Merge branch 'master' into develop

This commit is contained in:
David Baker 2017-01-17 11:30:31 +00:00
commit 0456cadff6
3 changed files with 41 additions and 12 deletions

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@ -1,3 +1,32 @@
Changes in [0.9.6](https://github.com/vector-im/riot-web/releases/tag/v0.9.6) (2017-01-16)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.6-rc.1...v0.9.6)
* Update to matrix-js-sdk 0.9.6 for video calling fix
Changes in [0.9.6-rc.1](https://github.com/vector-im/riot-web/releases/tag/v0.9.6-rc.1) (2017-01-13)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.5...v0.9.6-rc.1)
* Build the js-sdk in the CI script
[\#2920](https://github.com/vector-im/riot-web/pull/2920)
* Hopefully fix Windows shortcuts
[\#2917](https://github.com/vector-im/riot-web/pull/2917)
* Update README now the js-sdk has a transpile step
[\#2921](https://github.com/vector-im/riot-web/pull/2921)
* Use the role for 'toggle dev tools'
[\#2915](https://github.com/vector-im/riot-web/pull/2915)
* Enable screen sharing easter-egg in desktop app
[\#2909](https://github.com/vector-im/riot-web/pull/2909)
* make electron send email validation URLs with a nextlink of riot.im
[\#2808](https://github.com/vector-im/riot-web/pull/2808)
* add Debian Stretch install steps to readme
[\#2809](https://github.com/vector-im/riot-web/pull/2809)
* Update desktop build instructions fixes #2792
[\#2793](https://github.com/vector-im/riot-web/pull/2793)
* CSS for the delete threepid button
[\#2784](https://github.com/vector-im/riot-web/pull/2784)
Changes in [0.9.5](https://github.com/vector-im/riot-web/releases/tag/v0.9.5) (2016-12-24)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v0.9.4...v0.9.5)

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@ -14,7 +14,7 @@ https://riot.im/develop for those who like living dangerously.
To host your own copy of Riot, the quickest bet is to use a pre-built
released version of Riot:
1. Download the latest version from https://github.com/vector-im/vector-web/releases
1. Download the latest version from https://github.com/vector-im/riot-web/releases
1. Untar the tarball on your web server
1. Move (or symlink) the vector-x.x.x directory to an appropriate name
1. If desired, copy `config.sample.json` to `config.json` and edit it
@ -44,7 +44,7 @@ access to Riot (or other apps) due to sharing the same domain.
We have put some coarse mitigations into place to try to protect against this
situation, but it's still not good practice to do it in the first place. See
https://github.com/vector-im/vector-web/issues/1977 for more details.
https://github.com/vector-im/riot-web/issues/1977 for more details.
Building From Source
====================
@ -53,8 +53,8 @@ Riot is a modular webapp built with modern ES6 and requires a npm build system
to build.
1. Install or update `node.js` so that your `npm` is at least at version `2.0.0`
1. Clone the repo: `git clone https://github.com/vector-im/vector-web.git`
1. Switch to the vector-web directory: `cd vector-web`
1. Clone the repo: `git clone https://github.com/vector-im/riot-web.git`
1. Switch to the riot-web directory: `cd riot-web`
1. Install the prerequisites: `npm install`
1. If you are using the `develop` branch of vector-web, you will probably need
to rebuild some of the dependencies, due to
@ -109,7 +109,7 @@ Running as a Desktop app
========================
Riot can also be run as a desktop app, wrapped in electron. You can download a
pre-built version from https://riot.im/download/desktop/ or, if you prefer,
pre-built version from https://riot.im/desktop.html or, if you prefer,
built it yourself.
To run as a desktop app:
@ -179,13 +179,13 @@ the `component-index.js` for the app (used in future for skinning)
development on Riot forcing `matrix-react-sdk` to move fast at the expense of
maintaining a clear abstraction between the two.** Hacking on Riot inevitably
means hacking equally on `matrix-react-sdk`, and there are bits of
`matrix-react-sdk` behaviour incorrectly residing in the `vector-web` project
`matrix-react-sdk` behaviour incorrectly residing in the `riot-web` project
(e.g. matrix-react-sdk specific CSS), and a bunch of Riot specific behaviour
in the `matrix-react-sdk` (grep for `vector` / `riot`). This separation problem will be
solved asap once development on Riot (and thus matrix-react-sdk) has
stabilised. Until then, the two projects should basically be considered as a
single unit. In particular, `matrix-react-sdk` issues are currently filed
against `vector-web` in github.
against `riot-web` in github.
Please note that Riot is intended to run correctly without access to the public
internet. So please don't depend on resources (JS libs, CSS, images, fonts)
@ -220,8 +220,8 @@ Then similarly with `matrix-react-sdk`:
Finally, build and start Riot itself:
1. `git clone git@github.com:vector-im/vector-web.git`
1. `cd vector-web`
1. `git clone git@github.com:vector-im/riot-web.git`
1. `cd riot-web`
1. `git checkout develop`
1. `npm install`
1. `rm -r node_modules/matrix-js-sdk; ln -s ../../matrix-js-sdk node_modules/`

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@ -2,7 +2,7 @@
"name": "riot-web",
"productName": "Riot",
"main": "electron/src/electron-main.js",
"version": "0.9.5",
"version": "0.9.6",
"description": "A feature-rich client for Matrix.org",
"author": "Vector Creations Ltd.",
"repository": {
@ -62,8 +62,8 @@
"gfm.css": "^1.1.1",
"highlight.js": "^9.0.0",
"linkifyjs": "^2.1.3",
"matrix-js-sdk": "matrix-org/matrix-js-sdk#develop",
"matrix-react-sdk": "matrix-org/matrix-react-sdk#develop",
"matrix-js-sdk": "0.7.4",
"matrix-react-sdk": "0.8.5",
"modernizr": "^3.1.0",
"q": "^1.4.1",
"react": "^15.4.0",