Add secondary call avatar to main voice content view

This commit is contained in:
David Baker 2020-12-07 18:28:43 +00:00
parent 8a58c9dea0
commit 365d6982ce
2 changed files with 59 additions and 7 deletions

View file

@ -66,6 +66,17 @@ limitations under the License.
border-radius: 8px;
}
.mx_CallView_voice_avatarsContainer {
display: flex;
flex-direction: row;
align-items: center;
justify-content: center;
div {
margin-left: 12px;
margin-right: 12px;
}
}
.mx_CallView_voice_hold {
// This masks the avatar image so when it's blurred, the edge is still crisp
.mx_CallView_voice_avatarContainer {
@ -96,6 +107,29 @@ limitations under the License.
}
}
.mx_CallView_voice_secondaryAvatarContainer {
border-radius: 2000px;
overflow: hidden;
position: relative;
&::after {
position: absolute;
content: '';
width: 100%;
height: 100%;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
background-color: rgba(0, 0, 0, 0.6);
background-image: url('$(res)/img/voip/paused.svg');
background-position: center;
background-size: 40px;
background-repeat: no-repeat;
}
.mx_CallView_pip &::after {
background-size: 24px;
}
}
.mx_CallView_voice_holdText {
height: 20px;
padding-top: 20px;

View file

@ -15,7 +15,7 @@ See the License for the specific language governing permissions and
limitations under the License.
*/
import React, { createRef, CSSProperties } from 'react';
import React, { createRef, CSSProperties, ReactNode } from 'react';
import dis from '../../../dispatcher/dispatcher';
import CallHandler from '../../../CallHandler';
import {MatrixClientPeg} from '../../../MatrixClientPeg';
@ -328,6 +328,7 @@ export default class CallView extends React.Component<IProps, IState> {
public render() {
const client = MatrixClientPeg.get();
const callRoom = client.getRoom(this.props.call.roomId);
const secCallRoom = this.props.secondaryCall ? client.getRoom(this.props.secondaryCall.roomId) : null;
let contextMenu;
@ -468,13 +469,31 @@ export default class CallView extends React.Component<IProps, IState> {
mx_CallView_voice: true,
mx_CallView_voice_hold: isOnHold,
});
contentView = <div className={classes} onMouseMove={this.onMouseMove}>
<div className="mx_CallView_voice_avatarContainer" style={{width: avatarSize, height: avatarSize}}>
let secondaryCallAvatar: ReactNode;
if (this.props.secondaryCall) {
const secAvatarSize = this.props.pipMode ? 40 : 100;
secondaryCallAvatar = <div className="mx_CallView_voice_secondaryAvatarContainer"
style={{width: secAvatarSize, height: secAvatarSize}}
>
<RoomAvatar
room={callRoom}
height={avatarSize}
width={avatarSize}
room={secCallRoom}
height={secAvatarSize}
width={secAvatarSize}
/>
</div>;
}
contentView = <div className={classes} onMouseMove={this.onMouseMove}>
<div className="mx_CallView_voice_avatarsContainer">
<div className="mx_CallView_voice_avatarContainer" style={{width: avatarSize, height: avatarSize}}>
<RoomAvatar
room={callRoom}
height={avatarSize}
width={avatarSize}
/>
</div>
{secondaryCallAvatar}
</div>
<div className="mx_CallView_voice_holdText">{onHoldText}</div>
{callControls}
@ -514,7 +533,6 @@ export default class CallView extends React.Component<IProps, IState> {
} else {
let secondaryCallInfo;
if (this.props.secondaryCall) {
const secCallRoom = client.getRoom(this.props.secondaryCall.roomId);
secondaryCallInfo = <span className="mx_CallView_header_secondaryCallInfo">
<AccessibleButton element='span' onClick={this.onSecondaryRoomAvatarClick}>
<RoomAvatar room={secCallRoom} height={16} width={16} />