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Add ability to set plumbing state in a room
This takes the form: The bridge will not create an admin room if there is plumbing state in the room of the form: ```JS m.room.plumbing: { content: { status: "enabled" }, ... } ```
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1 changed files with 22 additions and 0 deletions
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@ -174,6 +174,25 @@ function inviteUser(event, roomId, userId) {
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});
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}
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function setPlumbingState(event, roomId, status) {
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if (typeof status !== 'string') {
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throw new Error('Plumbing state status should be a string');
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}
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console.log(`Received request to set plumbing state to status "${status}" in room ${roomId}`);
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const client = MatrixClientPeg.get();
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if (!client) {
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sendError(event, "You need to be logged in.");
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return;
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}
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client.sendStateEvent(roomId, "m.room.plumbing", { status : status }).done(() => {
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sendResponse(event, {
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success: true,
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});
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}, (err) => {
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sendError(event, err.message ? err.message : "Failed to send request.", err);
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});
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}
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function setBotOptions(event, roomId, userId) {
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console.log(`Received request to set options for bot ${userId} in room ${roomId}`);
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const client = MatrixClientPeg.get();
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@ -312,6 +331,9 @@ const onMessage = function(event) {
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if (event.data.action === "join_rules_state") {
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getJoinRules(event, roomId);
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return;
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} else if (event.data.action === "set_plumbing_state") {
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setPlumbingState(event, roomId, event.data.status);
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return;
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}
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if (!userId) {
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