To avoid confusion with other components that also might be named Avatar
Signed-off-by: YaoiFangirl420 <48789208+YaoiFangirl420@users.noreply.github.com>
To reduce the complexity in render(), move the format bar rendering to a
separate method
Signed-off-by: YaoiFangirl420 <48789208+YaoiFangirl420@users.noreply.github.com>
Make the user avatar a separate function component, make the logic for
laying out components a little more concise
Signed-off-by: YaoiFangirl420 <48789208+YaoiFangirl420@users.noreply.github.com>
Make the call/voice-call/hangup buttons separate react components
to reduce the amount of complexity on MessageComposer.
Signed-off-by: YaoiFangirl420 <48789208+YaoiFangirl420@users.noreply.github.com>
Rooms which are already upgraded shouldn't be asked to upgrade. Additionally, this fixes a bug where the room upgrade dialog would stay open even after upgrading the room.
Fixes an issue where hovering over the breadcrumbs could cause hundreds of web requests due to updates. This also fixes https://github.com/vector-im/riot-web/issues/9390 as the update is more reliable.
Fixes https://github.com/vector-im/riot-web/issues/9353
The ContextualMenu now accepts a zIndex parameter which can be used to control its level. Dialogs are at around 4000 in the z-index, and the context menu defaults to 5000 for the things that need tooltips and such in a dialog.
Fixes https://github.com/vector-im/riot-web/issues/9354https://github.com/matrix-org/matrix-react-sdk/pull/2801 introduced a change which tried to make sure that when the widget URL was changed that the picker would be re-mounted, however it accidentally introduced a regression. While it effectively did the task it wanted to, it failed to keep the previously-mounted sticker picker alive. This is because the Stickerpicker component is remounted when opened, and the _updateWidget function is called. This results in this.state not having the "current" widget, meaning a URL change is always detected when the component is remounted (room changes, open sticker picker).
Instead of remounting always, we'll instead track which sticker picker widget is being used out of band. This therefore means that whenever the Stickerpicker component is mounted it doesn't create a whole new widget, and the existing (background) picker can be used. This also fixes the loading screen that people would see when opening the sticker picker after switching rooms, something which the persistent widget stuff is supposed to solve.
Also fairly significant refactor of the uploading code: there are
a number of different ways of triggerring a file upload and each
went through a different code path (the media config size limit
worked on one of those paths). Basically take a lot of code out
of the views and put it into ContentMessages.
Sorry about the size of this patch.
https://github.com/vector-im/riot-web/issues/7565
Fixes https://github.com/vector-im/riot-web/issues/8714
Fixes https://github.com/vector-im/riot-web/issues/8890
Fixes https://github.com/vector-im/riot-web/issues/9034
Fixes https://github.com/vector-im/riot-web/issues/8954
This turned out to be much more complicated than it needed to be. We use an IndicatorScrollbar to do all the math for us and some minor changes have been made so it can flag left/right overflow. The complicated part is the css changes which make the gradients work: unlike the RoomSubList, we have to calculate the offset of the indicators (gradients) on our own because position:sticky doesn't work horizontally.
The changes to the css (well, mostly pointer-events:none) make it so the gradient doesn't interfere with the room avatars.
9034 and 8954 are fixed by this because they represent an overflow-x:none style breakage where browsers won't let you scroll without a scrollbar. The gradient offset problem is also demonstrated in 8954.
instead of setting a min-height on the whole timeline,
track how much height we need to add to prevent shrinking
and set paddingBottom on the container element of the timeline.
The unknown devices dialog is confusing at the moment due to the complex trust
model in Riot involving various possible device states.
The room header padlock allows you to access this dialog even if there are no
unknown devices, which leads users to be unsure what they can believe and
reduces confidence in Riot. For now, we'll remove the room header click handler
that shows this dialog.
Fixes https://github.com/vector-im/riot-web/issues/8815
Since Scalar (and other integration managers) are loaded as apps into
an iframe, a valid `scalar_token` must exist when loading the app.
It is possible that a scalar_token becomes invalid between the time
when the integration manager button was rendered and the user clicking
the link. Here we make a call to integration manager `/account`
before trying to render the integration manager, which ensures we
have a valid token for the integration manager to work with.
Moving the scalar token revalidation to the cases where it is actually
needed could make it possible to decrease the amount of Scalar /account
calls we do when switching rooms, which is currently 3.
Signed-off-by: Jason Robinson <jasonr@matrix.org>
* renames RoomTooltip to be a generic Tooltip (which it is)
* hooks it into Field to show validation results
* adds onValidate to Field to let Field instances call an arbitrary validation function
Rebased from @ara4n's https://github.com/matrix-org/matrix-react-sdk/pull/2550
by @jryans. Subsequent commits revise and adapt this work.
There is a ref=target in the call to render AccessibleButton for
the hide stickers button. This ref is not present in the show case.
When clicking the stickerpicker show button, React gives a warning:
> Warning: Stateless function components cannot be given refs
> (See ref "target" in AccessibleButton created by Stickerpicker).
> Attempts to access this ref will fail.
Removed the ref. Stickerpicker hide/show still works fine, no warning.
Signed-off-by: Jason Robinson <jasonr@matrix.org>
`enableRichText` would convert the editor state between rich and md versions
explicitly, but then it would also call `createEditorState`, which can do the
same thing.
This removes the duplication, and also supplies the right arguments to
`createEditorState` so it can do its work correctly.
The step that would notify parent components of rich text state changes was
stirred into the input's change handler, which leads to race which the parent is
sometimes notified of the old rich text state instead of the new.
Here we avoid this complication by using a separate path for sending the rich
text state when we know we have updated it correctly.
`AccessibleButton` expects click handlers, which we can use here, as long we
make some additional changes to avoid race processing the new state (see
subsequent patch).
Fixes https://github.com/vector-im/riot-web/issues/8866
Adds a UserView that contains a MainSplit with an empty div
and a RightPanel, preset to the given member.
UserView fetches the profile and creates a fake member, which
it passed on to the RightPanel.
this doesn't use the view_user action on purpose, to avoid any
interference of the UserView when trying to view a room member.