Font size of the whole app would ideally be controlled by a single
value. This value is currently hard coded using the :root CSS selector.
It is the intention to make this value configurable within riot. In the
interim all font-sizes have been converted to rem by the simple process
of regex. Replacing px values with their equivalent rem values assuming
a font size of 15px and then rounded to three decimal places, which was
the base at the time of this transformation.
I'm expecting another commit cleaning up rem values but I thought it
best to leave that to review.
This commit doesn't address any scaling issues. I thought it better to
land this unwieldy, mechanical, invisible change before the others
otherwise the pr would be impossible to review thoroughly.
This adds a basic error boundary around the entire app to catch errors during
rendering and present the user with the options on how to proceed. This is not
implemented as a modal so that it could be used selectively in portions of the
app as well, such as just the `RoomView`.
Fixes https://github.com/vector-im/riot-web/issues/11009
We'd like to have a rounded point on the chevron for an extra level of polish.
This implements that look for browsers that support `clip-path`.
Part of https://github.com/vector-im/riot-web/issues/9716
This adjusts the positioning to work more the way we want:
* Tooltip is position on the top or bottom edge of the target depending on where
space is available
* Tooltip and chevron are centered
In addition, more bits borrowed from `ContextualMenu` are not needed, so they
have been removed for simplicity.
Part of https://github.com/vector-im/riot-web/issues/9753
Part of https://github.com/vector-im/riot-web/issues/9716
As part of reactions and editing work, we're adding a new style of tooltip that
allows interacting with the content of the tooltip. `ContextualMenu` is closest
out of the things we have today, but it doesn't position in quite the way we
want and it's already quite complex.
To get started, let's first clone that to a new `InteractiveTooltip`.
Part of https://github.com/vector-im/riot-web/issues/9753
Part of https://github.com/vector-im/riot-web/issues/9716
My brain can't deal with two different ways to write "Tooltip", so this
converges the naming to match the rest of the code base. Separate commits will
fix up the file names for case-insensitive file systems.
the avatar style code is still different though,
as it's implemented differently
This also prevents updating the css variables when not needed,
which caused the avatar to flicker when updating the editor.
the buttons below the composer are overlayed onto the previous event.
In case of the last event, for now we make them not overflow, but make the
tile grow. The design says it should overlay on the main composer for the last
event tile, postponing that for a bit though as not sure what is the best way
to do that.
* renames RoomTooltip to be a generic Tooltip (which it is)
* hooks it into Field to show validation results
* adds onValidate to Field to let Field instances call an arbitrary validation function
Rebased from @ara4n's https://github.com/matrix-org/matrix-react-sdk/pull/2550
by @jryans. Subsequent commits revise and adapt this work.
This allows Fields to have an optional prefix component which is placed inside
the border of the Field and to the left of the input. Since this label animation
would be complex to get right for this case, it is instead fixed to the top left
if there is a prefix component.
This canonical example of this today would be a phone number field which
includes a country dropdown.
By placing the Field's border on the Field component root instead of the input,
it's easier to wrap it around additional elements that we'll soon stuff inside
the field.
This adds a comment to explain the `max-width` and also fixes it actually use
the right value. (I had grabbed the wrong part of `margin` the first time.)
This avoids awkward wrapping if the label is longer than the input. This will
show an ellipsis to suggest there's more text in the label than can be shown.
When the `label` element is displayed on top of the input (`label` is set and
there is no `placeholder`), it would block clicks from reaching the input. This
allows them to get through, but then also restores `label`'s events once it
moves out of the way.
Fixes https://github.com/vector-im/riot-web/issues/8469
These icons are based on Feather as the original source, but they have various
tweaks applied, such as stroke width, color, etc. Hopefully the tweaked name
makes this more obvious in the future.
This takes out the old user and room settings, replacing the paths with the new dialog editions. The labs setting has been removed in order to support this change.
In addition to removing the old components outright, some older components which were only used by the settings pages have been removed. The exception is the ColorSettings component as it has a high chance of sticking around in the future.
Styles that were shared by the settings components have been broken out to dedicated sections, making it easier to remove the old styles entirely.
Some stability testing of the app has been performed to ensure the app still works, however given the scope of this change there is a possibility of some broken functionality.
Also bring in the compact timeline option.
Without minor CSS changes, the old user settings are completely unusable with this change. As such, minimal effort has been put in to have it be useful. Similarly, the changes drop the use of radio groups and the old theme selector was the only one that used it. See the comments for more details on how/why this was mitigated the way it was.
The label moves into the border on focus and after being filled. A valid color
is applied to the label and input border. Other states like invalid can be added
later as needed.
Adapted from @ara4n's experiment into a React component with a CSS only
approach.
Adds a `$res` SCSS variable set to the path from the root SCSS file to the `res`
directory.
This is a different base path than previously used in CSS URLs (it goes up 3
directories instead of 2), because Webpack will now be resolving images relative
to the root SCSS file, so the path corresponds to a source tree location,
instead of a path in the build output tree.
Defining this variable has two main goals:
* URLs are a bit easier to read
* The path can be overridden, which is needed for external (riot-web) themes