Commit graph

14 commits

Author SHA1 Message Date
Travis Ralston
90a898d03f Move dispatcher into a subdirectory
We're expecting to have a whole bunch of types for the dispatched payloads, so pull the thing into a directory we can throw them in.
2020-05-13 21:07:50 -06:00
Travis Ralston
344dac4fb9 Convert CommonJS exports to ES6-compatible exports
We use `export default` begrudgingly here. Ideally we'd use just `export`, though this entire SDK expects things to be exported as a default. Instead of breaking everything, we'll sacrifice our export pattern for a smaller diff - a later commit can always do the default export -> regular export conversion.
2019-12-22 21:01:02 -07:00
Travis Ralston
42e6287bdb Implement basic soft logout handling
Fixes https://github.com/vector-im/riot-web/issues/10235

CSS and copy are left as an exercise for a later iteration.

Login page handling is left for https://github.com/vector-im/riot-web/issues/10236

This implementation reuses as much of the Lifecycle flow as it can without causing problems. Most importantly, it requires https://github.com/matrix-org/matrix-js-sdk/pull/975 to be able to detect a soft logout and react to it. When it comes time to starting/stopping the Lifecycle, additional parameters are provided so that the auxiliary services can (re)start themselves without the client starting to sync.
2019-07-03 16:46:37 -06:00
Luke Barnard
b3a862c2c2 Remove redundant reset 2017-05-31 15:32:55 +01:00
Luke Barnard
d83f18ab46 Remove cachedPassword from localStorage on_logged_out
Fixes https://github.com/vector-im/riot-web/issues/4101
2017-05-31 10:03:16 +01:00
Luke Barnard
ac44151e2a Put the reset method in the right scope... 2017-05-26 17:27:31 +01:00
Luke Barnard
9311b9012a Use the same .reset as RoomViewStore 2017-05-26 17:23:02 +01:00
Luke Barnard
263a51938d Reset store state when logging out
This prevents leaking of state that we do not want to share with the next user
2017-05-25 17:16:16 +01:00
Luke Barnard
298c5e4df3 Implement a store for RoomView
This allows for a truely flux-y way of storing the currently viewed room, making some callbacks (like onRoomIdResolved) redundant and making sure that the currently viewed room (ID) is only stored in one place as opposed to the previous many places.

This was required for the `join_room` action which can be dispatched to join the currently viewed room.

Another change was to introduce `LifeCycleStore` which is a start at encorporating state related to the lifecycle of the app into a flux store. Currently it only contains an action which will be dispatched when the sync state has become PREPARED. This was necessary to do a deferred dispatch of `join_room` following the registration of a PWLU (PassWord-Less User).

The following actions are introduced:
 - RoomViewStore:
    - `view_room`: dispatch to change the currently viewed room ID
    - `join_room`: dispatch to join the currently viewed room
 - LifecycleStore:
    - `do_after_sync_prepared`: dispatch to store an action which will be dispatched when `sync_state` is dispatched with `state = 'PREPARED'`
 - MatrixChat:
    - `sync_state`: dispatched when the sync state changes. Ideally there'd be a SyncStateStore that emitted an `update` upon receiving this, but for now the `LifecycleStore` will listen for `sync_state` directly.
2017-05-24 16:56:13 +01:00
Luke Barnard
da3cb0ee48 SessionStore extends flux.Store 2017-05-15 14:52:19 +01:00
Luke Barnard
2b4c87aca6 Remove useless comment 2017-05-12 16:02:38 +01:00
Luke Barnard
536724e7c5 ES6 SessionStore 2017-05-12 15:58:44 +01:00
Luke Barnard
6ffe7ef9b2 Use same singleton impl as MatrixClientPeg for SessionStore 2017-05-12 15:50:01 +01:00
Luke Barnard
1176573f39 Implement SessionStore
This wraps session-related state into a basic flux store. The localStorage item 'mx_pass' is the only thing managed by this store for now but it could easily be extended to track other items (like the teamToken which is passed around through props a lot)
2017-05-12 12:02:45 +01:00