Tweak call handler stuff to not explode the room list on unsupported servers

This commit is contained in:
Michael Telatynski 2021-03-09 14:03:58 +00:00
parent 1cfeb36927
commit e6370a970b
2 changed files with 6 additions and 4 deletions

View file

@ -79,6 +79,8 @@ export default class VoipUserMapper {
}
public async onNewInvitedRoom(invitedRoom: Room) {
if (!CallHandler.sharedInstance().getSupportsVirtualRooms()) return;
const inviterId = invitedRoom.getDMInviter();
console.log(`Checking virtual-ness of room ID ${invitedRoom.roomId}, invited by ${inviterId}`);
const result = await CallHandler.sharedInstance().sipNativeLookup(inviterId);

View file

@ -409,7 +409,7 @@ export class RoomListStoreClass extends AsyncStoreWithClient<IState> {
}
private async handleRoomUpdate(room: Room, cause: RoomUpdateCause): Promise<any> {
if (cause === RoomUpdateCause.NewRoom) {
if (cause === RoomUpdateCause.NewRoom && room.getMyMembership() === "invite") {
// Let the visibility provider know that there is a new invited room. It would be nice
// if this could just be an event that things listen for but the point of this is that
// we delay doing anything about this room until the VoipUserMapper had had a chance