element-web/src/toasts/IncomingCallToast.tsx

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/*
Copyright 2022 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React, { useCallback, useEffect, useMemo } from "react";
import { MatrixEvent } from "matrix-js-sdk/src/matrix";
// eslint-disable-next-line no-restricted-imports
import { MatrixRTCSessionManagerEvents } from "matrix-js-sdk/src/matrixrtc/MatrixRTCSessionManager";
// eslint-disable-next-line no-restricted-imports
import { MatrixRTCSession } from "matrix-js-sdk/src/matrixrtc/MatrixRTCSession";
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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import { Button } from "@vector-im/compound-web";
import { Icon as VideoCallIcon } from "@vector-im/compound-design-tokens/icons/video-call-solid.svg";
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import { _t } from "../languageHandler";
import RoomAvatar from "../components/views/avatars/RoomAvatar";
import { MatrixClientPeg } from "../MatrixClientPeg";
import defaultDispatcher from "../dispatcher/dispatcher";
import { ViewRoomPayload } from "../dispatcher/payloads/ViewRoomPayload";
import { Action } from "../dispatcher/actions";
import ToastStore from "../stores/ToastStore";
import {
LiveContentSummary,
LiveContentSummaryWithCall,
LiveContentType,
} from "../components/views/rooms/LiveContentSummary";
import { useCall, useJoinCallButtonDisabledTooltip } from "../hooks/useCall";
import { ButtonEvent } from "../components/views/elements/AccessibleButton";
import { useDispatcher } from "../hooks/useDispatcher";
import { ActionPayload } from "../dispatcher/payloads";
import { Call } from "../models/Call";
import { AudioID } from "../LegacyCallHandler";
import { useTypedEventEmitter } from "../hooks/useEventEmitter";
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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import AccessibleTooltipButton from "../components/views/elements/AccessibleTooltipButton";
export const getIncomingCallToastKey = (callId: string, roomId: string): string => `call_${callId}_${roomId}`;
const MAX_RING_TIME_MS = 10 * 1000;
interface JoinCallButtonWithCallProps {
onClick: (e: ButtonEvent) => void;
call: Call;
}
function JoinCallButtonWithCall({ onClick, call }: JoinCallButtonWithCallProps): JSX.Element {
const disabledTooltip = useJoinCallButtonDisabledTooltip(call);
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return (
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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<Button
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className="mx_IncomingCallToast_joinButton"
onClick={onClick}
disabled={disabledTooltip !== null}
kind="primary"
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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size="sm"
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>
{_t("action|join")}
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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</Button>
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);
}
interface Props {
notifyEvent: MatrixEvent;
}
export function IncomingCallToast({ notifyEvent }: Props): JSX.Element {
const roomId = notifyEvent.getRoomId()!;
const room = MatrixClientPeg.safeGet().getRoom(roomId) ?? undefined;
const call = useCall(roomId);
const audio = useMemo(() => document.getElementById(AudioID.Ring) as HTMLMediaElement, []);
// Start ringing if not already.
useEffect(() => {
const isRingToast = (notifyEvent.getContent() as unknown as { notify_type: string })["notify_type"] == "ring";
if (isRingToast && audio.paused) {
audio.play();
}
}, [audio, notifyEvent]);
// Stop ringing on dismiss.
const dismissToast = useCallback((): void => {
ToastStore.sharedInstance().dismissToast(
getIncomingCallToastKey(notifyEvent.getContent().call_id ?? "", roomId),
);
audio.pause();
}, [audio, notifyEvent, roomId]);
// Dismiss if session got ended remotely.
const onSessionEnded = useCallback(
(endedSessionRoomId: string, session: MatrixRTCSession): void => {
if (roomId == endedSessionRoomId && session.callId == notifyEvent.getContent().call_id) {
dismissToast();
}
},
[dismissToast, notifyEvent, roomId],
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);
// Dismiss on timeout.
useEffect(() => {
const timeout = setTimeout(dismissToast, MAX_RING_TIME_MS);
return () => clearTimeout(timeout);
});
// Dismiss on viewing call.
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useDispatcher(
defaultDispatcher,
useCallback(
(payload: ActionPayload) => {
if (payload.action === Action.ViewRoom && payload.room_id === roomId && payload.view_call) {
dismissToast();
}
},
[roomId, dismissToast],
),
);
// Dismiss on clicking join.
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const onJoinClick = useCallback(
(e: ButtonEvent): void => {
e.stopPropagation();
// The toast will be automatically dismissed by the dispatcher callback above
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defaultDispatcher.dispatch<ViewRoomPayload>({
action: Action.ViewRoom,
room_id: room?.roomId,
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view_call: true,
Refactor element call lobby + skip lobby (#12057) * Refactor ElementCall to use the widget lobby. - expose skip lobby - use the widget.data to build the widget url Signed-off-by: Timo K <toger5@hotmail.de> * Use shiftKey click to skip the lobby Signed-off-by: Timo K <toger5@hotmail.de> * remove Lobby component Signed-off-by: Timo K <toger5@hotmail.de> * update tests + remove EW lobby related tests Signed-off-by: Timo K <toger5@hotmail.de> * remove lobby device button tests Signed-off-by: Timo K <toger5@hotmail.de> * i18n Signed-off-by: Timo K <toger5@hotmail.de> * use voip participant label Signed-off-by: Timo K <toger5@hotmail.de> * update tests Signed-off-by: Timo K <toger5@hotmail.de> * fix rounded corners in pip Signed-off-by: Timo K <toger5@hotmail.de> * allow joining call in legacy room header (without banner) Signed-off-by: Timo K <toger5@hotmail.de> * Introduce new connection states for calls. And use them for integrated lobby. Signed-off-by: Timo K <toger5@hotmail.de> * New room header call join Fix broken top container element call. Signed-off-by: Timo K <toger5@hotmail.de> * i18n Signed-off-by: Timo K <toger5@hotmail.de> * Fix closing element call in lobby view. (should destroy call if there the user never managed to connect (not clicked join in lobby) Signed-off-by: Timo K <toger5@hotmail.de> * all cases for connection state Signed-off-by: Timo K <toger5@hotmail.de> * add correct LiveContentSummary labels Signed-off-by: Timo K <toger5@hotmail.de> * Theme widget loading (no rounded corner) destroy call when switching room while a call is loading. Signed-off-by: Timo K <toger5@hotmail.de> * temp Signed-off-by: Timo K <toger5@hotmail.de> * usei view room dispatcher instead of emitter Signed-off-by: Timo K <toger5@hotmail.de> * tidy up Signed-off-by: Timo K <toger5@hotmail.de> * returnToLobby + remove StartCallView Signed-off-by: Timo K <toger5@hotmail.de> * comment cleanup Signed-off-by: Timo K <toger5@hotmail.de> * disconnect ongoing calls before making widget sticky. Signed-off-by: Timo K <toger5@hotmail.de> * linter + jitsi as videoChannel Signed-off-by: Timo K <toger5@hotmail.de> * stickyPromise type Signed-off-by: Timo K <toger5@hotmail.de> * fix legacy call (jistsi, cisco, bbb) reopen when clicking call button Signed-off-by: Timo K <toger5@hotmail.de> * fix tests and connect resolves Signed-off-by: Timo K <toger5@hotmail.de> * fix "waits for messaging when connecting" test Signed-off-by: Timo K <toger5@hotmail.de> * Allow to skip awaiting Call session events. This option is used in tests to spare mocking the events emitted when EC updates the room state Signed-off-by: Timo K <toger5@hotmail.de> * add sticky test Signed-off-by: Timo K <toger5@hotmail.de> * add test for looby tile rendering Signed-off-by: Timo K <toger5@hotmail.de> * fix flaky test Signed-off-by: Timo K <toger5@hotmail.de> * add reconnect after disconnect test (video room) Signed-off-by: Timo K <toger5@hotmail.de> * add shift click test to call toast Signed-off-by: Timo K <toger5@hotmail.de> * test for allowVoipWithNoMedia in widget url Signed-off-by: Timo K <toger5@hotmail.de> * fix e2e tests to search for the right element Signed-off-by: Timo K <toger5@hotmail.de> * destroy call after test so next test does not fail Signed-off-by: Timo K <toger5@hotmail.de> * new call test (connection failed) Signed-off-by: Timo K <toger5@hotmail.de> * reset to real timers Signed-off-by: Timo K <toger5@hotmail.de> * dont use skipSessionAwait for tests Signed-off-by: Timo K <toger5@hotmail.de> * code quality (sonar) Signed-off-by: Timo K <toger5@hotmail.de> * refactor call.disconnect tests (dont use skipSessionAwait) Signed-off-by: Timo K <toger5@hotmail.de> * miscellaneous cleanup Signed-off-by: Timo K <toger5@hotmail.de> * only send call notify after the call has been joined (not when just opening the lobby) Signed-off-by: Timo K <toger5@hotmail.de> * update call notify tests to expect notify on connect. Not on widget creation. Signed-off-by: Timo K <toger5@hotmail.de> * Update playwright/e2e/room/room-header.spec.ts Co-authored-by: Robin <robin@robin.town> * Update src/components/views/voip/CallView.tsx Co-authored-by: Robin <robin@robin.town> * review rename connect -> start isVideoRoom not dependant on feature flags rename allOtherCallsDisconnected -> disconnectAllOtherCalls Signed-off-by: Timo K <toger5@hotmail.de> * check for EC widget Signed-off-by: Timo K <toger5@hotmail.de> * dep array Signed-off-by: Timo K <toger5@hotmail.de> * rename in spyOn Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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skipLobby: "shiftKey" in e ? e.shiftKey : false,
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metricsTrigger: undefined,
});
},
[room],
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);
// Dismiss on closing toast.
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const onCloseClick = useCallback(
(e: ButtonEvent): void => {
e.stopPropagation();
dismissToast();
},
[dismissToast],
);
useTypedEventEmitter(
MatrixClientPeg.safeGet().matrixRTC,
MatrixRTCSessionManagerEvents.SessionEnded,
onSessionEnded,
);
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return (
<React.Fragment>
<div>
<RoomAvatar room={room ?? undefined} size="24px" />
</div>
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<div className="mx_IncomingCallToast_content">
<div className="mx_IncomingCallToast_info">
<span className="mx_IncomingCallToast_room">
{room ? room.name : _t("voip|call_toast_unknown_room")}
</span>
<div className="mx_IncomingCallToast_message">{_t("voip|video_call_started")}</div>
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{call ? (
<LiveContentSummaryWithCall call={call} />
) : (
<LiveContentSummary
type={LiveContentType.Video}
text={_t("common|video")}
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active={false}
participantCount={0}
/>
)}
</div>
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{call ? (
<JoinCallButtonWithCall onClick={onJoinClick} call={call} />
) : (
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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<Button
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className="mx_IncomingCallToast_joinButton"
onClick={onJoinClick}
kind="primary"
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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size="sm"
Icon={VideoCallIcon}
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>
{_t("action|join")}
Add Element call related functionality to new room header (#12091) * New room header - add chat button during call - close lobby button in lobby - join button if session exists - allow to toggle call <-> timeline during call with call button Compound style for join button in call notify toast. Signed-off-by: Timo K <toger5@hotmail.de> * dont show start call, join button in video rooms. Signed-off-by: Timo K <toger5@hotmail.de> * Make active call check based on participant count Not based on available call object Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * remove chat button test for displaying. Chat button display logic is now part of the RoomHeader. Signed-off-by: Timo K <toger5@hotmail.de> * remove duplicate notification Tread icon Signed-off-by: Timo K <toger5@hotmail.de> * remove obsolete jest snapshot Signed-off-by: Timo K <toger5@hotmail.de> * Update src/components/views/rooms/RoomHeader.tsx Co-authored-by: Robin <robin@robin.town> * update isECWidget logic Signed-off-by: Timo K <toger5@hotmail.de> * remove dead code Signed-off-by: Timo K <toger5@hotmail.de> * refactor call options Add menu to choose if there are multiple options Signed-off-by: Timo K <toger5@hotmail.de> * join ec when clicking join button (dont start jitsi) Use icon buttons don't show call icon when join button is visible Signed-off-by: Timo K <toger5@hotmail.de> * refactor isViewingCall Signed-off-by: Timo K <toger5@hotmail.de> * fix room header tests Signed-off-by: Timo K <toger5@hotmail.de> * fix header snapshot Signed-off-by: Timo K <toger5@hotmail.de> * sonar proposals Signed-off-by: Timo K <toger5@hotmail.de> * fix event shiftKey may be undefined Signed-off-by: Timo K <toger5@hotmail.de> * more lobby time before timeout only await sticky promise on becoming sticky. Signed-off-by: Timo K <toger5@hotmail.de> * don't allow starting new calls if there is an ongoing other call. Signed-off-by: Timo K <toger5@hotmail.de> * review Signed-off-by: Timo K <toger5@hotmail.de> * fix translation typo Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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</Button>
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)}
</div>
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<AccessibleTooltipButton
className="mx_IncomingCallToast_closeButton"
onClick={onCloseClick}
title={_t("action|close")}
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/>
</React.Fragment>
);
}