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Deflakey threads
cypress test (#10632)
`inviteUser` is asynchronous so you can't just call it and plough straight on. Also some logging improvements which helped debug this
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3 changed files with 24 additions and 15 deletions
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@ -31,7 +31,6 @@ describe("Threads", () => {
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});
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cy.startHomeserver("default").then((data) => {
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homeserver = data;
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cy.initTestUser(homeserver, "Tom");
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});
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});
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@ -50,10 +49,13 @@ describe("Threads", () => {
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});
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let roomId: string;
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cy.createRoom({}).then((_roomId) => {
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cy.createRoom({})
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.then((_roomId) => {
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roomId = _roomId;
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cy.inviteUser(roomId, bot.getUserId());
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bot.joinRoom(roomId);
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return cy.inviteUser(roomId, bot.getUserId());
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})
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.then(async () => {
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await bot.joinRoom(roomId);
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cy.visit("/#/room/" + roomId);
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});
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@ -407,10 +409,13 @@ describe("Threads", () => {
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});
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let roomId: string;
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cy.createRoom({}).then((_roomId) => {
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cy.createRoom({})
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.then((_roomId) => {
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roomId = _roomId;
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cy.inviteUser(roomId, bot.getUserId());
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bot.joinRoom(roomId);
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return cy.inviteUser(roomId, bot.getUserId());
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})
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.then(async () => {
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await bot.joinRoom(roomId);
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cy.visit("/#/room/" + roomId);
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});
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@ -174,7 +174,9 @@ Cypress.Commands.add("createSpace", (options: ICreateRoomOpts): Chainable<string
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Cypress.Commands.add("inviteUser", (roomId: string, userId: string): Chainable<{}> => {
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return cy.getClient().then(async (cli: MatrixClient) => {
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return cli.invite(roomId, userId);
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const res = await cli.invite(roomId, userId);
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Cypress.log({ name: "inviteUser", message: `sent invite in ${roomId} for ${userId}` });
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return res;
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});
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});
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@ -58,7 +58,9 @@ declare global {
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function startHomeserver(template: string): Chainable<HomeserverInstance> {
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const homeserverName = Cypress.env("HOMESERVER");
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return cy.task<HomeserverInstance>(homeserverName + "Start", template);
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return cy.task<HomeserverInstance>(homeserverName + "Start", template, { log: false }).then((x) => {
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Cypress.log({ name: "startHomeserver", message: `Started homeserver instance ${x.serverId}` });
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});
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}
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function stopHomeserver(homeserver?: HomeserverInstance): Chainable<AUTWindow> {
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