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Fix order calculation logic when reordering a room
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1 changed files with 8 additions and 5 deletions
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@ -314,7 +314,7 @@ module.exports = React.createClass({
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// Is the tag ordered manually?
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if (newTag && !newTag.match(/^(m\.lowpriority|im\.vector\.fake\.(invite|recent|direct|archived))$/)) {
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const newList = Object.assign({}, this.state.lists[newTag]);
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const newList = this.state.lists[newTag];
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// If the room was moved "down" (increasing index) in the same list we
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// need to use the orders of the tiles with indices shifted by +1
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@ -322,10 +322,13 @@ module.exports = React.createClass({
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newTag === prevTag && result.source.index < result.destination.index
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) ? 1 : 0;
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const prevOrder = newIndex === 0 ?
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0 : newList[offset + newIndex - 1].tags[newTag].order;
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const nextOrder = newIndex === newList.length ?
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1 : newList[offset + newIndex].tags[newTag].order;
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const indexBefore = offset + newIndex - 1;
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const indexAfter = offset + newIndex;
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const prevOrder = indexBefore < 0 ?
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0 : newList[indexBefore].tags[newTag].order;
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const nextOrder = indexAfter >= newList.length ?
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1 : newList[indexAfter].tags[newTag].order;
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newOrder = {
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order: (prevOrder + nextOrder) / 2.0,
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