mirror of
https://github.com/element-hq/element-web
synced 2024-11-27 03:36:07 +03:00
Switch to updating presence via /sync calls instead of PUT /presence (#11824)
* Switch to updating presence via /sync calls instead of PUT /presence (#11223)
(cherry picked from commit 1995a74090
)
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update Presence.ts
This commit is contained in:
parent
501130d057
commit
9496097143
1 changed files with 7 additions and 12 deletions
|
@ -17,6 +17,7 @@ limitations under the License.
|
|||
*/
|
||||
|
||||
import { logger } from "matrix-js-sdk/src/logger";
|
||||
import { SetPresence } from "matrix-js-sdk/src/matrix";
|
||||
|
||||
import { MatrixClientPeg } from "./MatrixClientPeg";
|
||||
import dis from "./dispatcher/dispatcher";
|
||||
|
@ -26,16 +27,10 @@ import { ActionPayload } from "./dispatcher/payloads";
|
|||
// Time in ms after that a user is considered as unavailable/away
|
||||
const UNAVAILABLE_TIME_MS = 3 * 60 * 1000; // 3 mins
|
||||
|
||||
enum State {
|
||||
Online = "online",
|
||||
Offline = "offline",
|
||||
Unavailable = "unavailable",
|
||||
}
|
||||
|
||||
class Presence {
|
||||
private unavailableTimer: Timer | null = null;
|
||||
private dispatcherRef: string | null = null;
|
||||
private state: State | null = null;
|
||||
private state: SetPresence | null = null;
|
||||
|
||||
/**
|
||||
* Start listening the user activity to evaluate his presence state.
|
||||
|
@ -48,7 +43,7 @@ class Presence {
|
|||
while (this.unavailableTimer) {
|
||||
try {
|
||||
await this.unavailableTimer.finished();
|
||||
this.setState(State.Unavailable);
|
||||
this.setState(SetPresence.Unavailable);
|
||||
} catch (e) {
|
||||
/* aborted, stop got called */
|
||||
}
|
||||
|
@ -73,13 +68,13 @@ class Presence {
|
|||
* Get the current presence state.
|
||||
* @returns {string} the presence state (see PRESENCE enum)
|
||||
*/
|
||||
public getState(): State | null {
|
||||
public getState(): SetPresence | null {
|
||||
return this.state;
|
||||
}
|
||||
|
||||
private onAction = (payload: ActionPayload): void => {
|
||||
if (payload.action === "user_activity") {
|
||||
this.setState(State.Online);
|
||||
this.setState(SetPresence.Online);
|
||||
this.unavailableTimer?.restart();
|
||||
}
|
||||
};
|
||||
|
@ -89,7 +84,7 @@ class Presence {
|
|||
* If the state has changed, the homeserver will be notified.
|
||||
* @param {string} newState the new presence state (see PRESENCE enum)
|
||||
*/
|
||||
private async setState(newState: State): Promise<void> {
|
||||
private async setState(newState: SetPresence): Promise<void> {
|
||||
if (newState === this.state) {
|
||||
return;
|
||||
}
|
||||
|
@ -102,7 +97,7 @@ class Presence {
|
|||
}
|
||||
|
||||
try {
|
||||
await MatrixClientPeg.safeGet().setPresence({ presence: this.state });
|
||||
await MatrixClientPeg.safeGet().setSyncPresence(this.state);
|
||||
logger.debug("Presence:", newState);
|
||||
} catch (err) {
|
||||
logger.error("Failed to set presence:", err);
|
||||
|
|
Loading…
Reference in a new issue