Get the widget loading again

This commit is contained in:
Travis Ralston 2020-09-29 14:33:46 -06:00
parent cd93b2c22a
commit fc1cbc668c

View file

@ -54,7 +54,6 @@ export default class AppTile extends React.Component {
this.state = this._getNewState(props);
this._onAction = this._onAction.bind(this);
this._onLoaded = this._onLoaded.bind(this);
this._onEditClick = this._onEditClick.bind(this);
this._onDeleteClick = this._onDeleteClick.bind(this);
this._onRevokeClicked = this._onRevokeClicked.bind(this);
@ -67,7 +66,6 @@ export default class AppTile extends React.Component {
this._onReloadWidgetClick = this._onReloadWidgetClick.bind(this);
this._contextMenuButton = createRef();
this._appFrame = createRef();
this._menu_bar = createRef();
}
@ -90,7 +88,6 @@ export default class AppTile extends React.Component {
initialising: true, // True while we are mangling the widget URL
// True while the iframe content is loading
loading: this.props.waitForIframeLoad && !PersistedElement.isMounted(this._persistKey),
widgetUrl: this._addWurlParams(newProps.app.url),
// Assume that widget has permission to load if we are the user who
// added it to the room, or if explicitly granted by the user
hasPermissionToLoad: newProps.userId === newProps.creatorUserId || hasPermissionToLoad(),
@ -149,11 +146,18 @@ export default class AppTile extends React.Component {
_startWidget() {
this._sgWidget.prepare().then(() => {
if (this._appFrame.current) {
this._sgWidget.start(this._appFrame.current);
}
this.setState({initialising: false});
});
}
_iframeRefChange = (ref) => {
this.setState({iframe: ref});
if (ref) {
this._sgWidget.start(ref);
} else {
this._resetWidget(this.props);
}
};
// TODO: [REACT-WARNING] Replace with appropriate lifecycle event
UNSAFE_componentWillReceiveProps(nextProps) { // eslint-disable-line camelcase
@ -222,14 +226,14 @@ export default class AppTile extends React.Component {
// HACK: This is a really dirty way to ensure that Jitsi cleans up
// its hold on the webcam. Without this, the widget holds a media
// stream open, even after death. See https://github.com/vector-im/element-web/issues/7351
if (this._appFrame.current) {
if (this.state.iframe) {
// In practice we could just do `+= ''` to trick the browser
// into thinking the URL changed, however I can foresee this
// being optimized out by a browser. Instead, we'll just point
// the iframe at a page that is reasonably safe to use in the
// event the iframe doesn't wink away.
// This is relative to where the Element instance is located.
this._appFrame.current.src = 'about:blank';
this.state.iframe.src = 'about:blank';
}
// Delete the widget from the persisted store for good measure.
@ -420,9 +424,9 @@ export default class AppTile extends React.Component {
// twice from the same computer, which Jitsi can have problems with (audio echo/gain-loop).
if (WidgetType.JITSI.matches(this.props.app.type) && this.props.show) {
this._endWidgetActions().then(() => {
if (this._appFrame.current) {
if (this.state.iframe) {
// Reload iframe
this._appFrame.current.src = this._sgWidget.embedUrl;
this.state.iframe.src = this._sgWidget.embedUrl;
this.setState({});
}
});
@ -436,7 +440,7 @@ export default class AppTile extends React.Component {
_onReloadWidgetClick() {
// Reload iframe in this way to avoid cross-origin restrictions
// eslint-disable-next-line no-self-assign
this._appFrame.current.src = this._appFrame.current.src;
this.state.iframe.src = this.state.iframe.src;
}
_onContextMenuClick = () => {
@ -482,7 +486,7 @@ export default class AppTile extends React.Component {
<AppPermission
roomId={this.props.room.roomId}
creatorUserId={this.props.creatorUserId}
url={this.state.widgetUrl}
url={this._sgWidget.embedUrl}
isRoomEncrypted={isEncrypted}
onPermissionGranted={this._grantWidgetPermission}
/>
@ -507,11 +511,11 @@ export default class AppTile extends React.Component {
{ this.state.loading && loadingElement }
<iframe
allow={iframeFeatures}
ref={this._appFrame}
ref={this._iframeRefChange}
src={this._sgWidget.embedUrl}
allowFullScreen={true}
sandbox={sandboxFlags}
onLoad={this._onLoaded} />
/>
</div>
);
// if the widget would be allowed to remain on screen, we must put it in