Swap RoomList to react-beautiful-dnd

This commit is contained in:
lukebarnard 2018-01-18 17:52:50 +00:00
parent 792db43007
commit dfecad181a
2 changed files with 109 additions and 31 deletions

View file

@ -18,6 +18,7 @@ limitations under the License.
'use strict';
const React = require("react");
const ReactDOM = require("react-dom");
import { DragDropContext } from 'react-beautiful-dnd';
import PropTypes from 'prop-types';
import { _t } from '../../../languageHandler';
const GeminiScrollbar = require('react-gemini-scrollbar');
@ -32,6 +33,8 @@ const Receipt = require('../../../utils/Receipt');
import TagOrderStore from '../../../stores/TagOrderStore';
import GroupStoreCache from '../../../stores/GroupStoreCache';
import Modal from '../../../Modal';
const HIDE_CONFERENCE_CHANS = true;
function phraseForSection(section) {
@ -275,6 +278,98 @@ module.exports = React.createClass({
this.forceUpdate();
},
onRoomTileEndDrag: function(result) {
if (!result.destination) return;
let newTag = result.destination.droppableId.split('_')[1];
let prevTag = result.source.droppableId.split('_')[1];
if (newTag === 'undefined') newTag = undefined;
if (prevTag === 'undefined') prevTag = undefined;
const roomId = result.draggableId.split('_')[1];
const room = MatrixClientPeg.get().getRoom(roomId);
const newIndex = result.destination.index;
// Evil hack to get DMs behaving
if ((prevTag === undefined && newTag === 'im.vector.fake.direct') ||
(prevTag === 'im.vector.fake.direct' && newTag === undefined)
) {
Rooms.guessAndSetDMRoom(
room, newTag === 'im.vector.fake.direct',
).catch((err) => {
const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
console.error("Failed to set direct chat tag " + err);
Modal.createTrackedDialog('Failed to set direct chat tag', '', ErrorDialog, {
title: _t('Failed to set direct chat tag'),
description: ((err && err.message) ? err.message : _t('Operation failed')),
});
});
return;
}
const hasChangedSubLists = result.source.droppableId !== result.destination.droppableId;
const newOrder = {};
// Is the tag ordered manually?
if (!newTag.match(/^(m\.lowpriority|im\.vector\.fake\.(invite|recent|direct|archived))$/)) {
const newList = Object.assign({}, this.state.lists[newTag]);
// If the room was moved "down" (increasing index) in the same list we
// need to use the orders of the tiles with indices shifted by +1
const offset = (
newTag === prevTag && result.source.index < result.destination.index
) ? 1 : 0;
const prevOrder = newIndex === 0 ?
0 : newList[offset + newIndex - 1].tags[newTag].order;
const nextOrder = newIndex === newList.length ?
1 : newList[offset + newIndex].tags[newTag].order;
newOrder['order'] = (prevOrder + nextOrder) / 2.0;
}
// More evilness: We will still be dealing with moving to favourites/low prio,
// but we avoid ever doing a request with 'im.vector.fake.direct`.
//
// if we moved lists, remove the old tag
if (prevTag && prevTag !== 'im.vector.fake.direct' &&
hasChangedSubLists
) {
// Optimistic update of what will happen to the room tags
delete room.tags[prevTag];
MatrixClientPeg.get().deleteRoomTag(roomId, prevTag).catch(function(err) {
const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
console.error("Failed to remove tag " + prevTag + " from room: " + err);
Modal.createTrackedDialog('Failed to remove tag from room', '', ErrorDialog, {
title: _t('Failed to remove tag %(tagName)s from room', {tagName: prevTag}),
description: ((err && err.message) ? err.message : _t('Operation failed')),
});
});
}
// if we moved lists or the ordering changed, add the new tag
if (newTag && newTag !== 'im.vector.fake.direct' &&
(hasChangedSubLists || newOrder)
) {
// Optimistic update of what will happen to the room tags
room.tags[newTag] = newOrder;
MatrixClientPeg.get().setRoomTag(roomId, newTag, newOrder).catch(function(err) {
const ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
console.error("Failed to add tag " + newTag + " to room: " + err);
Modal.createTrackedDialog('Failed to add tag to room', '', ErrorDialog, {
title: _t('Failed to add tag %(tagName)s to room', {tagName: newTag}),
description: ((err && err.message) ? err.message : _t('Operation failed')),
});
});
}
this.refreshRoomList();
},
_delayedRefreshRoomList: new rate_limited_func(function() {
this.refreshRoomList();
}, 500),
@ -649,6 +744,7 @@ module.exports = React.createClass({
const self = this;
return (
<DragDropContext onDragEnd={this.onRoomTileEndDrag}>
<GeminiScrollbar className="mx_RoomList_scrollbar"
autoshow={true} onScroll={self._whenScrolling} ref="gemscroll">
<div className="mx_RoomList">
@ -757,6 +853,7 @@ module.exports = React.createClass({
onShowMoreRooms={self.onShowMoreRooms} />
</div>
</GeminiScrollbar>
</DragDropContext>
);
},
});

View file

@ -35,10 +35,7 @@ module.exports = React.createClass({
displayName: 'RoomTile',
propTypes: {
connectDragSource: PropTypes.func,
connectDropTarget: PropTypes.func,
onClick: PropTypes.func,
isDragging: PropTypes.bool,
room: PropTypes.object.isRequired,
collapsed: PropTypes.bool.isRequired,
@ -256,35 +253,19 @@ module.exports = React.createClass({
directMessageIndicator = <img src="img/icon_person.svg" className="mx_RoomTile_dm" width="11" height="13" alt="dm" />;
}
// These props are injected by React DnD,
// as defined by your `collect` function above:
const isDragging = this.props.isDragging;
const connectDragSource = this.props.connectDragSource;
const connectDropTarget = this.props.connectDropTarget;
let ret = (
<div> { /* Only native elements can be wrapped in a DnD object. */ }
<AccessibleButton className={classes} tabIndex="0" onClick={this.onClick} onMouseEnter={this.onMouseEnter} onMouseLeave={this.onMouseLeave}>
<div className={avatarClasses}>
<div className="mx_RoomTile_avatar_container">
<RoomAvatar room={this.props.room} width={24} height={24} />
{ directMessageIndicator }
</div>
return <AccessibleButton className={classes} tabIndex="0" onClick={this.onClick} onMouseEnter={this.onMouseEnter} onMouseLeave={this.onMouseLeave}>
<div className={avatarClasses}>
<div className="mx_RoomTile_avatar_container">
<RoomAvatar room={this.props.room} width={24} height={24} />
{ directMessageIndicator }
</div>
<div className="mx_RoomTile_nameContainer">
{ label }
{ badge }
</div>
{ /* { incomingCallBox } */ }
{ tooltip }
</AccessibleButton>
</div>
);
if (connectDropTarget) ret = connectDropTarget(ret);
if (connectDragSource) ret = connectDragSource(ret);
return ret;
<div className="mx_RoomTile_nameContainer">
{ label }
{ badge }
</div>
{ /* { incomingCallBox } */ }
{ tooltip }
</AccessibleButton>;
},
});