Only emit in RoomViewStore when state actually changes

This adds a shallow state check to attempt to only emit a store update when
something actually changes.

Fixes https://github.com/vector-im/riot-web/issues/12256
This commit is contained in:
J. Ryan Stinnett 2020-02-06 17:57:17 +00:00
parent f89ae19d76
commit c916ef4534

View file

@ -66,6 +66,20 @@ class RoomViewStore extends Store {
}
_setState(newState) {
// If values haven't changed, there's nothing to do.
// This only tries a shallow comparison, so unchanged objects will slip
// through, but that's probably okay for now.
let stateChanged = false;
for (const key of Object.keys(newState)) {
if (this._state[key] !== newState[key]) {
stateChanged = true;
break;
}
}
if (!stateChanged) {
return;
}
this._state = Object.assign(this._state, newState);
this.__emitChange();
}