element-web/src/components/views/rooms/WhoIsTypingTile.js

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/*
Copyright 2015, 2016 OpenMarket Ltd
Copyright 2017, 2018 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React from 'react';
import PropTypes from 'prop-types';
import sdk from '../../../index';
import WhoIsTyping from '../../../WhoIsTyping';
import Timer from '../../../utils/Timer';
import MatrixClientPeg from '../../../MatrixClientPeg';
import MemberAvatar from '../avatars/MemberAvatar';
module.exports = React.createClass({
displayName: 'WhoIsTypingTile',
propTypes: {
// the room this statusbar is representing.
room: PropTypes.object.isRequired,
onVisible: PropTypes.func,
// Number of names to display in typing indication. E.g. set to 3, will
// result in "X, Y, Z and 100 others are typing."
whoIsTypingLimit: PropTypes.number,
},
getDefaultProps: function() {
return {
whoIsTypingLimit: 3,
};
},
getInitialState: function() {
return {
usersTyping: WhoIsTyping.usersTypingApartFromMe(this.props.room),
userTimers: {},
};
},
componentWillMount: function() {
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MatrixClientPeg.get().on("RoomMember.typing", this.onRoomMemberTyping);
MatrixClientPeg.get().on("Room.timeline", this.onRoomTimeline);
},
componentDidUpdate: function(_, prevState) {
if (this.props.onVisible &&
!prevState.usersTyping.length &&
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this.state.usersTyping.length
) {
this.props.onVisible();
}
},
componentWillUnmount: function() {
// we may have entirely lost our client as we're logging out before clicking login on the guest bar...
const client = MatrixClientPeg.get();
if (client) {
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client.removeListener("RoomMember.typing", this.onRoomMemberTyping);
client.removeListener("Room.timeline", this.onRoomTimeline);
}
Object.values(this.state.userTimers).forEach((t) => t.abort());
},
onRoomTimeline: function(event, room) {
if (room.roomId === this.props.room.roomId) {
const userId = event.getSender();
const userWasTyping = this.state.usersTyping.some((m) => m.userId === userId);
if (userWasTyping) {
console.log(`WhoIsTypingTile: remove ${userId} from usersTyping`);
}
const usersTyping = this.state.usersTyping.filter((m) => m.userId !== userId);
this.setState({usersTyping});
if (this.state.userTimers[userId]) {
console.log(`WhoIsTypingTile: incoming timeline event for ${userId}`);
}
this._abortUserTimer(userId, "timeline event");
}
},
onRoomMemberTyping: function(ev, member) {
//TODO: don't we need to check the roomId here?
console.log(`WhoIsTypingTile: incoming typing event for`, ev.getContent().user_ids);
const usersTyping = WhoIsTyping.usersTypingApartFromMeAndIgnored(this.props.room);
this.setState({
userTimers: this._updateUserTimers(usersTyping),
usersTyping,
});
},
_updateUserTimers(usersTyping) {
const usersThatStoppedTyping = this.state.usersTyping.filter((a) => {
return !usersTyping.some((b) => a.userId === b.userId);
});
const usersThatStartedTyping = usersTyping.filter((a) => {
return !this.state.usersTyping.some((b) => a.userId === b.userId);
});
// abort all the timers for the users that started typing again
usersThatStartedTyping.forEach((m) => {
const timer = this.state.userTimers[m.userId];
timer && timer.abort();
});
// prepare new userTimers object to update state with
let userTimers = Object.assign({}, this.state.userTimers);
// remove members that started typing again
userTimers = usersThatStartedTyping.reduce((userTimers, m) => {
if (userTimers[m.userId]) {
console.log(`WhoIsTypingTile: stopping timer for ${m.userId} because started typing again`);
}
delete userTimers[m.userId];
return userTimers;
}, userTimers);
// start timer for members that stopped typing
userTimers = usersThatStoppedTyping.reduce((userTimers, m) => {
if (!userTimers[m.userId]) {
console.log(`WhoIsTypingTile: starting 5s timer for ${m.userId}`);
const timer = new Timer(5000);
userTimers[m.userId] = timer;
timer.start();
timer.finished().then(
() => {
console.log(`WhoIsTypingTile: elapsed 5s timer for ${m.userId}`);
this._removeUserTimer(m.userId);
}, //on elapsed
() => {/* aborted */},
);
}
return userTimers;
}, userTimers);
return userTimers;
},
_abortUserTimer: function(userId, reason) {
const timer = this.state.userTimers[userId];
if (timer) {
console.log(`WhoIsTypingTile: aborting timer for ${userId} because ${reason}`);
timer.abort();
this._removeUserTimer(userId);
}
},
_removeUserTimer: function(userId) {
const timer = this.state.userTimers[userId];
if (timer) {
const userTimers = Object.assign({}, this.state.userTimers);
delete userTimers[userId];
this.setState({userTimers});
}
},
_renderTypingIndicatorAvatars: function(users, limit) {
let othersCount = 0;
if (users.length > limit) {
othersCount = users.length - limit + 1;
users = users.slice(0, limit - 1);
}
const avatars = users.map((u) => {
return (
<MemberAvatar
key={u.userId}
member={u}
width={24}
height={24}
resizeMethod="crop"
/>
);
});
if (othersCount > 0) {
avatars.push(
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<span className="mx_WhoIsTypingTile_remainingAvatarPlaceholder" key="others">
+{ othersCount }
</span>,
);
}
return avatars;
},
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render: function() {
let usersTyping = this.state.usersTyping;
const stoppedUsersOnTimer = Object.keys(this.state.userTimers)
.map((userId) => this.props.room.getMember(userId));
usersTyping = usersTyping.concat(stoppedUsersOnTimer);
const typingString = WhoIsTyping.whoIsTypingString(
usersTyping,
this.props.whoIsTypingLimit,
);
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if (!typingString) {
return (<div className="mx_WhoIsTypingTile_empty" />);
}
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const EmojiText = sdk.getComponent('elements.EmojiText');
return (
<li className="mx_WhoIsTypingTile">
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<div className="mx_WhoIsTypingTile_avatars">
{ this._renderTypingIndicatorAvatars(usersTyping, this.props.whoIsTypingLimit) }
</div>
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<div className="mx_WhoIsTypingTile_label">
<EmojiText>{ typingString }</EmojiText>
</div>
</li>
);
},
});