This code only kicks in if the user was ignored after an event was sent. The homeserver should prevent other events from coming in.
Signed-off-by: Travis Ralston <travpc@gmail.com>
Events are now decrypted asynchronously, so are not decrypted
at the time of the Room.timeline which is when our RoomList
got the chance to update. It needs to update once the event has
been decrypted.
Ideally we would not update the whole room list order, but this is
how all the room list re-ordering happens right now, so staying
consistent with this.
Fixes https://github.com/vector-im/riot-web/issues/5020
Introduce a class that consumes updates from the RoomViewStore and
announces to listeners if the active room ID is now or is no longer
the room ID they specified. Naming suggestions welcome: it's
currently called ActiveRoomObserver.
Avoids passing the selectedRoomId down from MatrixChat all the way
through the LeftPanel / RoomList / RoomSubList to the RoomTiles.
Also introduce a CallPreview class that listens directly for
RoomViewStore changes as the call preview in the left panel needs
to know when the room changes, so this allows this component to
update without having to update the entire left panel.
Adding the code code button was done by manipulating the HTML of
the event body to add a span tag, then adding the onclick handler
after the thing was mounted. Apart from splitting the code between
two places, adding the span tag was, according to Chrome's
profiler, taking up quite a lot of CPU cycles (apparently as soon
as you set the innerHTML on a div). Instead, just build the whole
lot together after the component mounts.
Emojione's regex for detecting emoji is *enourmous* and we were
running it on every display name, room name, message etc every time
those components mounted. Add a much simpler regex to rule out the
majority of strings that contain no emoji and fast-path them.
Makes room switching about 10% faster (in my tests with all the
profiling turned on).
For reasons I don't fully understand, it appears that sometimes the
ReadReceiptMarker has no offsetParent. Rather than dying with an uncaught
exception when that happens (and taking out half of React as well as the /sync
handler), log a warning and suppress the animation.
Otherwise this is incredibly annoying when developing if you don't
have a scalar that will allow you to register (ie. if you're
testing against an HS on your dev box)
And remedy weird API in the process. Autocomplete now exposes `onSelectionChange` to indicate that the user has selected another completion, rather than returning the chosen completion via onUpArrow etc.
Fixesvector-im/riot-web#4835