Commit graph

7 commits

Author SHA1 Message Date
David Baker
63e99ecf93 Visual fixups for call UI
* Add bottom margin on PiP view
 * Remove avatar blurring & pause icon for held calls
 * Change background of incoming call box to match PiP view
 * Put drop shadow & border radius on PiP view & incoming call box
   rather than the CallContainer they're in (so they each have their own
   drop shadow / rounded corners).
 * Add margin between incoming call box and PiP view
2020-12-18 18:08:04 +00:00
David Baker
f828c6d494 Implement call hold
Currently just by adding /holdcall and /unholdcall slash commands

The only place the hold status of the call is currently represented
is when the call is a voice call and you're viewing a different room:
it's not wired up when you're viewing the room because that currently
uses the room status bar which it won't do with the new UI.

Also convert VideoFeed to typescript, and remove videoview because
it essentially just managed the fullscreen functionality, but we'll
want and 'on hold' representation (and probably chrome for hagnup etc)
in the fullscreen UI too, so let's just make CallView the thing that
gets fullscreened.
2020-10-29 17:56:24 +00:00
Michel Zimmer
80091f7db2 Fix call container avatar initial centering
Signed-off-by: Michel Zimmer <opensource@michel-zimmer.de>
2020-10-06 08:59:03 +02:00
Travis Ralston
8129333dcc Make the PIP Jitsi look and feel like the 1:1 PIP
* Similar sizing
* Fix pointers so the jitsi widget doesn't feel clickable when it's not
  * We might want to introduce click-to-visit-room for the Jitsi widget (like the 1:1 call), however the Jitsi widget has many more controls to worry about
* Remove the menu bar from the widget to avoid accidents
2020-09-16 22:38:12 -06:00
Michael Telatynski
cca5ccd79d Switch widget resizing to re-resizable and add persistence 2020-08-21 16:29:07 +01:00
Travis Ralston
c5d732a631 IncomingCallBox2 -> IncomingCallBox 2020-07-17 15:56:58 -06:00
Jorik Schellekens
5176685d20 Implement incoming call box 2020-07-06 23:05:00 +01:00