mirror of
https://github.com/element-hq/element-web
synced 2024-11-23 09:46:09 +03:00
Merge branch 'develop' into travis/room-list/breadcrumbs
This commit is contained in:
commit
9377fa513f
28 changed files with 857 additions and 258 deletions
|
@ -19,6 +19,7 @@
|
|||
@import "./structures/_NotificationPanel.scss";
|
||||
@import "./structures/_RightPanel.scss";
|
||||
@import "./structures/_RoomDirectory.scss";
|
||||
@import "./structures/_RoomSearch.scss";
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||||
@import "./structures/_RoomStatusBar.scss";
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||||
@import "./structures/_RoomSubList.scss";
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||||
@import "./structures/_RoomView.scss";
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||||
|
@ -171,6 +172,7 @@
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|||
@import "./views/rooms/_MemberList.scss";
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||||
@import "./views/rooms/_MessageComposer.scss";
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||||
@import "./views/rooms/_MessageComposerFormatBar.scss";
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@import "./views/rooms/_NotificationBadge.scss";
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||||
@import "./views/rooms/_PinnedEventTile.scss";
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||||
@import "./views/rooms/_PinnedEventsPanel.scss";
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||||
@import "./views/rooms/_PresenceLabel.scss";
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|
|
|
@ -88,7 +88,44 @@ $roomListMinimizedWidth: 50px;
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|||
}
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||||
|
||||
.mx_LeftPanel2_filterContainer {
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||||
// TODO: Improve CSS for filtering and its input
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margin-left: 12px;
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||||
margin-right: 12px;
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||||
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||||
// Create a flexbox to organize the inputs
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display: flex;
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||||
align-items: center;
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||||
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||||
.mx_RoomSearch_expanded + .mx_LeftPanel2_exploreButton {
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||||
// Cheaty way to return the occupied space to the filter input
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||||
margin: 0;
|
||||
width: 0;
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||||
|
||||
// Don't forget to hide the masked ::before icon
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||||
visibility: hidden;
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||||
}
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||||
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||||
.mx_LeftPanel2_exploreButton {
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||||
width: 28px;
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height: 28px;
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||||
border-radius: 20px;
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||||
background-color: #fff; // TODO: Variable and theme
|
||||
position: relative;
|
||||
margin-left: 8px;
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||||
|
||||
&::before {
|
||||
content: '';
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||||
position: absolute;
|
||||
top: 6px;
|
||||
left: 6px;
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
mask-image: url('$(res)/img/feather-customised/compass.svg');
|
||||
mask-position: center;
|
||||
mask-size: contain;
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||||
mask-repeat: no-repeat;
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background: $primary-fg-color;
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}
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}
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}
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.mx_LeftPanel2_actualRoomListContainer {
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|
|
70
res/css/structures/_RoomSearch.scss
Normal file
70
res/css/structures/_RoomSearch.scss
Normal file
|
@ -0,0 +1,70 @@
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/*
|
||||
Copyright 2020 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
// Note: this component expects to be contained within a flexbox
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.mx_RoomSearch {
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flex: 1;
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border-radius: 20px;
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background-color: #fff; // TODO: Variable & theme
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height: 26px;
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padding: 2px;
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|
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// Create a flexbox for the icons (easier to manage)
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display: flex;
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align-items: center;
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|
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.mx_RoomSearch_icon {
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width: 16px;
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height: 16px;
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mask: url('$(res)/img/feather-customised/search-input.svg');
|
||||
mask-repeat: no-repeat;
|
||||
background: $primary-fg-color;
|
||||
margin-left: 7px;
|
||||
}
|
||||
|
||||
.mx_RoomSearch_input {
|
||||
border: none !important; // !important to override default app-wide styles
|
||||
flex: 1 !important; // !important to override default app-wide styles
|
||||
color: $primary-fg-color !important; // !important to override default app-wide styles
|
||||
padding: 0;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
font-size: $font-12px;
|
||||
line-height: $font-16px;
|
||||
|
||||
&:not(.mx_RoomSearch_inputExpanded)::placeholder {
|
||||
color: $primary-fg-color !important; // !important to override default app-wide styles
|
||||
}
|
||||
}
|
||||
|
||||
&.mx_RoomSearch_expanded {
|
||||
.mx_RoomSearch_clearButton {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
mask-image: url('$(res)/img/feather-customised/x.svg');
|
||||
mask-position: center;
|
||||
mask-size: contain;
|
||||
mask-repeat: no-repeat;
|
||||
background: $primary-fg-color;
|
||||
margin-right: 8px;
|
||||
}
|
||||
}
|
||||
|
||||
.mx_RoomSearch_clearButton {
|
||||
width: 0;
|
||||
height: 0;
|
||||
}
|
||||
}
|
72
res/css/views/rooms/_NotificationBadge.scss
Normal file
72
res/css/views/rooms/_NotificationBadge.scss
Normal file
|
@ -0,0 +1,72 @@
|
|||
/*
|
||||
Copyright 2020 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
.mx_NotificationBadge {
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&:not(.mx_NotificationBadge_visible) {
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display: none;
|
||||
}
|
||||
|
||||
// Badges are structured a bit weirdly to work around issues with non-monospace
|
||||
// font styles. The badge pill is actually a background div and the count floats
|
||||
// within that. For example:
|
||||
//
|
||||
// ( 99+ ) <-- Rounded pill is a _bg class.
|
||||
// ^- The count is an element floating within that.
|
||||
|
||||
&.mx_NotificationBadge_visible {
|
||||
background-color: $roomtile2-badge-color;
|
||||
margin-right: 14px;
|
||||
|
||||
// Create a flexbox to order the count a bit easier
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
|
||||
&.mx_NotificationBadge_highlighted {
|
||||
// TODO: Use a more specific variable
|
||||
background-color: $warning-color;
|
||||
}
|
||||
|
||||
// These are the 3 background types
|
||||
|
||||
&.mx_NotificationBadge_dot {
|
||||
width: 6px;
|
||||
height: 6px;
|
||||
border-radius: 6px;
|
||||
margin-right: 18px;
|
||||
}
|
||||
|
||||
&.mx_NotificationBadge_2char {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
border-radius: 16px;
|
||||
}
|
||||
|
||||
&.mx_NotificationBadge_3char {
|
||||
width: 26px;
|
||||
height: 16px;
|
||||
border-radius: 16px;
|
||||
}
|
||||
|
||||
// The following is the floating badge
|
||||
|
||||
.mx_NotificationBadge_count {
|
||||
font-size: $font-10px;
|
||||
line-height: $font-14px;
|
||||
color: #fff; // TODO: Variable
|
||||
}
|
||||
}
|
||||
}
|
|
@ -30,11 +30,36 @@ limitations under the License.
|
|||
margin-bottom: 12px;
|
||||
|
||||
.mx_RoomSublist2_headerContainer {
|
||||
// Create a flexbox to make ordering easy
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
.mx_RoomSublist2_badgeContainer {
|
||||
opacity: 0.8;
|
||||
padding-right: 7px;
|
||||
|
||||
// Create another flexbox row because it's super easy to position the badge at
|
||||
// the end this way.
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
}
|
||||
|
||||
.mx_RoomSublist2_headerText {
|
||||
text-transform: uppercase;
|
||||
opacity: 0.5;
|
||||
line-height: $font-16px;
|
||||
font-size: $font-12px;
|
||||
padding-bottom: 8px;
|
||||
|
||||
width: 100%;
|
||||
flex: 1;
|
||||
|
||||
// Ellipsize any text overflow
|
||||
text-overflow: ellipsis;
|
||||
overflow: hidden;
|
||||
white-space: nowrap;
|
||||
}
|
||||
}
|
||||
|
||||
.mx_RoomSublist2_resizeBox {
|
||||
|
|
|
@ -50,11 +50,14 @@ limitations under the License.
|
|||
// TODO: Ellipsis on the name and preview
|
||||
|
||||
.mx_RoomTile2_name {
|
||||
font-weight: 600;
|
||||
font-size: $font-14px;
|
||||
line-height: $font-19px;
|
||||
}
|
||||
|
||||
.mx_RoomTile2_name.mx_RoomTile2_nameHasUnreadEvents {
|
||||
font-weight: 600;
|
||||
}
|
||||
|
||||
.mx_RoomTile2_messagePreview {
|
||||
font-size: $font-13px;
|
||||
line-height: $font-18px;
|
||||
|
@ -70,34 +73,5 @@ limitations under the License.
|
|||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
|
||||
.mx_RoomTile2_badge {
|
||||
background-color: $roomtile2-badge-color;
|
||||
|
||||
&:not(.mx_RoomTile2_badgeEmpty) {
|
||||
border-radius: 16px;
|
||||
font-size: $font-10px;
|
||||
line-height: $font-14px;
|
||||
text-align: center;
|
||||
font-weight: bold;
|
||||
margin-right: 14px;
|
||||
color: #fff; // TODO: Variable
|
||||
|
||||
// TODO: Confirm padding on counted badges
|
||||
padding: 2px 5px;
|
||||
}
|
||||
|
||||
&.mx_RoomTile2_badgeEmpty {
|
||||
width: 6px;
|
||||
height: 6px;
|
||||
border-radius: 6px;
|
||||
margin-right: 18px;
|
||||
}
|
||||
|
||||
&.mx_RoomTile2_badgeHighlight {
|
||||
// TODO: Use a more specific variable
|
||||
background-color: $warning-color;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -43,3 +43,7 @@ limitations under the License.
|
|||
padding-left: 20px;
|
||||
padding-right: 5px;
|
||||
}
|
||||
|
||||
.mx_SettingsTab_customFontSizeField {
|
||||
margin-left: calc($font-16px + 10px);
|
||||
}
|
||||
|
|
1
res/img/feather-customised/compass.svg
Normal file
1
res/img/feather-customised/compass.svg
Normal file
|
@ -0,0 +1 @@
|
|||
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" class="feather feather-compass"><circle cx="12" cy="12" r="10"></circle><polygon points="16.24 7.76 14.12 14.12 7.76 16.24 9.88 9.88 16.24 7.76"></polygon></svg>
|
After Width: | Height: | Size: 342 B |
|
@ -22,9 +22,10 @@ import { _t } from "../../languageHandler";
|
|||
import SdkConfig from "../../SdkConfig";
|
||||
import * as sdk from "../../index";
|
||||
import dis from "../../dispatcher/dispatcher";
|
||||
import { Action } from "../../dispatcher/actions";
|
||||
|
||||
const onClickSendDm = () => dis.dispatch({action: 'view_create_chat'});
|
||||
const onClickExplore = () => dis.dispatch({action: 'view_room_directory'});
|
||||
const onClickExplore = () => dis.fire(Action.ViewRoomDirectory);
|
||||
const onClickNewRoom = () => dis.dispatch({action: 'view_create_room'});
|
||||
|
||||
const HomePage = () => {
|
||||
|
|
|
@ -252,7 +252,7 @@ const LeftPanel = createReactClass({
|
|||
if (!this.props.collapsed) {
|
||||
exploreButton = (
|
||||
<div className={classNames("mx_LeftPanel_explore", {"mx_LeftPanel_explore_hidden": this.state.searchExpanded})}>
|
||||
<AccessibleButton onClick={() => dis.dispatch({action: 'view_room_directory'})}>{_t("Explore")}</AccessibleButton>
|
||||
<AccessibleButton onClick={() => dis.fire(Action.ViewRoomDirectory)}>{_t("Explore")}</AccessibleButton>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
|
|
@ -18,15 +18,15 @@ import * as React from "react";
|
|||
import TagPanel from "./TagPanel";
|
||||
import classNames from "classnames";
|
||||
import dis from "../../dispatcher/dispatcher";
|
||||
import AccessibleButton from "../views/elements/AccessibleButton";
|
||||
import { _t } from "../../languageHandler";
|
||||
import SearchBox from "./SearchBox";
|
||||
import RoomList2 from "../views/rooms/RoomList2";
|
||||
import TopLeftMenuButton from "./TopLeftMenuButton";
|
||||
import { Action } from "../../dispatcher/actions";
|
||||
import { MatrixClientPeg } from "../../MatrixClientPeg";
|
||||
import BaseAvatar from '../views/avatars/BaseAvatar';
|
||||
import UserMenuButton from "./UserMenuButton";
|
||||
import RoomSearch from "./RoomSearch";
|
||||
import AccessibleButton from "../views/elements/AccessibleButton";
|
||||
import RoomBreadcrumbs2 from "../views/rooms/RoomBreadcrumbs2";
|
||||
import { BreadcrumbsStore } from "../../stores/BreadcrumbsStore";
|
||||
import { UPDATE_EVENT } from "../../stores/AsyncStore";
|
||||
|
@ -44,7 +44,6 @@ interface IProps {
|
|||
}
|
||||
|
||||
interface IState {
|
||||
searchExpanded: boolean;
|
||||
searchFilter: string; // TODO: Move search into room list?
|
||||
showBreadcrumbs: boolean;
|
||||
}
|
||||
|
@ -61,7 +60,6 @@ export default class LeftPanel2 extends React.Component<IProps, IState> {
|
|||
super(props);
|
||||
|
||||
this.state = {
|
||||
searchExpanded: false,
|
||||
searchFilter: "",
|
||||
showBreadcrumbs: BreadcrumbsStore.instance.visible,
|
||||
};
|
||||
|
@ -77,24 +75,10 @@ export default class LeftPanel2 extends React.Component<IProps, IState> {
|
|||
this.setState({searchFilter: term});
|
||||
};
|
||||
|
||||
private onSearchCleared = (source: string): void => {
|
||||
if (source === "keyboard") {
|
||||
dis.fire(Action.FocusComposer);
|
||||
}
|
||||
this.setState({searchExpanded: false});
|
||||
}
|
||||
|
||||
private onSearchFocus = (): void => {
|
||||
this.setState({searchExpanded: true});
|
||||
private onExplore = () => {
|
||||
dis.fire(Action.ViewRoomDirectory);
|
||||
};
|
||||
|
||||
private onSearchBlur = (event: FocusEvent): void => {
|
||||
const target = event.target as HTMLInputElement;
|
||||
if (target.value.length === 0) {
|
||||
this.setState({searchExpanded: false});
|
||||
}
|
||||
}
|
||||
|
||||
private onBreadcrumbsUpdate = () => {
|
||||
const newVal = BreadcrumbsStore.instance.visible;
|
||||
if (newVal !== this.state.showBreadcrumbs) {
|
||||
|
@ -151,6 +135,22 @@ export default class LeftPanel2 extends React.Component<IProps, IState> {
|
|||
);
|
||||
}
|
||||
|
||||
private renderSearchExplore(): React.ReactNode {
|
||||
// TODO: Collapsed support
|
||||
|
||||
return (
|
||||
<div className="mx_LeftPanel2_filterContainer">
|
||||
<RoomSearch onQueryUpdate={this.onSearch} />
|
||||
<AccessibleButton
|
||||
tabIndex={-1}
|
||||
className='mx_LeftPanel2_exploreButton'
|
||||
onClick={this.onExplore}
|
||||
alt={_t("Explore rooms")}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
public render(): React.ReactNode {
|
||||
const tagPanel = (
|
||||
<div className="mx_LeftPanel2_tagPanelContainer">
|
||||
|
@ -158,18 +158,6 @@ export default class LeftPanel2 extends React.Component<IProps, IState> {
|
|||
</div>
|
||||
);
|
||||
|
||||
const searchBox = (<SearchBox
|
||||
className="mx_LeftPanel2_filterRoomsSearch"
|
||||
enableRoomSearchFocus={true}
|
||||
blurredPlaceholder={_t('Filter')}
|
||||
placeholder={_t('Filter rooms…')}
|
||||
onKeyDown={() => {/*TODO*/}}
|
||||
onSearch={this.onSearch}
|
||||
onCleared={this.onSearchCleared}
|
||||
onFocus={this.onSearchFocus}
|
||||
onBlur={this.onSearchBlur}
|
||||
collapsed={false}/>); // TODO: Collapsed support
|
||||
|
||||
// TODO: Improve props for RoomList2
|
||||
const roomList = <RoomList2
|
||||
onKeyDown={() => {/*TODO*/}}
|
||||
|
@ -191,14 +179,7 @@ export default class LeftPanel2 extends React.Component<IProps, IState> {
|
|||
{tagPanel}
|
||||
<aside className="mx_LeftPanel2_roomListContainer">
|
||||
{this.renderHeader()}
|
||||
<div
|
||||
className="mx_LeftPanel2_filterContainer"
|
||||
onKeyDown={() => {/*TODO*/}}
|
||||
onFocus={() => {/*TODO*/}}
|
||||
onBlur={() => {/*TODO*/}}
|
||||
>
|
||||
{searchBox}
|
||||
</div>
|
||||
{this.renderSearchExplore()}
|
||||
<div className="mx_LeftPanel2_actualRoomListContainer">
|
||||
{roomList}
|
||||
</div>
|
||||
|
|
|
@ -624,7 +624,7 @@ export default class MatrixChat extends React.PureComponent<IProps, IState> {
|
|||
Modal.createTrackedDialog('Create Community', '', CreateGroupDialog);
|
||||
break;
|
||||
}
|
||||
case 'view_room_directory': {
|
||||
case Action.ViewRoomDirectory: {
|
||||
const RoomDirectory = sdk.getComponent("structures.RoomDirectory");
|
||||
Modal.createTrackedDialog('Room directory', '', RoomDirectory, {},
|
||||
'mx_RoomDirectory_dialogWrapper', false, true);
|
||||
|
@ -1611,9 +1611,7 @@ export default class MatrixChat extends React.PureComponent<IProps, IState> {
|
|||
action: 'require_registration',
|
||||
});
|
||||
} else if (screen === 'directory') {
|
||||
dis.dispatch({
|
||||
action: 'view_room_directory',
|
||||
});
|
||||
dis.fire(Action.ViewRoomDirectory);
|
||||
} else if (screen === 'groups') {
|
||||
dis.dispatch({
|
||||
action: 'view_my_groups',
|
||||
|
|
144
src/components/structures/RoomSearch.tsx
Normal file
144
src/components/structures/RoomSearch.tsx
Normal file
|
@ -0,0 +1,144 @@
|
|||
/*
|
||||
Copyright 2020 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
import * as React from "react";
|
||||
import { createRef } from "react";
|
||||
import classNames from "classnames";
|
||||
import defaultDispatcher from "../../dispatcher/dispatcher";
|
||||
import { _t } from "../../languageHandler";
|
||||
import { ActionPayload } from "../../dispatcher/payloads";
|
||||
import { throttle } from 'lodash';
|
||||
import { Key } from "../../Keyboard";
|
||||
import AccessibleButton from "../views/elements/AccessibleButton";
|
||||
import { Action } from "../../dispatcher/actions";
|
||||
|
||||
/*******************************************************************
|
||||
* CAUTION *
|
||||
*******************************************************************
|
||||
* This is a work in progress implementation and isn't complete or *
|
||||
* even useful as a component. Please avoid using it until this *
|
||||
* warning disappears. *
|
||||
*******************************************************************/
|
||||
|
||||
interface IProps {
|
||||
onQueryUpdate: (newQuery: string) => void;
|
||||
}
|
||||
|
||||
interface IState {
|
||||
query: string;
|
||||
focused: boolean;
|
||||
}
|
||||
|
||||
export default class RoomSearch extends React.PureComponent<IProps, IState> {
|
||||
private dispatcherRef: string;
|
||||
private inputRef: React.RefObject<HTMLInputElement> = createRef();
|
||||
|
||||
constructor(props: IProps) {
|
||||
super(props);
|
||||
|
||||
this.state = {
|
||||
query: "",
|
||||
focused: false,
|
||||
};
|
||||
|
||||
this.dispatcherRef = defaultDispatcher.register(this.onAction);
|
||||
}
|
||||
|
||||
public componentWillUnmount() {
|
||||
defaultDispatcher.unregister(this.dispatcherRef);
|
||||
}
|
||||
|
||||
private onAction = (payload: ActionPayload) => {
|
||||
if (payload.action === 'view_room' && payload.clear_search) {
|
||||
this.clearInput();
|
||||
} else if (payload.action === 'focus_room_filter' && this.inputRef.current) {
|
||||
this.inputRef.current.focus();
|
||||
}
|
||||
};
|
||||
|
||||
private clearInput = () => {
|
||||
if (!this.inputRef.current) return;
|
||||
this.inputRef.current.value = "";
|
||||
this.onChange();
|
||||
};
|
||||
|
||||
private onChange = () => {
|
||||
if (!this.inputRef.current) return;
|
||||
this.setState({query: this.inputRef.current.value});
|
||||
this.onSearchUpdated();
|
||||
};
|
||||
|
||||
// it wants this at the top of the file, but we know better
|
||||
// tslint:disable-next-line
|
||||
private onSearchUpdated = throttle(
|
||||
() => {
|
||||
// We can't use the state variable because it can lag behind the input.
|
||||
// The lag is most obvious when deleting/clearing text with the keyboard.
|
||||
this.props.onQueryUpdate(this.inputRef.current.value);
|
||||
}, 200, {trailing: true, leading: true},
|
||||
);
|
||||
|
||||
private onFocus = (ev: React.FocusEvent<HTMLInputElement>) => {
|
||||
this.setState({focused: true});
|
||||
ev.target.select();
|
||||
};
|
||||
|
||||
private onBlur = () => {
|
||||
this.setState({focused: false});
|
||||
};
|
||||
|
||||
private onKeyDown = (ev: React.KeyboardEvent) => {
|
||||
if (ev.key === Key.ESCAPE) {
|
||||
this.clearInput();
|
||||
defaultDispatcher.fire(Action.FocusComposer);
|
||||
}
|
||||
};
|
||||
|
||||
public render(): React.ReactNode {
|
||||
const classes = classNames({
|
||||
'mx_RoomSearch': true,
|
||||
'mx_RoomSearch_expanded': this.state.query || this.state.focused,
|
||||
});
|
||||
|
||||
const inputClasses = classNames({
|
||||
'mx_RoomSearch_input': true,
|
||||
'mx_RoomSearch_inputExpanded': this.state.query || this.state.focused,
|
||||
});
|
||||
|
||||
return (
|
||||
<div className={classes}>
|
||||
<div className='mx_RoomSearch_icon'/>
|
||||
<input
|
||||
type="text"
|
||||
ref={this.inputRef}
|
||||
className={inputClasses}
|
||||
value={this.state.query}
|
||||
onFocus={this.onFocus}
|
||||
onBlur={this.onBlur}
|
||||
onChange={this.onChange}
|
||||
onKeyDown={this.onKeyDown}
|
||||
placeholder={_t("Search")}
|
||||
autoComplete="off"
|
||||
/>
|
||||
<AccessibleButton
|
||||
tabIndex={-1}
|
||||
className='mx_RoomSearch_clearButton'
|
||||
onClick={this.clearInput}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
|
@ -1458,9 +1458,7 @@ export default createReactClass({
|
|||
// using /leave rather than /join. In the short term though, we
|
||||
// just ignore them.
|
||||
// https://github.com/vector-im/vector-web/issues/1134
|
||||
dis.dispatch({
|
||||
action: 'view_room_directory',
|
||||
});
|
||||
dis.fire(Action.ViewRoomDirectory);
|
||||
},
|
||||
|
||||
onSearchClick: function() {
|
||||
|
|
|
@ -18,11 +18,12 @@ import React from 'react';
|
|||
import * as sdk from '../../../index';
|
||||
import PropTypes from 'prop-types';
|
||||
import { _t } from '../../../languageHandler';
|
||||
import {Action} from "../../../dispatcher/actions";
|
||||
|
||||
const RoomDirectoryButton = function(props) {
|
||||
const ActionButton = sdk.getComponent('elements.ActionButton');
|
||||
return (
|
||||
<ActionButton action="view_room_directory"
|
||||
<ActionButton action={Action.ViewRoomDirectory}
|
||||
mouseOverAction={props.callout ? "callout_room_directory" : null}
|
||||
label={_t("Room directory")}
|
||||
iconPath={require("../../../../res/img/icons-directory.svg")}
|
||||
|
|
279
src/components/views/rooms/NotificationBadge.tsx
Normal file
279
src/components/views/rooms/NotificationBadge.tsx
Normal file
|
@ -0,0 +1,279 @@
|
|||
/*
|
||||
Copyright 2020 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
import React from "react";
|
||||
import classNames from "classnames";
|
||||
import { formatMinimalBadgeCount } from "../../../utils/FormattingUtils";
|
||||
import { Room } from "matrix-js-sdk/src/models/room";
|
||||
import { RovingTabIndexWrapper } from "../../../accessibility/RovingTabIndex";
|
||||
import AccessibleButton from "../../views/elements/AccessibleButton";
|
||||
import RoomAvatar from "../../views/avatars/RoomAvatar";
|
||||
import dis from '../../../dispatcher/dispatcher';
|
||||
import { Key } from "../../../Keyboard";
|
||||
import * as RoomNotifs from '../../../RoomNotifs';
|
||||
import { EffectiveMembership, getEffectiveMembership } from "../../../stores/room-list/membership";
|
||||
import * as Unread from '../../../Unread';
|
||||
import { MatrixClientPeg } from "../../../MatrixClientPeg";
|
||||
import { MatrixEvent } from "matrix-js-sdk/src/models/event";
|
||||
import ActiveRoomObserver from "../../../ActiveRoomObserver";
|
||||
import { EventEmitter } from "events";
|
||||
import { arrayDiff } from "../../../utils/arrays";
|
||||
|
||||
export const NOTIFICATION_STATE_UPDATE = "update";
|
||||
|
||||
export enum NotificationColor {
|
||||
// Inverted (None -> Red) because we do integer comparisons on this
|
||||
None, // nothing special
|
||||
Bold, // no badge, show as unread
|
||||
Grey, // unread notified messages
|
||||
Red, // unread pings
|
||||
}
|
||||
|
||||
export interface INotificationState extends EventEmitter {
|
||||
symbol?: string;
|
||||
count: number;
|
||||
color: NotificationColor;
|
||||
}
|
||||
|
||||
interface IProps {
|
||||
notification: INotificationState;
|
||||
|
||||
/**
|
||||
* If true, the badge will conditionally display a badge without count for the user.
|
||||
*/
|
||||
allowNoCount: boolean;
|
||||
}
|
||||
|
||||
interface IState {
|
||||
}
|
||||
|
||||
export default class NotificationBadge extends React.PureComponent<IProps, IState> {
|
||||
constructor(props: IProps) {
|
||||
super(props);
|
||||
this.props.notification.on(NOTIFICATION_STATE_UPDATE, this.onNotificationUpdate);
|
||||
}
|
||||
|
||||
public componentDidUpdate(prevProps: Readonly<IProps>) {
|
||||
if (prevProps.notification) {
|
||||
prevProps.notification.off(NOTIFICATION_STATE_UPDATE, this.onNotificationUpdate);
|
||||
}
|
||||
|
||||
this.props.notification.on(NOTIFICATION_STATE_UPDATE, this.onNotificationUpdate);
|
||||
}
|
||||
|
||||
private onNotificationUpdate = () => {
|
||||
this.forceUpdate(); // notification state changed - update
|
||||
};
|
||||
|
||||
public render(): React.ReactElement {
|
||||
// Don't show a badge if we don't need to
|
||||
if (this.props.notification.color <= NotificationColor.Bold) return null;
|
||||
|
||||
const hasNotif = this.props.notification.color >= NotificationColor.Red;
|
||||
const hasCount = this.props.notification.color >= NotificationColor.Grey;
|
||||
const isEmptyBadge = this.props.allowNoCount && !localStorage.getItem("mx_rl_rt_badgeCount");
|
||||
|
||||
let symbol = this.props.notification.symbol || formatMinimalBadgeCount(this.props.notification.count);
|
||||
if (isEmptyBadge) symbol = "";
|
||||
|
||||
const classes = classNames({
|
||||
'mx_NotificationBadge': true,
|
||||
'mx_NotificationBadge_visible': hasCount,
|
||||
'mx_NotificationBadge_highlighted': hasNotif,
|
||||
'mx_NotificationBadge_dot': isEmptyBadge,
|
||||
'mx_NotificationBadge_2char': symbol.length > 0 && symbol.length < 3,
|
||||
'mx_NotificationBadge_3char': symbol.length > 2,
|
||||
});
|
||||
|
||||
return (
|
||||
<div className={classes}>
|
||||
<span className="mx_NotificationBadge_count">{symbol}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class RoomNotificationState extends EventEmitter {
|
||||
private _symbol: string;
|
||||
private _count: number;
|
||||
private _color: NotificationColor;
|
||||
|
||||
constructor(private room: Room) {
|
||||
super();
|
||||
this.room.on("Room.receipt", this.handleRoomEventUpdate);
|
||||
this.room.on("Room.timeline", this.handleRoomEventUpdate);
|
||||
this.room.on("Room.redaction", this.handleRoomEventUpdate);
|
||||
MatrixClientPeg.get().on("Event.decrypted", this.handleRoomEventUpdate);
|
||||
this.updateNotificationState();
|
||||
}
|
||||
|
||||
public get symbol(): string {
|
||||
return this._symbol;
|
||||
}
|
||||
|
||||
public get count(): number {
|
||||
return this._count;
|
||||
}
|
||||
|
||||
public get color(): NotificationColor {
|
||||
return this._color;
|
||||
}
|
||||
|
||||
private get roomIsInvite(): boolean {
|
||||
return getEffectiveMembership(this.room.getMyMembership()) === EffectiveMembership.Invite;
|
||||
}
|
||||
|
||||
public destroy(): void {
|
||||
this.room.removeListener("Room.receipt", this.handleRoomEventUpdate);
|
||||
this.room.removeListener("Room.timeline", this.handleRoomEventUpdate);
|
||||
this.room.removeListener("Room.redaction", this.handleRoomEventUpdate);
|
||||
if (MatrixClientPeg.get()) {
|
||||
MatrixClientPeg.get().removeListener("Event.decrypted", this.handleRoomEventUpdate);
|
||||
}
|
||||
}
|
||||
|
||||
private handleRoomEventUpdate = (event: MatrixEvent) => {
|
||||
const roomId = event.getRoomId();
|
||||
|
||||
if (roomId !== this.room.roomId) return; // ignore - not for us
|
||||
this.updateNotificationState();
|
||||
};
|
||||
|
||||
private updateNotificationState() {
|
||||
const before = {count: this.count, symbol: this.symbol, color: this.color};
|
||||
|
||||
if (this.roomIsInvite) {
|
||||
this._color = NotificationColor.Red;
|
||||
this._symbol = "!";
|
||||
this._count = 1; // not used, technically
|
||||
} else {
|
||||
const redNotifs = RoomNotifs.getUnreadNotificationCount(this.room, 'highlight');
|
||||
const greyNotifs = RoomNotifs.getUnreadNotificationCount(this.room, 'total');
|
||||
|
||||
// For a 'true count' we pick the grey notifications first because they include the
|
||||
// red notifications. If we don't have a grey count for some reason we use the red
|
||||
// count. If that count is broken for some reason, assume zero. This avoids us showing
|
||||
// a badge for 'NaN' (which formats as 'NaNB' for NaN Billion).
|
||||
const trueCount = greyNotifs ? greyNotifs : (redNotifs ? redNotifs : 0);
|
||||
|
||||
// Note: we only set the symbol if we have an actual count. We don't want to show
|
||||
// zero on badges.
|
||||
|
||||
if (redNotifs > 0) {
|
||||
this._color = NotificationColor.Red;
|
||||
this._count = trueCount;
|
||||
this._symbol = null; // symbol calculated by component
|
||||
} else if (greyNotifs > 0) {
|
||||
this._color = NotificationColor.Grey;
|
||||
this._count = trueCount;
|
||||
this._symbol = null; // symbol calculated by component
|
||||
} else {
|
||||
// We don't have any notified messages, but we might have unread messages. Let's
|
||||
// find out.
|
||||
const hasUnread = Unread.doesRoomHaveUnreadMessages(this.room);
|
||||
if (hasUnread) {
|
||||
this._color = NotificationColor.Bold;
|
||||
} else {
|
||||
this._color = NotificationColor.None;
|
||||
}
|
||||
|
||||
// no symbol or count for this state
|
||||
this._count = 0;
|
||||
this._symbol = null;
|
||||
}
|
||||
}
|
||||
|
||||
// finally, publish an update if needed
|
||||
const after = {count: this.count, symbol: this.symbol, color: this.color};
|
||||
if (JSON.stringify(before) !== JSON.stringify(after)) {
|
||||
this.emit(NOTIFICATION_STATE_UPDATE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class ListNotificationState extends EventEmitter {
|
||||
private _count: number;
|
||||
private _color: NotificationColor;
|
||||
private rooms: Room[] = [];
|
||||
private states: { [roomId: string]: RoomNotificationState } = {};
|
||||
|
||||
constructor(private byTileCount = false) {
|
||||
super();
|
||||
}
|
||||
|
||||
public get symbol(): string {
|
||||
return null; // This notification state doesn't support symbols
|
||||
}
|
||||
|
||||
public get count(): number {
|
||||
return this._count;
|
||||
}
|
||||
|
||||
public get color(): NotificationColor {
|
||||
return this._color;
|
||||
}
|
||||
|
||||
public setRooms(rooms: Room[]) {
|
||||
// If we're only concerned about the tile count, don't bother setting up listeners.
|
||||
if (this.byTileCount) {
|
||||
this.rooms = rooms;
|
||||
this.calculateTotalState();
|
||||
return;
|
||||
}
|
||||
|
||||
const oldRooms = this.rooms;
|
||||
const diff = arrayDiff(oldRooms, rooms);
|
||||
for (const oldRoom of diff.removed) {
|
||||
const state = this.states[oldRoom.roomId];
|
||||
delete this.states[oldRoom.roomId];
|
||||
state.off(NOTIFICATION_STATE_UPDATE, this.onRoomNotificationStateUpdate);
|
||||
state.destroy();
|
||||
}
|
||||
for (const newRoom of diff.added) {
|
||||
const state = new RoomNotificationState(newRoom);
|
||||
state.on(NOTIFICATION_STATE_UPDATE, this.onRoomNotificationStateUpdate);
|
||||
this.states[newRoom.roomId] = state;
|
||||
}
|
||||
|
||||
this.calculateTotalState();
|
||||
}
|
||||
|
||||
private onRoomNotificationStateUpdate = () => {
|
||||
this.calculateTotalState();
|
||||
};
|
||||
|
||||
private calculateTotalState() {
|
||||
const before = {count: this.count, symbol: this.symbol, color: this.color};
|
||||
|
||||
if (this.byTileCount) {
|
||||
this._color = NotificationColor.Red;
|
||||
this._count = this.rooms.length;
|
||||
} else {
|
||||
this._count = 0;
|
||||
this._color = NotificationColor.None;
|
||||
for (const state of Object.values(this.states)) {
|
||||
this._count += state.count;
|
||||
this._color = Math.max(this.color, state.color);
|
||||
}
|
||||
}
|
||||
|
||||
// finally, publish an update if needed
|
||||
const after = {count: this.count, symbol: this.symbol, color: this.color};
|
||||
if (JSON.stringify(before) !== JSON.stringify(after)) {
|
||||
this.emit(NOTIFICATION_STATE_UPDATE);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -26,7 +26,7 @@ import AccessibleButton from "../../views/elements/AccessibleButton";
|
|||
import RoomTile2 from "./RoomTile2";
|
||||
import { ResizableBox, ResizeCallbackData } from "react-resizable";
|
||||
import { ListLayout } from "../../../stores/room-list/ListLayout";
|
||||
import { DefaultTagID, TagID } from "../../../stores/room-list/models";
|
||||
import NotificationBadge, { ListNotificationState } from "./NotificationBadge";
|
||||
|
||||
/*******************************************************************
|
||||
* CAUTION *
|
||||
|
@ -56,13 +56,19 @@ interface IProps {
|
|||
}
|
||||
|
||||
interface IState {
|
||||
notificationState: ListNotificationState;
|
||||
}
|
||||
|
||||
export default class RoomSublist2 extends React.Component<IProps, IState> {
|
||||
private headerButton = createRef();
|
||||
|
||||
private hasTiles(): boolean {
|
||||
return this.numTiles > 0;
|
||||
constructor(props: IProps) {
|
||||
super(props);
|
||||
|
||||
this.state = {
|
||||
notificationState: new ListNotificationState(this.props.isInvite),
|
||||
};
|
||||
this.state.notificationState.setRooms(this.props.rooms);
|
||||
}
|
||||
|
||||
private get numTiles(): number {
|
||||
|
@ -70,6 +76,10 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
|
|||
return (this.props.rooms || []).length;
|
||||
}
|
||||
|
||||
public componentDidUpdate() {
|
||||
this.state.notificationState.setRooms(this.props.rooms);
|
||||
}
|
||||
|
||||
private onAddRoom = (e) => {
|
||||
e.stopPropagation();
|
||||
if (this.props.onAddRoom) this.props.onAddRoom();
|
||||
|
@ -106,13 +116,6 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
|
|||
}
|
||||
|
||||
private renderHeader(): React.ReactElement {
|
||||
// TODO: Handle badge count
|
||||
// const notifications = !this.props.isInvite
|
||||
// ? RoomNotifs.aggregateNotificationCount(this.props.rooms)
|
||||
// : {count: 0, highlight: true};
|
||||
// const notifCount = notifications.count;
|
||||
// const notifHighlight = notifications.highlight;
|
||||
|
||||
// TODO: Title on collapsed
|
||||
// TODO: Incoming call box
|
||||
|
||||
|
@ -123,42 +126,8 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
|
|||
const tabIndex = isActive ? 0 : -1;
|
||||
|
||||
// TODO: Collapsed state
|
||||
// TODO: Handle badge count
|
||||
// let badge;
|
||||
// if (true) { // !isCollapsed
|
||||
// const showCount = localStorage.getItem("mx_rls_count") || notifHighlight;
|
||||
// const badgeClasses = classNames({
|
||||
// 'mx_RoomSublist2_badge': true,
|
||||
// 'mx_RoomSublist2_badgeHighlight': notifHighlight,
|
||||
// 'mx_RoomSublist2_badgeEmpty': !showCount,
|
||||
// });
|
||||
// // Wrap the contents in a div and apply styles to the child div so that the browser default outline works
|
||||
// if (notifCount > 0) {
|
||||
// const count = <div>{FormattingUtils.formatCount(notifCount)}</div>;
|
||||
// badge = (
|
||||
// <AccessibleButton
|
||||
// tabIndex={tabIndex}
|
||||
// className={badgeClasses}
|
||||
// aria-label={_t("Jump to first unread room.")}
|
||||
// >
|
||||
// {showCount ? count : null}
|
||||
// </AccessibleButton>
|
||||
// );
|
||||
// } else if (this.props.isInvite && this.hasTiles()) {
|
||||
// // Render the `!` badge for invites
|
||||
// badge = (
|
||||
// <AccessibleButton
|
||||
// tabIndex={tabIndex}
|
||||
// className={badgeClasses}
|
||||
// aria-label={_t("Jump to first invite.")}
|
||||
// >
|
||||
// <div>
|
||||
// {FormattingUtils.formatCount(this.numTiles)}
|
||||
// </div>
|
||||
// </AccessibleButton>
|
||||
// );
|
||||
// }
|
||||
// }
|
||||
|
||||
const badge = <NotificationBadge allowNoCount={false} notification={this.state.notificationState}/>;
|
||||
|
||||
// TODO: Aux button
|
||||
// let addRoomButton = null;
|
||||
|
@ -185,6 +154,9 @@ export default class RoomSublist2 extends React.Component<IProps, IState> {
|
|||
>
|
||||
<span>{this.props.label}</span>
|
||||
</AccessibleButton>
|
||||
<div className="mx_RoomSublist2_badgeContainer">
|
||||
{badge}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}}
|
||||
|
|
|
@ -25,13 +25,8 @@ import AccessibleButton from "../../views/elements/AccessibleButton";
|
|||
import RoomAvatar from "../../views/avatars/RoomAvatar";
|
||||
import dis from '../../../dispatcher/dispatcher';
|
||||
import { Key } from "../../../Keyboard";
|
||||
import * as RoomNotifs from '../../../RoomNotifs';
|
||||
import { EffectiveMembership, getEffectiveMembership } from "../../../stores/room-list/membership";
|
||||
import * as Unread from '../../../Unread';
|
||||
import * as FormattingUtils from "../../../utils/FormattingUtils";
|
||||
import { MatrixClientPeg } from "../../../MatrixClientPeg";
|
||||
import { MatrixEvent } from "matrix-js-sdk/src/models/event";
|
||||
import ActiveRoomObserver from "../../../ActiveRoomObserver";
|
||||
import NotificationBadge, { INotificationState, NotificationColor, RoomNotificationState } from "./NotificationBadge";
|
||||
|
||||
/*******************************************************************
|
||||
* CAUTION *
|
||||
|
@ -41,14 +36,6 @@ import ActiveRoomObserver from "../../../ActiveRoomObserver";
|
|||
* warning disappears. *
|
||||
*******************************************************************/
|
||||
|
||||
enum NotificationColor {
|
||||
// Inverted (None -> Red) because we do integer comparisons on this
|
||||
None, // nothing special
|
||||
Bold, // no badge, show as unread
|
||||
Grey, // unread notified messages
|
||||
Red, // unread pings
|
||||
}
|
||||
|
||||
interface IProps {
|
||||
room: Room;
|
||||
showMessagePreview: boolean;
|
||||
|
@ -58,11 +45,6 @@ interface IProps {
|
|||
// TODO: Incoming call boxes?
|
||||
}
|
||||
|
||||
interface INotificationState {
|
||||
symbol: string;
|
||||
color: NotificationColor;
|
||||
}
|
||||
|
||||
interface IState {
|
||||
hover: boolean;
|
||||
notificationState: INotificationState;
|
||||
|
@ -88,89 +70,17 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
|
|||
|
||||
this.state = {
|
||||
hover: false,
|
||||
notificationState: this.getNotificationState(),
|
||||
notificationState: new RoomNotificationState(this.props.room),
|
||||
selected: ActiveRoomObserver.activeRoomId === this.props.room.roomId,
|
||||
};
|
||||
|
||||
this.props.room.on("Room.receipt", this.handleRoomEventUpdate);
|
||||
this.props.room.on("Room.timeline", this.handleRoomEventUpdate);
|
||||
this.props.room.on("Room.redaction", this.handleRoomEventUpdate);
|
||||
MatrixClientPeg.get().on("Event.decrypted", this.handleRoomEventUpdate);
|
||||
ActiveRoomObserver.addListener(this.props.room.roomId, this.onActiveRoomUpdate);
|
||||
}
|
||||
|
||||
public componentWillUnmount() {
|
||||
if (this.props.room) {
|
||||
this.props.room.removeListener("Room.receipt", this.handleRoomEventUpdate);
|
||||
this.props.room.removeListener("Room.timeline", this.handleRoomEventUpdate);
|
||||
this.props.room.removeListener("Room.redaction", this.handleRoomEventUpdate);
|
||||
ActiveRoomObserver.removeListener(this.props.room.roomId, this.onActiveRoomUpdate);
|
||||
}
|
||||
if (MatrixClientPeg.get()) {
|
||||
MatrixClientPeg.get().removeListener("Event.decrypted", this.handleRoomEventUpdate);
|
||||
}
|
||||
}
|
||||
|
||||
// XXX: This is a bit of an awful-looking hack. We should probably be using state for
|
||||
// this, but instead we're kinda forced to either duplicate the code or thread a variable
|
||||
// through the code paths. This feels like the least evil option.
|
||||
private get roomIsInvite(): boolean {
|
||||
return getEffectiveMembership(this.props.room.getMyMembership()) === EffectiveMembership.Invite;
|
||||
}
|
||||
|
||||
private handleRoomEventUpdate = (event: MatrixEvent) => {
|
||||
const roomId = event.getRoomId();
|
||||
|
||||
// Sanity check: should never happen
|
||||
if (roomId !== this.props.room.roomId) return;
|
||||
|
||||
this.updateNotificationState();
|
||||
};
|
||||
|
||||
private updateNotificationState() {
|
||||
this.setState({notificationState: this.getNotificationState()});
|
||||
}
|
||||
|
||||
private getNotificationState(): INotificationState {
|
||||
const state: INotificationState = {
|
||||
color: NotificationColor.None,
|
||||
symbol: null,
|
||||
};
|
||||
|
||||
if (this.roomIsInvite) {
|
||||
state.color = NotificationColor.Red;
|
||||
state.symbol = "!";
|
||||
} else {
|
||||
const redNotifs = RoomNotifs.getUnreadNotificationCount(this.props.room, 'highlight');
|
||||
const greyNotifs = RoomNotifs.getUnreadNotificationCount(this.props.room, 'total');
|
||||
|
||||
// For a 'true count' we pick the grey notifications first because they include the
|
||||
// red notifications. If we don't have a grey count for some reason we use the red
|
||||
// count. If that count is broken for some reason, assume zero. This avoids us showing
|
||||
// a badge for 'NaN' (which formats as 'NaNB' for NaN Billion).
|
||||
const trueCount = greyNotifs ? greyNotifs : (redNotifs ? redNotifs : 0);
|
||||
|
||||
// Note: we only set the symbol if we have an actual count. We don't want to show
|
||||
// zero on badges.
|
||||
|
||||
if (redNotifs > 0) {
|
||||
state.color = NotificationColor.Red;
|
||||
state.symbol = FormattingUtils.formatCount(trueCount);
|
||||
} else if (greyNotifs > 0) {
|
||||
state.color = NotificationColor.Grey;
|
||||
state.symbol = FormattingUtils.formatCount(trueCount);
|
||||
} else {
|
||||
// We don't have any notified messages, but we might have unread messages. Let's
|
||||
// find out.
|
||||
const hasUnread = Unread.doesRoomHaveUnreadMessages(this.props.room);
|
||||
if (hasUnread) {
|
||||
state.color = NotificationColor.Bold;
|
||||
// no symbol for this state
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
private onTileMouseEnter = () => {
|
||||
|
@ -206,19 +116,7 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
|
|||
'mx_RoomTile2_selected': this.state.selected,
|
||||
});
|
||||
|
||||
let badge;
|
||||
const hasBadge = this.state.notificationState.color > NotificationColor.Bold;
|
||||
if (hasBadge) {
|
||||
const hasNotif = this.state.notificationState.color >= NotificationColor.Red;
|
||||
const isEmptyBadge = !localStorage.getItem("mx_rl_rt_badgeCount");
|
||||
const badgeClasses = classNames({
|
||||
'mx_RoomTile2_badge': true,
|
||||
'mx_RoomTile2_badgeHighlight': hasNotif,
|
||||
'mx_RoomTile2_badgeEmpty': isEmptyBadge,
|
||||
});
|
||||
const symbol = this.state.notificationState.symbol;
|
||||
badge = <div className={badgeClasses}>{isEmptyBadge ? null : symbol}</div>;
|
||||
}
|
||||
const badge = <NotificationBadge notification={this.state.notificationState} allowNoCount={true} />;
|
||||
|
||||
// TODO: the original RoomTile uses state for the room name. Do we need to?
|
||||
let name = this.props.room.name;
|
||||
|
@ -237,6 +135,7 @@ export default class RoomTile2 extends React.Component<IProps, IState> {
|
|||
const nameClasses = classNames({
|
||||
"mx_RoomTile2_name": true,
|
||||
"mx_RoomTile2_nameWithPreview": !!messagePreview,
|
||||
"mx_RoomTile2_nameHasUnreadEvents": this.state.notificationState.color >= NotificationColor.Bold,
|
||||
});
|
||||
|
||||
const avatarSize = 32;
|
||||
|
|
|
@ -281,7 +281,7 @@ export default class AppearanceUserSettingsTab extends React.Component<IProps, I
|
|||
values={[13, 15, 16, 18, 20]}
|
||||
value={parseInt(this.state.fontSize, 10)}
|
||||
onSelectionChange={this.onFontSizeChanged}
|
||||
displayFunc={value => ""}
|
||||
displayFunc={_ => ""}
|
||||
disabled={this.state.useCustomFontSize}
|
||||
/>
|
||||
<div className="mx_AppearanceUserSettingsTab_fontSlider_largeText">Aa</div>
|
||||
|
@ -290,9 +290,10 @@ export default class AppearanceUserSettingsTab extends React.Component<IProps, I
|
|||
name="useCustomFontSize"
|
||||
level={SettingLevel.ACCOUNT}
|
||||
onChange={(checked) => this.setState({useCustomFontSize: checked})}
|
||||
useCheckbox={true}
|
||||
/>
|
||||
<Field
|
||||
type="text"
|
||||
type="number"
|
||||
label={_t("Font size")}
|
||||
autoComplete="off"
|
||||
placeholder={this.state.fontSize.toString()}
|
||||
|
@ -301,6 +302,7 @@ export default class AppearanceUserSettingsTab extends React.Component<IProps, I
|
|||
onValidate={this.onValidateFontSize}
|
||||
onChange={(value) => this.setState({fontSize: value.target.value})}
|
||||
disabled={!this.state.useCustomFontSize}
|
||||
className="mx_SettingsTab_customFontSizeField"
|
||||
/>
|
||||
</div>;
|
||||
}
|
||||
|
|
|
@ -40,6 +40,11 @@ export enum Action {
|
|||
*/
|
||||
ViewUserSettings = "view_user_settings",
|
||||
|
||||
/**
|
||||
* Opens the room directory. No additional payload information required.
|
||||
*/
|
||||
ViewRoomDirectory = "view_room_directory",
|
||||
|
||||
/**
|
||||
* Sets the current tooltip. Should be use with ViewTooltipPayload.
|
||||
*/
|
||||
|
|
|
@ -1959,6 +1959,7 @@
|
|||
"Explore": "Explore",
|
||||
"Filter": "Filter",
|
||||
"Filter rooms…": "Filter rooms…",
|
||||
"Explore rooms": "Explore rooms",
|
||||
"Failed to reject invitation": "Failed to reject invitation",
|
||||
"This room is not public. You will not be able to rejoin without an invite.": "This room is not public. You will not be able to rejoin without an invite.",
|
||||
"Are you sure you want to leave the room '%(roomName)s'?": "Are you sure you want to leave the room '%(roomName)s'?",
|
||||
|
@ -2004,7 +2005,6 @@
|
|||
"Find a room…": "Find a room…",
|
||||
"Find a room… (e.g. %(exampleRoom)s)": "Find a room… (e.g. %(exampleRoom)s)",
|
||||
"If you can't find the room you're looking for, ask for an invite or <a>Create a new room</a>.": "If you can't find the room you're looking for, ask for an invite or <a>Create a new room</a>.",
|
||||
"Explore rooms": "Explore rooms",
|
||||
"You can't send any messages until you review and agree to <consentLink>our terms and conditions</consentLink>.": "You can't send any messages until you review and agree to <consentLink>our terms and conditions</consentLink>.",
|
||||
"Your message wasn't sent because this homeserver has hit its Monthly Active User Limit. Please <a>contact your service administrator</a> to continue using the service.": "Your message wasn't sent because this homeserver has hit its Monthly Active User Limit. Please <a>contact your service administrator</a> to continue using the service.",
|
||||
"Your message wasn't sent because this homeserver has exceeded a resource limit. Please <a>contact your service administrator</a> to continue using the service.": "Your message wasn't sent because this homeserver has exceeded a resource limit. Please <a>contact your service administrator</a> to continue using the service.",
|
||||
|
|
|
@ -20,9 +20,11 @@ import { isNullOrUndefined } from "matrix-js-sdk/src/utils";
|
|||
import { EffectiveMembership, splitRoomsByMembership } from "../../membership";
|
||||
import { ITagMap, ITagSortingMap } from "../models";
|
||||
import DMRoomMap from "../../../../utils/DMRoomMap";
|
||||
import { FILTER_CHANGED, IFilterCondition } from "../../filters/IFilterCondition";
|
||||
import { FILTER_CHANGED, FilterPriority, IFilterCondition } from "../../filters/IFilterCondition";
|
||||
import { EventEmitter } from "events";
|
||||
import { UPDATE_EVENT } from "../../../AsyncStore";
|
||||
import { ArrayUtil } from "../../../../utils/arrays";
|
||||
import { getEnumValues } from "../../../../utils/enums";
|
||||
|
||||
// TODO: Add locking support to avoid concurrent writes?
|
||||
|
||||
|
@ -184,22 +186,33 @@ export abstract class Algorithm extends EventEmitter {
|
|||
}
|
||||
|
||||
console.warn("Recalculating filtered room list");
|
||||
const allowedByFilters = new Set<Room>();
|
||||
const filters = Array.from(this.allowedByFilter.keys());
|
||||
const orderedFilters = new ArrayUtil(filters)
|
||||
.groupBy(f => f.relativePriority)
|
||||
.orderBy(getEnumValues(FilterPriority))
|
||||
.value;
|
||||
const newMap: ITagMap = {};
|
||||
for (const tagId of Object.keys(this.cachedRooms)) {
|
||||
// Cheaply clone the rooms so we can more easily do operations on the list.
|
||||
// We optimize our lookups by trying to reduce sample size as much as possible
|
||||
// to the rooms we know will be deduped by the Set.
|
||||
const rooms = this.cachedRooms[tagId];
|
||||
const remainingRooms = rooms.map(r => r).filter(r => !allowedByFilters.has(r));
|
||||
const allowedRoomsInThisTag = [];
|
||||
for (const filter of filters) {
|
||||
let remainingRooms = rooms.map(r => r);
|
||||
let allowedRoomsInThisTag = [];
|
||||
let lastFilterPriority = orderedFilters[0].relativePriority;
|
||||
for (const filter of orderedFilters) {
|
||||
if (filter.relativePriority !== lastFilterPriority) {
|
||||
// Every time the filter changes priority, we want more specific filtering.
|
||||
// To accomplish that, reset the variables to make it look like the process
|
||||
// has started over, but using the filtered rooms as the seed.
|
||||
remainingRooms = allowedRoomsInThisTag;
|
||||
allowedRoomsInThisTag = [];
|
||||
lastFilterPriority = filter.relativePriority;
|
||||
}
|
||||
const filteredRooms = remainingRooms.filter(r => filter.isVisible(r));
|
||||
for (const room of filteredRooms) {
|
||||
const idx = remainingRooms.indexOf(room);
|
||||
if (idx >= 0) remainingRooms.splice(idx, 1);
|
||||
allowedByFilters.add(room);
|
||||
allowedRoomsInThisTag.push(room);
|
||||
}
|
||||
}
|
||||
|
@ -207,7 +220,8 @@ export abstract class Algorithm extends EventEmitter {
|
|||
console.log(`[DEBUG] ${newMap[tagId].length}/${rooms.length} rooms filtered into ${tagId}`);
|
||||
}
|
||||
|
||||
this.allowedRoomsByFilters = allowedByFilters;
|
||||
const allowedRooms = Object.values(newMap).reduce((rv, v) => { rv.push(...v); return rv; }, <Room[]>[]);
|
||||
this.allowedRoomsByFilters = new Set(allowedRooms);
|
||||
this.filteredRooms = newMap;
|
||||
this.emit(LIST_UPDATED_EVENT);
|
||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@ limitations under the License.
|
|||
*/
|
||||
|
||||
import { Room } from "matrix-js-sdk/src/models/room";
|
||||
import { FILTER_CHANGED, IFilterCondition } from "./IFilterCondition";
|
||||
import { FILTER_CHANGED, FilterPriority, IFilterCondition } from "./IFilterCondition";
|
||||
import { Group } from "matrix-js-sdk/src/models/group";
|
||||
import { EventEmitter } from "events";
|
||||
import GroupStore from "../../GroupStore";
|
||||
|
@ -37,6 +37,11 @@ export class CommunityFilterCondition extends EventEmitter implements IFilterCon
|
|||
this.onStoreUpdate(); // trigger a false update to seed the store
|
||||
}
|
||||
|
||||
public get relativePriority(): FilterPriority {
|
||||
// Lowest priority so we can coarsely find rooms.
|
||||
return FilterPriority.Lowest;
|
||||
}
|
||||
|
||||
public isVisible(room: Room): boolean {
|
||||
return this.roomIds.includes(room.roomId);
|
||||
}
|
||||
|
|
|
@ -19,6 +19,12 @@ import { EventEmitter } from "events";
|
|||
|
||||
export const FILTER_CHANGED = "filter_changed";
|
||||
|
||||
export enum FilterPriority {
|
||||
Lowest,
|
||||
// in the middle would be Low, Normal, and High if we had a need
|
||||
Highest,
|
||||
}
|
||||
|
||||
/**
|
||||
* A filter condition for the room list, determining if a room
|
||||
* should be shown or not.
|
||||
|
@ -32,6 +38,12 @@ export const FILTER_CHANGED = "filter_changed";
|
|||
* as a change in the user's input), this emits FILTER_CHANGED.
|
||||
*/
|
||||
export interface IFilterCondition extends EventEmitter {
|
||||
/**
|
||||
* The relative priority that this filter should be applied with.
|
||||
* Lower priorities get applied first.
|
||||
*/
|
||||
relativePriority: FilterPriority;
|
||||
|
||||
/**
|
||||
* Determines if a given room should be visible under this
|
||||
* condition.
|
||||
|
|
|
@ -15,7 +15,7 @@ limitations under the License.
|
|||
*/
|
||||
|
||||
import { Room } from "matrix-js-sdk/src/models/room";
|
||||
import { FILTER_CHANGED, IFilterCondition } from "./IFilterCondition";
|
||||
import { FILTER_CHANGED, FilterPriority, IFilterCondition } from "./IFilterCondition";
|
||||
import { EventEmitter } from "events";
|
||||
|
||||
/**
|
||||
|
@ -29,6 +29,11 @@ export class NameFilterCondition extends EventEmitter implements IFilterConditio
|
|||
super();
|
||||
}
|
||||
|
||||
public get relativePriority(): FilterPriority {
|
||||
// We want this one to be at the highest priority so it can search within other filters.
|
||||
return FilterPriority.Highest;
|
||||
}
|
||||
|
||||
public get search(): string {
|
||||
return this._search;
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*
|
||||
Copyright 2016 OpenMarket Ltd
|
||||
Copyright 2019 The Matrix.org Foundation C.I.C.
|
||||
Copyright 2019, 2020 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -21,8 +21,8 @@ import { _t } from '../languageHandler';
|
|||
* formats numbers to fit into ~3 characters, suitable for badge counts
|
||||
* e.g: 999, 9.9K, 99K, 0.9M, 9.9M, 99M, 0.9B, 9.9B
|
||||
*/
|
||||
export function formatCount(count) {
|
||||
if (count < 1000) return count;
|
||||
export function formatCount(count: number): string {
|
||||
if (count < 1000) return count.toString();
|
||||
if (count < 10000) return (count / 1000).toFixed(1) + "K";
|
||||
if (count < 100000) return (count / 1000).toFixed(0) + "K";
|
||||
if (count < 10000000) return (count / 1000000).toFixed(1) + "M";
|
||||
|
@ -34,7 +34,7 @@ export function formatCount(count) {
|
|||
* Format a count showing the whole number but making it a bit more readable.
|
||||
* e.g: 1000 => 1,000
|
||||
*/
|
||||
export function formatCountLong(count) {
|
||||
export function formatCountLong(count: number): string {
|
||||
const formatter = new Intl.NumberFormat();
|
||||
return formatter.format(count)
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ export function formatCountLong(count) {
|
|||
* format a size in bytes into a human readable form
|
||||
* e.g: 1024 -> 1.00 KB
|
||||
*/
|
||||
export function formatBytes(bytes, decimals = 2) {
|
||||
export function formatBytes(bytes: number, decimals = 2): string {
|
||||
if (bytes === 0) return '0 Bytes';
|
||||
|
||||
const k = 1024;
|
||||
|
@ -62,7 +62,7 @@ export function formatBytes(bytes, decimals = 2) {
|
|||
*
|
||||
* @return {string}
|
||||
*/
|
||||
export function formatCryptoKey(key) {
|
||||
export function formatCryptoKey(key: string): string {
|
||||
return key.match(/.{1,4}/g).join(" ");
|
||||
}
|
||||
/**
|
||||
|
@ -72,7 +72,7 @@ export function formatCryptoKey(key) {
|
|||
*
|
||||
* @return {number}
|
||||
*/
|
||||
export function hashCode(str) {
|
||||
export function hashCode(str: string): number {
|
||||
let hash = 0;
|
||||
let i;
|
||||
let chr;
|
||||
|
@ -87,7 +87,7 @@ export function hashCode(str) {
|
|||
return Math.abs(hash);
|
||||
}
|
||||
|
||||
export function getUserNameColorClass(userId) {
|
||||
export function getUserNameColorClass(userId: string): string {
|
||||
const colorNumber = (hashCode(userId) % 8) + 1;
|
||||
return `mx_Username_color${colorNumber}`;
|
||||
}
|
||||
|
@ -103,7 +103,7 @@ export function getUserNameColorClass(userId) {
|
|||
* @returns {string} a string constructed by joining `items` with a comma
|
||||
* between each item, but with the last item appended as " and [lastItem]".
|
||||
*/
|
||||
export function formatCommaSeparatedList(items, itemLimit) {
|
||||
export function formatCommaSeparatedList(items: string[], itemLimit?: number): string {
|
||||
const remaining = itemLimit === undefined ? 0 : Math.max(
|
||||
items.length - itemLimit, 0,
|
||||
);
|
||||
|
@ -119,3 +119,14 @@ export function formatCommaSeparatedList(items, itemLimit) {
|
|||
return _t("%(items)s and %(lastItem)s", { items: items.join(', '), lastItem: lastItem });
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Formats a number into a 'minimal' badge count (9, 98, 99+).
|
||||
* @param count The number to convert
|
||||
* @returns The badge count, stringified.
|
||||
*/
|
||||
export function formatMinimalBadgeCount(count: number): string {
|
||||
// we specifically go from "98" to "99+"
|
||||
if (count < 99) return count.toString();
|
||||
return "99+";
|
||||
}
|
|
@ -45,3 +45,63 @@ export function arrayDiff<T>(a: T[], b: T[]): { added: T[], removed: T[] } {
|
|||
removed: a.filter(i => !b.includes(i)),
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper functions to perform LINQ-like queries on arrays.
|
||||
*/
|
||||
export class ArrayUtil<T> {
|
||||
/**
|
||||
* Create a new array helper.
|
||||
* @param a The array to help. Can be modified in-place.
|
||||
*/
|
||||
constructor(private a: T[]) {
|
||||
}
|
||||
|
||||
/**
|
||||
* The value of this array, after all appropriate alterations.
|
||||
*/
|
||||
public get value(): T[] {
|
||||
return this.a;
|
||||
}
|
||||
|
||||
/**
|
||||
* Groups an array by keys.
|
||||
* @param fn The key-finding function.
|
||||
* @returns This.
|
||||
*/
|
||||
public groupBy<K>(fn: (a: T) => K): GroupedArray<K, T> {
|
||||
const obj = this.a.reduce((rv: Map<K, T[]>, val: T) => {
|
||||
const k = fn(val);
|
||||
if (!rv.has(k)) rv.set(k, []);
|
||||
rv.get(k).push(val);
|
||||
return rv;
|
||||
}, new Map<K, T[]>());
|
||||
return new GroupedArray(obj);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper functions to perform LINQ-like queries on groups (maps).
|
||||
*/
|
||||
export class GroupedArray<K, T> {
|
||||
/**
|
||||
* Creates a new group helper.
|
||||
* @param val The group to help. Can be modified in-place.
|
||||
*/
|
||||
constructor(private val: Map<K, T[]>) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Orders the grouping into an array using the provided key order.
|
||||
* @param keyOrder The key order.
|
||||
* @returns An array helper of the result.
|
||||
*/
|
||||
public orderBy(keyOrder: K[]): ArrayUtil<T> {
|
||||
const a: T[] = [];
|
||||
for (const k of keyOrder) {
|
||||
if (!this.val.has(k)) continue;
|
||||
a.push(...this.val.get(k));
|
||||
}
|
||||
return new ArrayUtil(a);
|
||||
}
|
||||
}
|
||||
|
|
27
src/utils/enums.ts
Normal file
27
src/utils/enums.ts
Normal file
|
@ -0,0 +1,27 @@
|
|||
/*
|
||||
Copyright 2020 The Matrix.org Foundation C.I.C.
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
/**
|
||||
* Get the values for an enum.
|
||||
* @param e The enum.
|
||||
* @returns The enum values.
|
||||
*/
|
||||
export function getEnumValues<T>(e: any): T[] {
|
||||
const keys = Object.keys(e);
|
||||
return keys
|
||||
.filter(k => ['string', 'number'].includes(typeof(e[k])))
|
||||
.map(k => e[k]);
|
||||
}
|
Loading…
Reference in a new issue