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Add state loggingIn to MatrixChat to fix flashing login
To prevent the login screen from flashing when refreshing the app, use some state to indicate that a login is in progress, and OR that with the existing `loading` boolean to show the `<Spinner>` instead of the default `<Login>`. This might be too invasive, and a default spinner may be better.
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2 changed files with 14 additions and 1 deletions
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@ -276,6 +276,11 @@ export function setLoggedIn(credentials) {
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console.log("setLoggedIn => %s (guest=%s) hs=%s",
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credentials.userId, credentials.guest,
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credentials.homeserverUrl);
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// This is dispatched to indicate that the user is still in the process of logging in
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// because `teamPromise` may take some time to resolve, breaking the assumption that
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// `setLoggedIn` takes an "instant" to complete, and dispatch `on_logged_in` a few ms
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// later than MatrixChat might assume.
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dis.dispatch({action: 'on_logging_in'});
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// Resolves by default
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let teamPromise = Promise.resolve(null);
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@ -568,6 +568,9 @@ module.exports = React.createClass({
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case 'set_theme':
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this._onSetTheme(payload.value);
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break;
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case 'on_logging_in':
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this.setState({loggingIn: true});
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break;
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case 'on_logged_in':
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this._onLoggedIn(payload.teamToken);
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break;
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@ -757,6 +760,7 @@ module.exports = React.createClass({
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this.setState({
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guestCreds: null,
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logged_in: true,
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loggingIn: false,
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});
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if (teamToken) {
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@ -1160,7 +1164,11 @@ module.exports = React.createClass({
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// console.log("rendering; loading="+this.state.loading+"; screen="+this.state.screen +
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// "; logged_in="+this.state.logged_in+"; ready="+this.state.ready);
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if (this.state.loading) {
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// `loading` might be set to false before `logged_in = true`, causing the default
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// (`<Login>`) to be visible for a few MS (say, whilst a request is in-flight to
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// the RTS). So in the meantime, use `loggingIn`, which is true between
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// actions `on_logging_in` and `on_logged_in`.
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if (this.state.loading || this.state.loggingIn) {
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var Spinner = sdk.getComponent('elements.Spinner');
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return (
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<div className="mx_MatrixChat_splash">
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