Commit graph

577 commits

Author SHA1 Message Date
Travis Ralston
34bd59c151 Remove the lock around the algorithm
This isn't needed
2020-07-06 19:38:13 -06:00
Travis Ralston
70e5da677b Clean up debug logging 2020-07-06 19:38:13 -06:00
Travis Ralston
dd833f4f2f Ensure the sticky room changes if the tag changes
This fixes a case where a user accepts an invite, which causes a tag change, but the room stays stuck in the invites list. The tag change additionally gets swallowed when the user moves away, causing the room to get lost. 

By moving it when we see it, potentially during a sticky room change itself (though extremely rare), we avoid having the room get lost in the wrong lists. A side effect of this is that accepting an invite puts it at the top of the tag it's going to (usually untagged), however this feels like the best option for the user.

A rare case of a tag change happening during a sticky room change is when a leave event comes in for the sticky room, but because it's come through as a tag change it can get swallowed. If it does get swallowed and the user clicks away, the tag change will happen when the room is re-introduced to the list (fake NewRoom event).
2020-07-06 19:38:13 -06:00
Travis Ralston
4345f972e0 Handle sticky room to avoid accidental removal
Plus a bunch of logging.

This fixes a case where switching rooms would cause the last room you were on to disappear due to an optimization where known NewRoom fires would be translated to tag change fires, which wouldn't re-add the room to the underlying tag algorithm.

By tracking the last sticky room, we can identify when we're about to do this and avoid it. 

This commit also adds a check to ensure that we have the latest reference of a room stored as rooms changing from invite -> join change references.

This commit additionally updates the PossibleTagChange handling to be faster and smarter, leading to a more stable generation of the room list. We convert the update cause to a Timeline update in order to indicate it is a change within the same tag rather than having to jump tags. This also means that PossibleTagChange should no longer make it as far as the underlying algorithm.

New logging has also been added to aid debugging.
2020-07-06 19:38:13 -06:00
Travis Ralston
18df29b627 Flag & add some debugging 2020-07-06 19:38:13 -06:00
Travis Ralston
0b6f744a58 Wrap handleRoomUpdate in a lock
Dev note: this is removed in a later commit
2020-07-06 19:38:13 -06:00
Travis Ralston
9c1efe728c
Revert "Remove a bunch of noisy logging from the room list" 2020-07-03 08:54:54 -06:00
Travis Ralston
98ce1dafee Remove a bunch of noisy logging from the room list
None of these logs are actually needed for troubleshooting anymore.
2020-07-02 16:39:36 -06:00
Travis Ralston
ae076a7439 Add a null guard for message event previews 2020-07-02 16:23:38 -06:00
Travis Ralston
a6e0799b57 Handle push rule changes in the RoomNotificationState 2020-07-02 15:05:01 -06:00
Travis Ralston
a5001e50aa Disable all unread decorations on muted rooms 2020-07-02 13:33:24 -06:00
Travis Ralston
b54635863f Merge branch 'develop' into travis/room-list/notification-state 2020-07-02 13:26:16 -06:00
Travis Ralston
b65972d44f Fix indentation 2020-07-02 13:23:20 -06:00
Travis Ralston
43db4b98df Merge branch 'develop' into joriks/room-list-breadcrumbs 2020-07-02 13:22:51 -06:00
Travis Ralston
b7aa8203b6 Wedge community invites into the new room list
Fixes https://github.com/vector-im/riot-web/issues/14179

Disclaimer: this is all of the horrible because it's not meant to be here. Invites in general are likely to move out of the room list, which means this is temporary. Additionally, the communities rework will take care of this more correctly. For now, we support the absolute bare minimum to have them shown.
2020-07-02 09:04:38 -06:00
Jorik Schellekens
1c0d46b6e1 Make breadcrumbs respsect setting 2020-07-02 15:26:51 +01:00
Travis Ralston
51ce80f333 Merge branch 'develop' into travis/room-list/notification-state 2020-07-01 12:01:07 -06:00
Travis Ralston
2cd6fae2ce
Merge pull request #4865 from matrix-org/travis/room-list/default-vis
Improve resizing interactions in the new room list
2020-07-01 11:59:54 -06:00
Jorik Schellekens
d203943b7f lint semis 2020-07-01 16:07:27 +01:00
Jorik Schellekens
2162517a37 Display breadcrumbs only after 20 rooms have been joined 2020-07-01 16:05:27 +01:00
Travis Ralston
fed0c327d5
Merge pull request #4866 from matrix-org/travis/room-list/rm-ordering-options
Disable use of account-level ordering options in new room list
2020-07-01 07:25:04 -06:00
Travis Ralston
5a43acd42a Fix reaction event crashes in message previews
Fixes https://github.com/vector-im/riot-web/issues/14224
2020-06-30 19:51:28 -06:00
Travis Ralston
d402808101 Disable use of account-level ordering options in new room list
Fixes https://github.com/vector-im/riot-web/issues/14069

We can't drop them completely for compatibility with the old room list.
2020-06-30 19:31:59 -06:00
Travis Ralston
8cfbfd4221 Increase RESIZER_BOX_FACTOR to account for overlap from handle
Fixes https://github.com/vector-im/riot-web/issues/14136

The resizer handle wasn't being considered in this. 78% is both verified through mathematics and playing with it manually.
2020-06-30 19:20:11 -06:00
Travis Ralston
7674030c6e Show 'show more' when there are less tiles than the default
For example, if you only have 3/10 rooms required for the default then resize smaller, we should have a 'show more' button.

This works by changing the rendering to be slightly more efficient and only looping over what is seen (renderVisibleTiles(), using this.numTiles in place of tiles.length) and using a new setVisibleTilesWithin() function on the layout. Previously resizing the 3/10 case would be setting visibleTiles to ~8 instead of ~1 like it should (because the getter returns a default).
2020-06-30 19:14:36 -06:00
Travis Ralston
8cfe12b817 Add a layout reset function
For https://github.com/vector-im/riot-web/issues/14265

Intended to be accessed via `mx_RoomListStore2.resetLayout()`
2020-06-30 18:52:44 -06:00
Travis Ralston
f935303eeb Change default number of rooms visible to 10
Fixes https://github.com/vector-im/riot-web/issues/14266
2020-06-30 18:51:59 -06:00
Jorik Schellekens
0904ae8c7a Bug fixes 2020-06-30 23:35:59 +01:00
Jorik Schellekens
dcd51b5be3 Implement breadcrumb notifications and scrolling 2020-06-30 23:24:46 +01:00
Travis Ralston
9de42513dc Handle sticky rooms when regenerating lists
`setKnownRooms` is called to regenerate the room list, and if we don't take the sticky room out of the equation we end up with the room being duplicated. So, to make this easy, we simply remove the sticky room and handle it after the fact.
2020-06-30 15:04:47 -06:00
Travis Ralston
da2fd35094 Add sanity check to ensure we don't accidentally proliferate rooms
This small check just ensures that we aren't about to blindly accept that the calling code knows what it is doing. There are some unknown cases where NewRoom gets fired for rooms we already know about, so in those cases we just change it to a PossibleTagChange which is what the caller likely intended. 

Many of the edge cases are unknown, though this can happen for an invite being accepted (for example). It's easier to handle it here instead of tracking down every single possibility and fixing it higher up.
2020-06-30 14:36:11 -06:00
Travis Ralston
6a191ea3ee Handle room invites as new rooms
We wouldn't have seen them before, so might as well treat them as new instead of tag changes.
2020-06-30 14:23:00 -06:00
Travis Ralston
223ee0dbdb Add locking to avoid index corruption
When a new room is added there's a fairly good chance that the other events being dispatched will happen in the middle of (for example) the room list being re-sorted. This commit wraps the entire handleRoomUpdate() function for the underlying algorithms in a lock so that if we're unlucky enough to get an update while we're sorting (as the ImportanceAlgorithm splices out what it is sorting) we won't scream about invalid index errors.
2020-06-30 13:55:53 -06:00
Travis Ralston
c7a83e65f0 Fix proliferation when joining upgraded rooms
We have to do a bit of a dance to return the sticky room to the list so we can remove it, if needed, and ensure that we generally swap the rooms out of the list.
2020-06-30 13:55:15 -06:00
Travis Ralston
782a555e44 Make badges represent old list behaviour
Fixes https://github.com/vector-im/riot-web/issues/14160
2020-06-30 13:45:10 -06:00
Travis Ralston
393eaf84c3 Move notification states out of the NotificationBadge component
Fixes https://github.com/vector-im/riot-web/issues/14153
2020-06-30 13:34:44 -06:00
Michael Telatynski
f269aefe18
Merge pull request #4855 from matrix-org/t3chguy/download_toast
Add Generic Expiring Toast and timing hooks
2020-06-30 17:02:04 +01:00
Michael Telatynski
d477a49160 ToastStore fix type definition
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
2020-06-29 11:34:58 +01:00
Travis Ralston
ee2c216c4d Clean up TODO comments for new room list
All relevant TODOs should still be present, and reference an issue for easy finding.
2020-06-28 20:03:04 -06:00
Travis Ralston
67cc84d00d Merge branch 'develop' into travis/room-list/preview-copy 2020-06-26 07:29:49 -06:00
Travis Ralston
acf56559e1 Introduce an entirely new system for handling message preview copy
This reverts earlier changes made to textForEvent as they are no longer needed.

This also implements an entire tree of textForEvent-like behaviour as the previews need to be different, which is easiest done with its own stack.
2020-06-25 16:26:49 -06:00
Travis Ralston
5efa5d2c80 Implement new resize handle for dogfooding
Smaller handle width, small shadow on the top of the show more button if there's more rooms to be shown. The resize handle also only shows when you're hovering in the area now.

The original design called for the shadow to show up only if the user is cutting a tile or dragging, however that is complicated implementation-wise. For speed and encouraging a dogfooding pattern we're going ahead with this behaviour instead.
2020-06-25 10:08:44 -06:00
Travis Ralston
37a415693f Allow the user to resize the new sublists to 1 tile
For dogfooding https://github.com/vector-im/riot-web/issues/14137

To change the default: `localStorage.setItem("mx_dogfood_rl_defTiles", 4);`
2020-06-24 20:08:26 -06:00
Travis Ralston
752b2acc56 Move MessagePreviewStore into the room list namespace 2020-06-24 19:51:55 -06:00
Travis Ralston
bb9999a414
Merge pull request #4817 from matrix-org/travis/room-list/sticky-room-fixes
Fix sticky room disappearing/jumping in search results
2020-06-24 10:55:14 -06:00
Travis Ralston
c047a76f1d Update the filtering for the right tag 2020-06-24 10:36:43 -06:00
Travis Ralston
380aed4244 Update profile information in User Menu
Fixes https://github.com/vector-im/riot-web/issues/14158 (we needed an HTTP avatar URL)
Fixes https://github.com/vector-im/riot-web/issues/14159
Fixes https://github.com/vector-im/riot-web/issues/14157
Also fixes an issue where it wasn't updating automatically when the user changed their profile info.

This is all achieved through a new OwnProfileStore which does the heavy lifting, as we have to keep at least 2 components updated.
2020-06-23 21:01:50 -06:00
Travis Ralston
f93d67fc65 Fix sticky room disappearing/jumping in search results
Fixes https://github.com/vector-im/riot-web/issues/14124
Fixes https://github.com/vector-im/riot-web/issues/14154 (which was technically supposed to say that the sticky room when filtering was always last)

This is all a bit complicated, but the theory is that we end up with a stable list even through filtering. There's some notes within, though I suspect it'll be difficult to understand :(
2020-06-23 16:49:39 -06:00
J. Ryan Stinnett
3829362754 Fix up merge to develop 2020-06-23 15:24:02 +01:00
RiotRobot
6161f95434 Merge branch 'master' into develop 2020-06-23 15:18:35 +01:00