mirror of
https://github.com/element-hq/element-web
synced 2024-11-22 17:25:50 +03:00
WIP fixing up the member list - just needs CSS and testing
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commit
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5 changed files with 296 additions and 16 deletions
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skins/base/img/edit.png
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skins/base/img/edit.png
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@ -34,11 +34,6 @@ module.exports = React.createClass({
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displayName: 'MemberTile',
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mixins: [MemberTileController],
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// XXX: should these be in the controller?
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getInitialState: function() {
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return { 'hover': false };
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},
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mouseEnter: function(e) {
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this.setState({ 'hover': true });
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},
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@ -47,6 +42,11 @@ module.exports = React.createClass({
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this.setState({ 'hover': false });
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},
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onClick: function(e) {
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this.setState({ 'menu': true });
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this.setState(this._calculateOpsPermissions());
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},
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getDuration: function(time) {
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if (!time) return;
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var t = parseInt(time / 1000);
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@ -78,6 +78,14 @@ module.exports = React.createClass({
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return "Unknown";
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},
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getPowerLabel: function() {
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var label = this.props.member.userId;
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if (this.state.isTargetMod) {
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label += " - Mod (" + this.props.member.powerLevelNorm + "%)";
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}
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return label;
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},
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render: function() {
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var isMyUser = MatrixClientPeg.get().credentials.userId == this.props.member.userId;
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@ -102,7 +110,7 @@ module.exports = React.createClass({
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}
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var name = this.props.member.name;
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if (isMyUser) name += " (me)";
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// if (isMyUser) name += " (me)"; // this does nothing other than introduce line wrapping and pain
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var leave = isMyUser ? <img className="mx_MemberTile_leave" src="img/delete.png" width="10" height="10" onClick={this.onLeaveClick}/> : null;
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var nameClass = "mx_MemberTile_name";
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@ -110,6 +118,41 @@ module.exports = React.createClass({
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nameClass += " mx_MemberTile_zalgo";
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}
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var menu;
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if (this.state.menu) {
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var kickButton, banButton, muteButton, giveModButton;
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if (this.state.can.kick) {
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kickButton = <div className="mx_MemberTile_menuItem" onClick={this.onKick}>
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Kick
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</div>;
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}
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if (this.state.can.ban) {
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banButton = <div className="mx_MemberTile_menuItem" onClick={this.onBan}>
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Ban
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</div>;
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}
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if (this.state.can.mute) {
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var muteLabel = this.state.muted ? "Unmute" : "Mute";
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muteButton = <div className="mx_MemberTile_menuItem" onClick={this.onMuteToggle}>
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{muteLabel}
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</div>;
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}
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if (this.state.can.modifyLevel) {
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var giveOpLabel = this.state.isTargetMod ? "Revoke Mod" : "Make Mod";
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giveModButton = <div className="mx_MemberTile_menuItem" onClick={this.onModToggle}>
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{giveOpLabel}
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</div>
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}
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menu = <div className="mx_MemberTile_menu">
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<img className="mx_MemberTile_chevron" src="img/chevron-right.png" width="9" height="16" />
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<div className="mx_MemberTile_menuItem" onClick={this.onChatClick}>Chat</div>
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{muteButton}
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{kickButton}
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{banButton}
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{giveModButton}
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</div>;
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}
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var nameEl;
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if (this.state.hover) {
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var presence;
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@ -122,11 +165,10 @@ module.exports = React.createClass({
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presence = <div className="mx_MemberTile_presence">{ this.getPrettyPresence(this.props.member.user) }</div>;
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}
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// <MemberInfo member={this.props.member} />
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nameEl =
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<div className="mx_MemberTile_details">
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{ leave }
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<div className="mx_MemberTile_userId" title={ this.props.member.userId }>{ this.props.member.userId }</div>
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<div className="mx_MemberTile_userId">{ this.props.member.userId }</div>
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{ presence }
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</div>
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}
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@ -138,7 +180,8 @@ module.exports = React.createClass({
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}
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return (
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<div className={mainClassName} onMouseEnter={ this.mouseEnter } onMouseLeave={ this.mouseLeave }>
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<div className={mainClassName} title={ this.getPowerLabel } onClick={ this.onClick } onMouseEnter={ this.mouseEnter } onMouseLeave={ this.mouseLeave }>
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{ menu }
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<div className="mx_MemberTile_avatar">
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<MemberAvatar member={this.props.member} />
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{ power }
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@ -72,7 +72,7 @@ module.exports = React.createClass({
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if (!this.state.numUnreadMessages) {
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return "";
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}
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return this.state.numUnreadMessages + " new messages";
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return this.state.numUnreadMessages + " new message" + (this.state.numUnreadMessages > 1 ? "s" : "");
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},
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scrollToBottom: function() {
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@ -25,13 +25,169 @@ var Loader = require("react-loader");
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var MatrixClientPeg = require("../../MatrixClientPeg");
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module.exports = {
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onClick: function() {
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dis.dispatch({
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action: 'view_user',
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user_id: this.props.member.userId
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// onClick: function() {
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// dis.dispatch({
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// action: 'view_user',
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// user_id: this.props.member.userId
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// });
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// },
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onKick: function() {
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var roomId = this.props.member.roomId;
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var target = this.props.member.userId;
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var self = this;
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MatrixClientPeg.get().kick(roomId, target).done(function() {
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// NO-OP; rely on the m.room.member event coming down else we could
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// get out of sync if we force setState here!
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console.log("Kick success");
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}, function(err) {
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Modal.createDialog(ErrorDialog, {
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title: "Kick error",
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description: err.message
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});
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});
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},
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onBan: function() {
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var roomId = this.props.member.roomId;
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var target = this.props.member.userId;
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var self = this;
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MatrixClientPeg.get().ban(roomId, target).done(function() {
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// NO-OP; rely on the m.room.member event coming down else we could
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// get out of sync if we force setState here!
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console.log("Ban success");
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}, function(err) {
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Modal.createDialog(ErrorDialog, {
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title: "Ban error",
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description: err.message
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});
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});
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},
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onMuteToggle: function() {
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var roomId = this.props.member.roomId;
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var target = this.props.member.userId;
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var self = this;
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var room = MatrixClientPeg.get().getRoom(roomId);
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if (!room) {
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return;
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}
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var powerLevelEvent = room.currentState.getStateEvents(
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"m.room.power_levels", ""
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);
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if (!powerLevelEvent) {
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return;
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}
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var isMuted = this.state.muted;
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var powerLevels = powerLevelEvent.getContent();
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var levelToSend = (
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(powerLevels.events ? powerLevels.events["m.room.message"] : null) ||
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powerLevels.events_default
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);
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var level;
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if (isMuted) { // unmute
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level = levelToSend;
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}
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else { // mute
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level = levelToSend - 1;
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}
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MatrixClientPeg.get().setPowerLevel(roomId, target, level, powerLevelEvent).done(
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function() {
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// NO-OP; rely on the m.room.member event coming down else we could
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// get out of sync if we force setState here!
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console.log("Mute toggle success");
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}, function(err) {
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Modal.createDialog(ErrorDialog, {
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title: "Mute error",
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description: err.message
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});
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});
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},
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onModToggle: function() {
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var roomId = this.props.member.roomId;
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var target = this.props.member.userId;
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var room = MatrixClientPeg.get().getRoom(roomId);
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if (!room) {
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return;
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}
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var powerLevelEvent = room.currentState.getStateEvents(
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"m.room.power_levels", ""
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);
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if (!powerLevelEvent) {
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return;
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}
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var me = room.getMember(MatrixClientPeg.get().credentials.userId);
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if (!me) {
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return;
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}
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var defaultLevel = powerLevelEvent.getContent().users_default;
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var modLevel = me.powerLevel - 1;
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// toggle the level
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var newLevel = this.state.isTargetMod ? defaultLevel : modLevel;
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MatrixClientPeg.get().setPowerLevel(roomId, target, newLevel, powerLevelEvent).done(
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function() {
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// NO-OP; rely on the m.room.member event coming down else we could
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// get out of sync if we force setState here!
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console.log("Mod toggle success");
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}, function(err) {
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Modal.createDialog(ErrorDialog, {
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title: "Mod error",
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description: err.message
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});
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});
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},
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onChatClick: function() {
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// check if there are any existing rooms with just us and them (1:1)
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// If so, just view that room. If not, create a private room with them.
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var rooms = MatrixClientPeg.get().getRooms();
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var userIds = [
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this.props.member.userId,
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MatrixClientPeg.get().credentials.userId
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];
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var existingRoomId = null;
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for (var i = 0; i < rooms.length; i++) {
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var members = rooms[i].getJoinedMembers();
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if (members.length === 2) {
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var hasTargetUsers = true;
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for (var j = 0; j < members.length; j++) {
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if (userIds.indexOf(members[j].userId) === -1) {
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hasTargetUsers = false;
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break;
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}
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}
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if (hasTargetUsers) {
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existingRoomId = rooms[i].roomId;
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break;
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}
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}
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}
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if (existingRoomId) {
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dis.dispatch({
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action: 'view_room',
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room_id: existingRoomId
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});
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}
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else {
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MatrixClientPeg.get().createRoom({
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invite: [this.props.member.userId],
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preset: "private_chat"
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}).done(function(res) {
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dis.dispatch({
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action: 'view_room',
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room_id: res.room_id
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});
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}, function(err) {
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console.error(
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"Failed to create room: %s", JSON.stringify(err)
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);
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});
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}
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},
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onLeaveClick: function() {
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var roomId = this.props.member.roomId;
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Modal.createDialog(QuestionDialog, {
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@ -56,5 +212,84 @@ module.exports = {
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}
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}
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});
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}
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},
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getInitialState: function() {
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return {
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hover: false,
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menu: false,
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// presence: "offline",
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// active: -1,
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can: {
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kick: false,
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ban: false,
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mute: false,
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modifyLevel: false
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},
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muted: false,
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isTargetMod: false,
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}
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},
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_calculateOpsPermissions: function() {
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var defaultPerms = {
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can: {},
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muted: false,
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modifyLevel: false
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};
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var room = MatrixClientPeg.get().getRoom(this.props.member.roomId);
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if (!room) {
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return defaultPerms;
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}
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var powerLevels = room.currentState.getStateEvents(
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"m.room.power_levels", ""
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);
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if (!powerLevels) {
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return defaultPerms;
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}
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var me = room.getMember(MatrixClientPeg.get().credentials.userId);
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var them = this.props.member;
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return {
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can: this._calculateCanPermissions(
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me, them, powerLevels.getContent()
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),
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muted: this._isMuted(them, powerLevels.getContent()),
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isTargetMod: them.powerLevel > powerLevels.getContent().users_default
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};
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},
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_calculateCanPermissions: function(me, them, powerLevels) {
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var can = {
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kick: false,
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ban: false,
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mute: false,
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modifyLevel: false
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};
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var canAffectUser = them.powerLevel < me.powerLevel;
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if (!canAffectUser) {
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//console.log("Cannot affect user: %s >= %s", them.powerLevel, me.powerLevel);
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return can;
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}
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var editPowerLevel = (
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(powerLevels.events ? powerLevels.events["m.room.power_levels"] : null) ||
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powerLevels.state_default
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);
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can.kick = me.powerLevel >= powerLevels.kick;
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can.ban = me.powerLevel >= powerLevels.ban;
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can.mute = me.powerLevel >= editPowerLevel;
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can.modifyLevel = me.powerLevel > them.powerLevel;
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return can;
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},
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_isMuted: function(member, powerLevelContent) {
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if (!powerLevelContent || !member) {
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return false;
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}
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var levelToSend = (
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(powerLevelContent.events ? powerLevelContent.events["m.room.message"] : null) ||
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powerLevelContent.events_default
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);
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return member.powerLevel < levelToSend;
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},
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};
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@ -61,7 +61,9 @@ module.exports = {
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function updateUserState(event, user) {
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var tile = self.refs[user.userId];
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if (tile) {
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tile.forceUpdate();
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// update the whole list to get the order right, not just this cell...
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self.forceUpdate();
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// tile.forceUpdate();
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}
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}
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MatrixClientPeg.get().on("User.presence", updateUserState);
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