UX which only allowed you to choose only one emoji
out of each pair. It is replaced by a different UX inside a tooltip and without
these constraints.
Part of https://github.com/vector-im/riot-web/issues/9753
This reworks the API the `InteractiveTooltip` component so that it's more
natural to use just like other React components. You can now supply the target
component as a child and the tooltip content as a prop.
In addition, this tweaks the interactivity to keep the tooltip on screen until
you move the mouse away from the tooltip and its target.
Part of https://github.com/vector-im/riot-web/issues/9753
Part of https://github.com/vector-im/riot-web/issues/9716
This adjusts the positioning to work more the way we want:
* Tooltip is position on the top or bottom edge of the target depending on where
space is available
* Tooltip and chevron are centered
In addition, more bits borrowed from `ContextualMenu` are not needed, so they
have been removed for simplicity.
Part of https://github.com/vector-im/riot-web/issues/9753
Part of https://github.com/vector-im/riot-web/issues/9716
As part of reactions and editing work, we're adding a new style of tooltip that
allows interacting with the content of the tooltip. `ContextualMenu` is closest
out of the things we have today, but it doesn't position in quite the way we
want and it's already quite complex.
To get started, let's first clone that to a new `InteractiveTooltip`.
Part of https://github.com/vector-im/riot-web/issues/9753
Part of https://github.com/vector-im/riot-web/issues/9716
as the autocomplete is now very eager to appear, this breaks
caret navigation when typing e.g. anything with a colon.
Ideally, we should make the AC less eager to appear,
but this is a quick fix for now.
The cancellation can be because of a background problem, or because the user received another verification request from the same user. The cancel function does get called, however due to the speed of our dialog handling the state ends up being lost forever. Instead of trying to de-layer dialogs, this just fastforwards the whole dialog to "cancelled" on mount if required.
Fixes https://github.com/vector-im/riot-web/issues/10118
My brain can't deal with two different ways to write "Tooltip", so this
converges the naming to match the rest of the code base. Separate commits will
fix up the file names for case-insensitive file systems.
This moves the responsibility of creating a URL to open from the button (and other components) to the integrations manager dialog itself.
By doing this, we also cut down on scalar API calls because we don't pick up on account information until the user opens the dialog.
This aligns the message context menu on either the top or the bottom of the
button that triggers, depending on which side has more space available to fit
the menu.
Fixes https://github.com/vector-im/riot-web/issues/9624
This changes the message context menu to align the right edge of the menu with
the right edge of the button that opens it, which should keep all menu options
inside the viewport, even if they are very wide.
Part of https://github.com/vector-im/riot-web/issues/9624
This changes the message action bar to force an update after an event decrypts,
since it's quite likely that changes the set of available actions.
Fixes https://github.com/vector-im/riot-web/issues/9991
When the user was on an invite page and clicked the sign up/sign in
buttons, remember that invite so we can show it again after they're
done signing up/in.
https://github.com/vector-im/riot-web/issues/9816
Riot was always saying the email address that the invite was sent
to was not associated with your account.
Two fixes here:
1. We mounted RoomPreviewBar with no invitedEmail prop and then
changed the prop later, but RoomPreviewBar only checked for it
on mount. Make sure we re-check when the props change.
2. Pass oobData through RoomPreviewBar because we need to pass it
to the RoomAvatar for 3pid invites.
https://github.com/vector-im/riot-web/issues/9816
This makes the reaction row buttons take the current count as prop as an easy
way of ensuring they always trigger an update when the count changes.
Fixes https://github.com/vector-im/riot-web/issues/9954
This performs liveliness checks on the auth pages to try and show a friendlier error. Earlier checks in the app startup are expected to not block the app from loading on such failures.
See https://github.com/vector-im/riot-web/issues/9828
The RoomTile gets remounted during logout due to the room stores being obliterated, however this causes the render() function to check if it should be showing custom status. If you have custom status enabled, and the person has a status set, the function errors due to no MatrixClient being available.
Fixes https://github.com/vector-im/riot-web/issues/9940
This changes read receipt sending logic to allow it advance further into events
without tiles (such as edits or reactions) that may exist after the last
displayed event.
By allowing the read receipt to advance past such events, this also marks as
read any related notifications. For example, edits trigger notifications by
default since they are `m.room.message` events, and with this change, such edit
notifications can finally be marked read.
Part of https://github.com/vector-im/riot-web/issues/9745
If the debugging mode of showing hidden events in the timeline is enabled, we
should also show replacements using the same view source tile as we do for
reactions. This allows easy debugging of replacement event data and also makes
the edit event look visually distinct from regular messages.
Fixes https://github.com/vector-im/riot-web/issues/9937
Issue described in https://github.com/vector-im/riot-web/issues/9690.
With certain `window.devicePixelRatio` values
(e.g. `1.5789473684210527`), the calculated thumb width/height
would be a non-integer value.
Passing such values to `client.mxcUrlToHttp()` causes it to
generate URLs to the thumbnail API with non-integer values.
As per the spec, non-integer values are forbidden for that API and a
400 HTTP response is returned (`Query parameter b'width' must be an
integer`).
Fixing matrix-js-sdk's `mxcUrlToHttp()` to sanitize such values
would also be a good idea and likely fix more than just matrix-react-sdk
and riot-web. Still, it feels like matrix-react-sdk should play nice
as well, and not request thumbnails for weird widths/heights.
Signed-off-by: Slavi Pantaleev <slavi@devture.com>