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Set state from dispatch payload unconditionally
As apparently doing it confitionally is bad
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1 changed files with 7 additions and 11 deletions
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@ -158,21 +158,17 @@ class RoomViewStore extends Store {
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}
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_joinedRoom(payload) {
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if (payload.room_id === this._state.roomId) {
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this._setState({
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joining: false,
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});
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}
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}
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_joinRoomError(payload) {
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if (payload.room_id === this._state.roomId) {
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this._setState({
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joining: false,
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joinError: payload.err,
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});
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}
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}
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reset() {
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this._state = Object.assign({}, INITIAL_STATE);
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