mirror of
https://github.com/element-hq/element-web.git
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Merge pull request #849 from matrix-org/luke/new-guest-access-set-mxid
Initial implementation: SetDisplayName -> SetMxIdDialog
This commit is contained in:
commit
863430cf5d
8 changed files with 191 additions and 121 deletions
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@ -303,6 +303,12 @@ export function setLoggedIn(credentials) {
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localStorage.setItem("mx_device_id", credentials.deviceId);
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}
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// The user registered as a PWLU (PassWord-Less User), the generated password
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// is cached here such that the user can change it at a later time.
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if (credentials.password) {
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localStorage.setItem("mx_pass", credentials.password);
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}
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console.log("Session persisted for %s", credentials.userId);
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} catch (e) {
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console.warn("Error using local storage: can't persist session!", e);
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@ -1,5 +1,6 @@
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/*
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Copyright 2015, 2016 OpenMarket Ltd
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Copyright 2017 Vector Creations Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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@ -95,8 +96,8 @@ import views$dialogs$QuestionDialog from './components/views/dialogs/QuestionDia
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views$dialogs$QuestionDialog && (module.exports.components['views.dialogs.QuestionDialog'] = views$dialogs$QuestionDialog);
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import views$dialogs$SessionRestoreErrorDialog from './components/views/dialogs/SessionRestoreErrorDialog';
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views$dialogs$SessionRestoreErrorDialog && (module.exports.components['views.dialogs.SessionRestoreErrorDialog'] = views$dialogs$SessionRestoreErrorDialog);
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import views$dialogs$SetDisplayNameDialog from './components/views/dialogs/SetDisplayNameDialog';
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views$dialogs$SetDisplayNameDialog && (module.exports.components['views.dialogs.SetDisplayNameDialog'] = views$dialogs$SetDisplayNameDialog);
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import views$dialogs$SetMxIdDialog from './components/views/dialogs/SetMxIdDialog';
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views$dialogs$SetMxIdDialog && (module.exports.components['views.dialogs.SetMxIdDialog'] = views$dialogs$SetMxIdDialog);
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import views$dialogs$TextInputDialog from './components/views/dialogs/TextInputDialog';
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views$dialogs$TextInputDialog && (module.exports.components['views.dialogs.TextInputDialog'] = views$dialogs$TextInputDialog);
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import views$dialogs$UnknownDeviceDialog from './components/views/dialogs/UnknownDeviceDialog';
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@ -43,6 +43,10 @@ export default React.createClass({
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onRoomCreated: React.PropTypes.func,
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onUserSettingsClose: React.PropTypes.func,
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// Called with the credentials of a registered user (if they were a ROU that
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// transitioned to PWLU)
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onRegistered: React.PropTypes.func,
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teamToken: React.PropTypes.string,
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// and lots and lots of other stuff.
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@ -184,6 +188,7 @@ export default React.createClass({
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roomAddress={this.props.currentRoomAlias || this.props.currentRoomId}
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autoJoin={this.props.autoJoin}
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onRoomIdResolved={this.props.onRoomIdResolved}
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onRegistered={this.props.onRegistered}
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eventId={this.props.initialEventId}
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thirdPartyInvite={this.props.thirdPartyInvite}
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oobData={this.props.roomOobData}
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@ -1166,6 +1166,7 @@ module.exports = React.createClass({
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onRoomIdResolved={this.onRoomIdResolved}
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onRoomCreated={this.onRoomCreated}
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onUserSettingsClose={this.onUserSettingsClose}
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onRegistered={this.onRegistered}
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teamToken={this._teamToken}
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{...this.props}
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{...this.state}
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@ -69,6 +69,10 @@ module.exports = React.createClass({
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// once it has been resolved.
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onRoomIdResolved: React.PropTypes.func,
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// Called with the credentials of a registered user (if they were a ROU that
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// transitioned to PWLU)
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onRegistered: React.PropTypes.func,
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// An object representing a third party invite to join this room
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// Fields:
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// * inviteSignUrl (string) The URL used to join this room from an email invite
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@ -764,38 +768,29 @@ module.exports = React.createClass({
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var self = this;
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var cli = MatrixClientPeg.get();
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var display_name_promise = q();
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// if this is the first room we're joining, check the user has a display name
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// and if they don't, prompt them to set one.
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// NB. This unfortunately does not re-use the ChangeDisplayName component because
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// it doesn't behave quite as desired here (we want an input field here rather than
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// content-editable, and we want a default).
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if (cli.getRooms().filter((r) => {
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return r.hasMembershipState(cli.credentials.userId, "join");
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})) {
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display_name_promise = cli.getProfileInfo(cli.credentials.userId).then((result) => {
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if (!result.displayname) {
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var SetDisplayNameDialog = sdk.getComponent('views.dialogs.SetDisplayNameDialog');
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var dialog_defer = q.defer();
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Modal.createDialog(SetDisplayNameDialog, {
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currentDisplayName: result.displayname,
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onFinished: (submitted, newDisplayName) => {
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if (submitted) {
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cli.setDisplayName(newDisplayName).done(() => {
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dialog_defer.resolve();
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});
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}
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else {
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dialog_defer.reject();
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}
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}
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});
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return dialog_defer.promise;
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var mxIdPromise = q();
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// If the user is a ROU, allow them to transition to a PWLU
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if (cli && cli.isGuest()) {
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const SetMxIdDialog = sdk.getComponent('views.dialogs.SetMxIdDialog');
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const defered = q.defer();
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mxIdPromise = defered.promise;
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Modal.createDialog(SetMxIdDialog, {
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onFinished: (submitted, credentials) => {
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if (!submitted) {
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defered.reject();
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return;
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}
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this.props.onRegistered(credentials);
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defered.resolve();
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}
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});
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}
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display_name_promise.then(() => {
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mxIdPromise.then(() => {
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this.setState({
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joining: true
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});
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// if this is an invite and has the 'direct' hint set, mark it as a DM room now.
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if (this.state.room) {
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const me = this.state.room.getMember(MatrixClientPeg.get().credentials.userId);
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@ -870,10 +865,6 @@ module.exports = React.createClass({
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});
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}
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}).done();
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this.setState({
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joining: true
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});
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},
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onMessageListScroll: function(ev) {
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@ -1,87 +0,0 @@
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/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React from 'react';
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import sdk from '../../../index';
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import MatrixClientPeg from '../../../MatrixClientPeg';
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/**
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* Prompt the user to set a display name.
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*
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* On success, `onFinished(true, newDisplayName)` is called.
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*/
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export default React.createClass({
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displayName: 'SetDisplayNameDialog',
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propTypes: {
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onFinished: React.PropTypes.func.isRequired,
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currentDisplayName: React.PropTypes.string,
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},
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getInitialState: function() {
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if (this.props.currentDisplayName) {
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return { value: this.props.currentDisplayName };
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}
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if (MatrixClientPeg.get().isGuest()) {
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return { value : "Guest " + MatrixClientPeg.get().getUserIdLocalpart() };
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}
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else {
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return { value : MatrixClientPeg.get().getUserIdLocalpart() };
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}
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},
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componentDidMount: function() {
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this.refs.input_value.select();
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},
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onValueChange: function(ev) {
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this.setState({
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value: ev.target.value
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});
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},
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onFormSubmit: function(ev) {
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ev.preventDefault();
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this.props.onFinished(true, this.state.value);
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return false;
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},
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render: function() {
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const BaseDialog = sdk.getComponent('views.dialogs.BaseDialog');
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return (
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<BaseDialog className="mx_SetDisplayNameDialog"
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onFinished={this.props.onFinished}
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title="Set a Display Name"
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>
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<div className="mx_Dialog_content">
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Your display name is how you'll appear to others when you speak in rooms.<br/>
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What would you like it to be?
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</div>
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<form onSubmit={this.onFormSubmit}>
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<div className="mx_Dialog_content">
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<input type="text" ref="input_value" value={this.state.value}
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autoFocus={true} onChange={this.onValueChange} size="30"
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className="mx_SetDisplayNameDialog_input"
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/>
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</div>
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<div className="mx_Dialog_buttons">
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<input className="mx_Dialog_primary" type="submit" value="Set" />
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</div>
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</form>
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</BaseDialog>
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);
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},
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});
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152
src/components/views/dialogs/SetMxIdDialog.js
Normal file
152
src/components/views/dialogs/SetMxIdDialog.js
Normal file
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@ -0,0 +1,152 @@
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/*
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Copyright 2016 OpenMarket Ltd
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Copyright 2017 Vector Creations Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import q from 'q';
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import React from 'react';
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import sdk from '../../../index';
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import MatrixClientPeg from '../../../MatrixClientPeg';
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/**
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* Prompt the user to set a display name.
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*
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* On success, `onFinished(true, newDisplayName)` is called.
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*/
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export default React.createClass({
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displayName: 'SetMxIdDialog',
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propTypes: {
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onFinished: React.PropTypes.func.isRequired,
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},
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getInitialState: function() {
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return {
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username : '',
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doingUIAuth: false,
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}
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},
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componentDidMount: function() {
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this.refs.input_value.select();
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this._matrixClient = MatrixClientPeg.get();
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},
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onValueChange: function(ev) {
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this.setState({
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username: ev.target.value
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});
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},
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onSubmit: function(ev) {
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this.setState({
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doingUIAuth: true,
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});
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},
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_generatePassword: function() {
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return Math.random().toString(36).slice(2);
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},
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_makeRegisterRequest: function(auth) {
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// Not upgrading - changing mxids
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const guestAccessToken = null;
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this._generatedPassword = this._generatePassword();
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return this._matrixClient.register(
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this.state.username,
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this._generatedPassword,
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undefined, // session id: included in the auth dict already
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auth,
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{},
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guestAccessToken,
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);
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},
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_onUIAuthFinished: function(success, response) {
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this.setState({
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doingUIAuth: false,
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});
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console.info('Auth Finsihed', arguments);
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if (!success) {
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this.setState({ errorText : response.message });
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return;
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}
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// XXX Implement RTS /register here
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const teamToken = null;
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this.props.onFinished(true, {
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userId: response.user_id,
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deviceId: response.device_id,
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homeserverUrl: this._matrixClient.getHomeserverUrl(),
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identityServerUrl: this._matrixClient.getIdentityServerUrl(),
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accessToken: response.access_token,
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password: this._generatedPassword,
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teamToken: teamToken,
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});
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},
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render: function() {
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const BaseDialog = sdk.getComponent('views.dialogs.BaseDialog');
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const InteractiveAuth = sdk.getComponent('structures.InteractiveAuth');
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const Spinner = sdk.getComponent('elements.Spinner');
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let auth;
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if (this.state.doingUIAuth) {
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auth = <InteractiveAuth
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matrixClient={this._matrixClient}
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makeRequest={this._makeRegisterRequest}
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onAuthFinished={this._onUIAuthFinished}
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inputs={{}}
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poll={true}
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/>;
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}
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return (
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<BaseDialog className="mx_SetMxIdDialog"
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onFinished={this.props.onFinished}
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title="Choose a Username"
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>
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<div className="mx_Dialog_content">
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<p>
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Beyond this point you're going to need to pick a username - your
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unique identifire in Riot.
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</p>
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<p>
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<small>
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You can't change your username, but you can always choose how you
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appear to other people in Riot by changing your display name.
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</small>
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</p>
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<input type="text" ref="input_value" value={this.state.username}
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autoFocus={true} onChange={this.onValueChange} size="30"
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className="mx_SetMxIdDialog_input"
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/>
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{ auth }
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<div>
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{ this.state.errorText }
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</div>
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</div>
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<div className="mx_Dialog_buttons">
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<input className="mx_Dialog_primary"
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type="submit"
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value="Continue"
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onClick={this.onSubmit}
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/>
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</div>
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</BaseDialog>
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);
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},
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});
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@ -133,6 +133,7 @@ export function createTestClient() {
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sendHtmlMessage: () => q({}),
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getSyncState: () => "SYNCING",
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generateClientSecret: () => "t35tcl1Ent5ECr3T",
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isGuest: () => false,
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};
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}
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