mirror of
https://github.com/element-hq/element-web
synced 2024-11-27 19:56:47 +03:00
Merge pull request #667 from matrix-org/dbkr/fix_markdown_spurious_html
Fix spurious HTML tags being passed through literally
This commit is contained in:
commit
7ae54b34f3
1 changed files with 94 additions and 61 deletions
155
src/Markdown.js
155
src/Markdown.js
|
@ -15,110 +15,143 @@ limitations under the License.
|
|||
*/
|
||||
|
||||
import commonmark from 'commonmark';
|
||||
import escape from 'lodash/escape';
|
||||
|
||||
const ALLOWED_HTML_TAGS = ['del'];
|
||||
|
||||
// These types of node are definitely text
|
||||
const TEXT_NODES = ['text', 'softbreak', 'linebreak', 'paragraph', 'document'];
|
||||
|
||||
function is_allowed_html_tag(node) {
|
||||
// Regex won't work for tags with attrs, but we only
|
||||
// allow <del> anyway.
|
||||
const matches = /^<\/?(.*)>$/.exec(node.literal);
|
||||
if (matches && matches.length == 2) {
|
||||
const tag = matches[1];
|
||||
return ALLOWED_HTML_TAGS.indexOf(tag) > -1;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
function html_if_tag_allowed(node) {
|
||||
if (is_allowed_html_tag(node)) {
|
||||
this.lit(node.literal);
|
||||
return;
|
||||
} else {
|
||||
this.lit(escape(node.literal));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Returns true if the parse output containing the node
|
||||
* comprises multiple block level elements (ie. lines),
|
||||
* or false if it is only a single line.
|
||||
*/
|
||||
function is_multi_line(node) {
|
||||
var par = node;
|
||||
while (par.parent) {
|
||||
par = par.parent;
|
||||
}
|
||||
return par.firstChild != par.lastChild;
|
||||
}
|
||||
|
||||
/**
|
||||
* Class that wraps marked, adding the ability to see whether
|
||||
* Class that wraps commonmark, adding the ability to see whether
|
||||
* a given message actually uses any markdown syntax or whether
|
||||
* it's plain text.
|
||||
*/
|
||||
export default class Markdown {
|
||||
constructor(input) {
|
||||
this.input = input;
|
||||
this.parser = new commonmark.Parser();
|
||||
this.renderer = new commonmark.HtmlRenderer({safe: false});
|
||||
|
||||
const parser = new commonmark.Parser();
|
||||
this.parsed = parser.parse(this.input);
|
||||
}
|
||||
|
||||
isPlainText() {
|
||||
// we determine if the message requires markdown by
|
||||
// running the parser on the tokens with a dummy
|
||||
// rendered and seeing if any of the renderer's
|
||||
// functions are called other than those noted below.
|
||||
// In case you were wondering, no we can't just examine
|
||||
// the tokens because the tokens we have are only the
|
||||
// output of the *first* tokenizer: any line-based
|
||||
// markdown is processed by marked within Parser by
|
||||
// the 'inline lexer'...
|
||||
let is_plain = true;
|
||||
const walker = this.parsed.walker();
|
||||
|
||||
function setNotPlain() {
|
||||
is_plain = false;
|
||||
let ev;
|
||||
while ( (ev = walker.next()) ) {
|
||||
const node = ev.node;
|
||||
if (TEXT_NODES.indexOf(node.type) > -1) {
|
||||
// definitely text
|
||||
continue;
|
||||
} else if (node.type == 'html_inline' || node.type == 'html_block') {
|
||||
// if it's an allowed html tag, we need to render it and therefore
|
||||
// we will need to use HTML. If it's not allowed, it's not HTML since
|
||||
// we'll just be treating it as text.
|
||||
if (is_allowed_html_tag(node)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const dummy_renderer = new commonmark.HtmlRenderer();
|
||||
for (const k of Object.keys(commonmark.HtmlRenderer.prototype)) {
|
||||
dummy_renderer[k] = setNotPlain;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
// text and paragraph are just text
|
||||
dummy_renderer.text = function(t) { return t; };
|
||||
dummy_renderer.softbreak = function(t) { return t; };
|
||||
dummy_renderer.paragraph = function(t) { return t; };
|
||||
|
||||
const dummy_parser = new commonmark.Parser();
|
||||
dummy_renderer.render(dummy_parser.parse(this.input));
|
||||
|
||||
return is_plain;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
toHTML() {
|
||||
const real_paragraph = this.renderer.paragraph;
|
||||
const renderer = new commonmark.HtmlRenderer({safe: false});
|
||||
const real_paragraph = renderer.paragraph;
|
||||
|
||||
this.renderer.paragraph = function(node, entering) {
|
||||
renderer.paragraph = function(node, entering) {
|
||||
// If there is only one top level node, just return the
|
||||
// bare text: it's a single line of text and so should be
|
||||
// 'inline', rather than unnecessarily wrapped in its own
|
||||
// p tag. If, however, we have multiple nodes, each gets
|
||||
// its own p tag to keep them as separate paragraphs.
|
||||
var par = node;
|
||||
while (par.parent) {
|
||||
par = par.parent;
|
||||
}
|
||||
if (par.firstChild != par.lastChild) {
|
||||
if (is_multi_line(node)) {
|
||||
real_paragraph.call(this, node, entering);
|
||||
}
|
||||
};
|
||||
|
||||
var parsed = this.parser.parse(this.input);
|
||||
var rendered = this.renderer.render(parsed);
|
||||
renderer.html_inline = html_if_tag_allowed;
|
||||
renderer.html_block = function(node) {
|
||||
// as with `paragraph`, we only insert line breaks
|
||||
// if there are multiple lines in the markdown.
|
||||
const isMultiLine = is_multi_line(node);
|
||||
|
||||
this.renderer.paragraph = real_paragraph;
|
||||
|
||||
return rendered;
|
||||
if (isMultiLine) this.cr();
|
||||
html_if_tag_allowed.call(this, node);
|
||||
if (isMultiLine) this.cr();
|
||||
}
|
||||
|
||||
return renderer.render(this.parsed);
|
||||
}
|
||||
|
||||
/*
|
||||
* Render the markdown message to plain text. That is, essentially
|
||||
* just remove any backslashes escaping what would otherwise be
|
||||
* markdown syntax
|
||||
* (to fix https://github.com/vector-im/riot-web/issues/2870)
|
||||
*/
|
||||
toPlaintext() {
|
||||
const real_paragraph = this.renderer.paragraph;
|
||||
const renderer = new commonmark.HtmlRenderer({safe: false});
|
||||
const real_paragraph = renderer.paragraph;
|
||||
|
||||
// The default `out` function only sends the input through an XML
|
||||
// escaping function, which causes messages to be entity encoded,
|
||||
// which we don't want in this case.
|
||||
this.renderer.out = function(s) {
|
||||
renderer.out = function(s) {
|
||||
// The `lit` function adds a string literal to the output buffer.
|
||||
this.lit(s);
|
||||
};
|
||||
|
||||
this.renderer.paragraph = function(node, entering) {
|
||||
// If there is only one top level node, just return the
|
||||
// bare text: it's a single line of text and so should be
|
||||
// 'inline', rather than unnecessarily wrapped in its own
|
||||
// p tag. If, however, we have multiple nodes, each gets
|
||||
// its own p tag to keep them as separate paragraphs.
|
||||
var par = node;
|
||||
while (par.parent) {
|
||||
node = par;
|
||||
par = par.parent;
|
||||
}
|
||||
if (node != par.lastChild) {
|
||||
if (!entering) {
|
||||
renderer.paragraph = function(node, entering) {
|
||||
// as with toHTML, only append lines to paragraphs if there are
|
||||
// multiple paragraphs
|
||||
if (is_multi_line(node)) {
|
||||
if (!entering && node.next) {
|
||||
this.lit('\n\n');
|
||||
}
|
||||
}
|
||||
};
|
||||
renderer.html_block = function(node) {
|
||||
this.lit(node.literal);
|
||||
if (is_multi_line(node) && node.next) this.lit('\n\n');
|
||||
}
|
||||
|
||||
var parsed = this.parser.parse(this.input);
|
||||
var rendered = this.renderer.render(parsed);
|
||||
|
||||
this.renderer.paragraph = real_paragraph;
|
||||
|
||||
return rendered;
|
||||
return renderer.render(this.parsed);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue