`AccessibleButton` expects click handlers, which we can use here, as long we
make some additional changes to avoid race processing the new state (see
subsequent patch).
Fixes https://github.com/vector-im/riot-web/issues/8866
Fixes https://github.com/vector-im/riot-web/issues/6435
This is done through an on-the-fly inverter for the settings. All the settings changed are boolean values, so this should be more than safe to just let happen throughout the SettingsStore. Typically a change like this would be done in the individual handlers (similar to how setting names are remapped to different properties or even different storage locations on the fly), however doing that for this many settings would be a huge nightmare and involve changing *all* the layers. By putting a global "invert this" flag on the setting, we can get away with doing the inversion as the last possible step during a read (or write).
To speed up calculations of the default values, we cache all the inverted values into a lookup table similar to how we represent the defaults already. Without this, the DefaultHandler would need to iterate the setting list and invert the values, slowing things down over time. We invert the value up front so we can keep the generic inversion logic without checking the level ahead of time. It is fully intended that a default value represents the new setting name, not the legacy name.
This commit also includes a debugger for settings because it was hard to visualize what the SettingsStore was doing during development. Some added information is included as it may be helpful for when someone has a problem with their settings and we need to debug it. Typically the debugger would be run in conjunction with `mxSendRageshake`: `mxSettingsStore.debugSetting('showJoinLeaves') && mxSendRageshake('Debugging showJoinLeaves setting')`.
This allows Webpack to insert the proper image URL after builds steps like
adding a hash and so on. The path you supply to `require` is relative to the JS
source file, just like any other would be.
and remove from ignored files
Missed a load of the async arrows functions when changing them because
they were in the ignored files, so trying to chip away at this.
A lot of these were unused imports / variables. Probably the only
interesting one was a 'this' in a non-member function which I've moved
to be a member function.
* Re-scan the slate document tree on each emoji replacement since
doing a replacement will invalidate all the offsets we have.
* Reset the emoji regex each time we use it.
Fixes https://github.com/vector-im/riot-web/issues/7550
Lots of fixes here as a lot of the API has changed (eg. anchorKey /
offsetKey are now anchor.key and offset.key, and collapseFocusToThing
is moveFocusToThing).
Also changes the ref to a function (sorry for lumping this into the
same PR).
Hopefully will fix https://github.com/vector-im/riot-web/issues/7105