mirror of
https://github.com/element-hq/element-web
synced 2024-11-23 01:35:49 +03:00
Factor out SimpleRoomHeader
Start cleaning up RoomHeader by factoring out a separate SimpleRoomHeader.
This commit is contained in:
parent
e068a92cde
commit
70133ae661
5 changed files with 206 additions and 171 deletions
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@ -90,6 +90,7 @@ module.exports.components['views.rooms.RoomSettings'] = require('./components/vi
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module.exports.components['views.rooms.RoomTile'] = require('./components/views/rooms/RoomTile');
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module.exports.components['views.rooms.SearchableEntityList'] = require('./components/views/rooms/SearchableEntityList');
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module.exports.components['views.rooms.SearchResultTile'] = require('./components/views/rooms/SearchResultTile');
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module.exports.components['views.rooms.SimpleRoomHeader'] = require('./components/views/rooms/SimpleRoomHeader');
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module.exports.components['views.rooms.TabCompleteBar'] = require('./components/views/rooms/TabCompleteBar');
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module.exports.components['views.rooms.TopUnreadMessagesBar'] = require('./components/views/rooms/TopUnreadMessagesBar');
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module.exports.components['views.rooms.UserTile'] = require('./components/views/rooms/UserTile');
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@ -249,13 +249,15 @@ module.exports = React.createClass({
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var RoomAlias = sdk.getComponent("create_room.RoomAlias");
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var Presets = sdk.getComponent("create_room.Presets");
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var UserSelector = sdk.getComponent("elements.UserSelector");
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var RoomHeader = sdk.getComponent("rooms.RoomHeader");
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var SimpleRoomHeader = sdk.getComponent("rooms.SimpleRoomHeader");
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var domain = MatrixClientPeg.get().getDomain();
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return (
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<div className="mx_CreateRoom">
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<RoomHeader simpleHeader="Create room" />
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<SimpleRoomHeader>
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Create room
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</SimpleRoomHeader>
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<div className="mx_CreateRoom_body">
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<input type="text" ref="room_name" value={this.state.room_name} onChange={this.onNameChange} placeholder="Name"/> <br />
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<textarea className="mx_CreateRoom_description" ref="topic" value={this.state.topic} onChange={this.onTopicChange} placeholder="Topic"/> <br />
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@ -249,7 +249,7 @@ module.exports = React.createClass({
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throw new Error("Unknown state.phase => " + this.state.phase);
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}
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// can only get here if phase is UserSettings.DISPLAY
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var RoomHeader = sdk.getComponent('rooms.RoomHeader');
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var SimpleRoomHeader = sdk.getComponent('rooms.SimpleRoomHeader');
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var ChangeDisplayName = sdk.getComponent("views.settings.ChangeDisplayName");
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var ChangePassword = sdk.getComponent("views.settings.ChangePassword");
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var ChangeAvatar = sdk.getComponent('settings.ChangeAvatar');
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@ -331,7 +331,9 @@ module.exports = React.createClass({
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return (
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<div className="mx_UserSettings">
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<RoomHeader simpleHeader="Settings" />
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<SimpleRoomHeader>
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Settings
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</SimpleRoomHeader>
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<GeminiScrollbar className="mx_UserSettings_body" autoshow={true}>
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@ -128,187 +128,172 @@ module.exports = React.createClass({
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var TintableSvg = sdk.getComponent("elements.TintableSvg");
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var header;
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if (this.props.simpleHeader) {
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var cancel;
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if (this.props.onCancelClick) {
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cancel = <img className="mx_RoomHeader_simpleHeaderCancel" src="img/cancel.svg" onClick={ this.props.onCancelClick } alt="Close" width="18" height="18"/>
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var name = null;
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var searchStatus = null;
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var topic_el = null;
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var cancel_button = null;
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var save_button = null;
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var settings_button = null;
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if (this.props.editing) {
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// calculate permissions. XXX: this should be done on mount or something
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var user_id = MatrixClientPeg.get().credentials.userId;
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var can_set_room_name = this.props.room.currentState.maySendStateEvent(
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'm.room.name', user_id
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);
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var can_set_room_avatar = this.props.room.currentState.maySendStateEvent(
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'm.room.avatar', user_id
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);
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var can_set_room_topic = this.props.room.currentState.maySendStateEvent(
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'm.room.topic', user_id
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);
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var can_set_room_name = this.props.room.currentState.maySendStateEvent(
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'm.room.name', user_id
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);
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var placeholderName = "Unnamed Room";
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if (this.state.defaultName && this.state.defaultName !== 'Empty room') {
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placeholderName += " (" + this.state.defaultName + ")";
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}
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header =
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<div className="mx_RoomHeader_wrapper">
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<div className="mx_RoomHeader_simpleHeader">
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{ this.props.simpleHeader }
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{ cancel }
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</div>
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save_button = <div className="mx_RoomHeader_textButton" onClick={this.props.onSaveClick}>Save</div>
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cancel_button = <div className="mx_RoomHeader_cancelButton" onClick={this.props.onCancelClick}><img src="img/cancel.svg" width="18" height="18" alt="Cancel"/> </div>
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}
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if (can_set_room_name) {
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name =
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<div className="mx_RoomHeader_name">
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<EditableText
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className="mx_RoomHeader_nametext mx_RoomHeader_editable"
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placeholderClassName="mx_RoomHeader_placeholder"
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placeholder={ placeholderName }
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blurToCancel={ false }
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onValueChanged={ this.onNameChanged }
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initialValue={ this.state.name }/>
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</div>
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}
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else {
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var name = null;
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var searchStatus = null;
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var topic_el = null;
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var cancel_button = null;
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var save_button = null;
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var settings_button = null;
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if (this.props.editing) {
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// calculate permissions. XXX: this should be done on mount or something
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var user_id = MatrixClientPeg.get().credentials.userId;
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var can_set_room_name = this.props.room.currentState.maySendStateEvent(
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'm.room.name', user_id
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);
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var can_set_room_avatar = this.props.room.currentState.maySendStateEvent(
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'm.room.avatar', user_id
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);
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var can_set_room_topic = this.props.room.currentState.maySendStateEvent(
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'm.room.topic', user_id
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);
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var can_set_room_name = this.props.room.currentState.maySendStateEvent(
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'm.room.name', user_id
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);
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var placeholderName = "Unnamed Room";
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if (this.state.defaultName && this.state.defaultName !== 'Empty room') {
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placeholderName += " (" + this.state.defaultName + ")";
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}
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save_button = <div className="mx_RoomHeader_textButton" onClick={this.props.onSaveClick}>Save</div>
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cancel_button = <div className="mx_RoomHeader_cancelButton" onClick={this.props.onCancelClick}><img src="img/cancel.svg" width="18" height="18" alt="Cancel"/> </div>
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var searchStatus;
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// don't display the search count until the search completes and
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// gives us a valid (possibly zero) searchCount.
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if (this.props.searchInfo && this.props.searchInfo.searchCount !== undefined && this.props.searchInfo.searchCount !== null) {
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searchStatus = <div className="mx_RoomHeader_searchStatus"> (~{ this.props.searchInfo.searchCount } results)</div>;
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}
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if (can_set_room_name) {
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name =
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<div className="mx_RoomHeader_name">
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<EditableText
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className="mx_RoomHeader_nametext mx_RoomHeader_editable"
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placeholderClassName="mx_RoomHeader_placeholder"
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placeholder={ placeholderName }
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blurToCancel={ false }
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onValueChanged={ this.onNameChanged }
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initialValue={ this.state.name }/>
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</div>
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}
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else {
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var searchStatus;
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// don't display the search count until the search completes and
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// gives us a valid (possibly zero) searchCount.
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if (this.props.searchInfo && this.props.searchInfo.searchCount !== undefined && this.props.searchInfo.searchCount !== null) {
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searchStatus = <div className="mx_RoomHeader_searchStatus"> (~{ this.props.searchInfo.searchCount } results)</div>;
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}
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// XXX: this is a bit inefficient - we could just compare room.name for 'Empty room'...
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var settingsHint = false;
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var members = this.props.room ? this.props.room.getJoinedMembers() : undefined;
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if (members) {
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if (members.length === 1 && members[0].userId === MatrixClientPeg.get().credentials.userId) {
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var name = this.props.room.currentState.getStateEvents('m.room.name', '');
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if (!name || !name.getContent().name) {
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settingsHint = true;
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}
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// XXX: this is a bit inefficient - we could just compare room.name for 'Empty room'...
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var settingsHint = false;
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var members = this.props.room ? this.props.room.getJoinedMembers() : undefined;
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if (members) {
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if (members.length === 1 && members[0].userId === MatrixClientPeg.get().credentials.userId) {
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var name = this.props.room.currentState.getStateEvents('m.room.name', '');
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if (!name || !name.getContent().name) {
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settingsHint = true;
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}
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}
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}
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var roomName = 'Join Room';
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if (this.props.oobData && this.props.oobData.name) {
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roomName = this.props.oobData.name;
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} else if (this.props.room) {
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roomName = this.props.room.name;
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}
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var roomName = 'Join Room';
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if (this.props.oobData && this.props.oobData.name) {
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roomName = this.props.oobData.name;
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} else if (this.props.room) {
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roomName = this.props.room.name;
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}
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name =
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<div className="mx_RoomHeader_name" onClick={this.props.onSettingsClick}>
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<div className={ "mx_RoomHeader_nametext " + (settingsHint ? "mx_RoomHeader_settingsHint" : "") } title={ roomName }>{ roomName }</div>
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{ searchStatus }
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<div className="mx_RoomHeader_settingsButton" title="Settings">
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<TintableSvg src="img/settings.svg" width="12" height="12"/>
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</div>
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name =
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<div className="mx_RoomHeader_name" onClick={this.props.onSettingsClick}>
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<div className={ "mx_RoomHeader_nametext " + (settingsHint ? "mx_RoomHeader_settingsHint" : "") } title={ roomName }>{ roomName }</div>
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{ searchStatus }
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<div className="mx_RoomHeader_settingsButton" title="Settings">
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<TintableSvg src="img/settings.svg" width="12" height="12"/>
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</div>
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}
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if (can_set_room_topic) {
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topic_el =
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<EditableText
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className="mx_RoomHeader_topic mx_RoomHeader_editable"
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placeholderClassName="mx_RoomHeader_placeholder"
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placeholder="Add a topic"
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blurToCancel={ false }
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onValueChanged={ this.onTopicChanged }
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initialValue={ this.state.topic }/>
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} else {
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if (this.state.topic)
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topic_el = <div className="mx_RoomHeader_topic" ref="topic" title={ this.state.topic }>{ this.state.topic }</div>;
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}
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var roomAvatar = null;
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if (can_set_room_avatar) {
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roomAvatar = (
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<div className="mx_RoomHeader_avatarPicker">
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<div onClick={ this.onAvatarPickerClick }>
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<ChangeAvatar ref="changeAvatar" room={this.props.room} showUploadSection={false} width={48} height={48} />
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</div>
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<div className="mx_RoomHeader_avatarPicker_edit">
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<label htmlFor="avatarInput" ref="file_label">
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<img src="img/camera.svg"
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alt="Upload avatar" title="Upload avatar"
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width="17" height="15" />
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</label>
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<input id="avatarInput" type="file" onChange={ this.onAvatarSelected }/>
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</div>
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</div>
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);
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}
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else if (this.props.room || (this.props.oobData && this.props.oobData.name)) {
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roomAvatar = (
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<div onClick={this.props.onSettingsClick}>
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<RoomAvatar room={this.props.room} width={48} height={48} oobData={this.props.oobData} />
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</div>
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);
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}
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var leave_button;
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if (this.props.onLeaveClick) {
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leave_button =
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<div className="mx_RoomHeader_button mx_RoomHeader_leaveButton" onClick={this.props.onLeaveClick} title="Leave room">
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<TintableSvg src="img/leave.svg" width="26" height="20"/>
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</div>;
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}
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var forget_button;
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if (this.props.onForgetClick) {
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forget_button =
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<div className="mx_RoomHeader_button mx_RoomHeader_leaveButton" onClick={this.props.onForgetClick} title="Forget room">
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<TintableSvg src="img/leave.svg" width="26" height="20"/>
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</div>;
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}
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var right_row;
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if (!this.props.editing) {
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right_row =
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<div className="mx_RoomHeader_rightRow">
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{ forget_button }
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{ leave_button }
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<div className="mx_RoomHeader_button" onClick={this.props.onSearchClick} title="Search">
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<TintableSvg src="img/search.svg" width="21" height="19"/>
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</div>
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</div>;
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}
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header =
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<div className="mx_RoomHeader_wrapper">
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<div className="mx_RoomHeader_leftRow">
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<div className="mx_RoomHeader_avatar">
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{ roomAvatar }
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</div>
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<div className="mx_RoomHeader_info">
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{ name }
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{ topic_el }
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</div>
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</div>
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{save_button}
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{cancel_button}
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{right_row}
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</div>
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}
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if (can_set_room_topic) {
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topic_el =
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<EditableText
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className="mx_RoomHeader_topic mx_RoomHeader_editable"
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placeholderClassName="mx_RoomHeader_placeholder"
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placeholder="Add a topic"
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blurToCancel={ false }
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onValueChanged={ this.onTopicChanged }
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initialValue={ this.state.topic }/>
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} else {
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if (this.state.topic)
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topic_el = <div className="mx_RoomHeader_topic" ref="topic" title={ this.state.topic }>{ this.state.topic }</div>;
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}
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var roomAvatar = null;
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if (can_set_room_avatar) {
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roomAvatar = (
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<div className="mx_RoomHeader_avatarPicker">
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<div onClick={ this.onAvatarPickerClick }>
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<ChangeAvatar ref="changeAvatar" room={this.props.room} showUploadSection={false} width={48} height={48} />
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</div>
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<div className="mx_RoomHeader_avatarPicker_edit">
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<label htmlFor="avatarInput" ref="file_label">
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<img src="img/camera.svg"
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alt="Upload avatar" title="Upload avatar"
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width="17" height="15" />
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</label>
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<input id="avatarInput" type="file" onChange={ this.onAvatarSelected }/>
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</div>
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</div>
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);
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}
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else if (this.props.room || (this.props.oobData && this.props.oobData.name)) {
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roomAvatar = (
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<div onClick={this.props.onSettingsClick}>
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<RoomAvatar room={this.props.room} width={48} height={48} oobData={this.props.oobData} />
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</div>
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);
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}
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var leave_button;
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if (this.props.onLeaveClick) {
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leave_button =
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<div className="mx_RoomHeader_button mx_RoomHeader_leaveButton" onClick={this.props.onLeaveClick} title="Leave room">
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<TintableSvg src="img/leave.svg" width="26" height="20"/>
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</div>;
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}
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var forget_button;
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if (this.props.onForgetClick) {
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forget_button =
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<div className="mx_RoomHeader_button mx_RoomHeader_leaveButton" onClick={this.props.onForgetClick} title="Forget room">
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<TintableSvg src="img/leave.svg" width="26" height="20"/>
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</div>;
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}
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var right_row;
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if (!this.props.editing) {
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right_row =
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<div className="mx_RoomHeader_rightRow">
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{ forget_button }
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{ leave_button }
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<div className="mx_RoomHeader_button" onClick={this.props.onSearchClick} title="Search">
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<TintableSvg src="img/search.svg" width="21" height="19"/>
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</div>
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</div>;
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}
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header =
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<div className="mx_RoomHeader_wrapper">
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<div className="mx_RoomHeader_leftRow">
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<div className="mx_RoomHeader_avatar">
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{ roomAvatar }
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</div>
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<div className="mx_RoomHeader_info">
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{ name }
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{ topic_el }
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</div>
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</div>
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{save_button}
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{cancel_button}
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{right_row}
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</div>;
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return (
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<div className={ "mx_RoomHeader " + (this.props.editing ? "mx_RoomHeader_editing" : "") }>
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{ header }
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45
src/components/views/rooms/SimpleRoomHeader.js
Normal file
45
src/components/views/rooms/SimpleRoomHeader.js
Normal file
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@ -0,0 +1,45 @@
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/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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var React = require('react');
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/*
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* A stripped-down room header used for things like the user settings
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* and room directory.
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*/
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module.exports = React.createClass({
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displayName: 'SimpleRoomHeader',
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render: function() {
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var cancel;
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var header = (
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<div className="mx_RoomHeader_wrapper">
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<div className="mx_RoomHeader_simpleHeader">
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{ this.props.children }
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</div>
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</div>
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);
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return (
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<div className="mx_RoomHeader" >
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{ header }
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</div>
|
||||
);
|
||||
},
|
||||
});
|
||||
|
Loading…
Reference in a new issue