element-web/test/components/views/messages/CallEvent-test.tsx

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/*
Copyright 2024 New Vector Ltd.
Copyright 2022 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
import React from "react";
import { render, screen, act, cleanup, fireEvent, waitFor } from "@testing-library/react";
import { mocked, Mocked } from "jest-mock";
import { Room, RoomStateEvent, MatrixClient, PendingEventOrdering } from "matrix-js-sdk/src/matrix";
import { ClientWidgetApi, Widget } from "matrix-widget-api";
import type { RoomMember } from "matrix-js-sdk/src/matrix";
import {
useMockedCalls,
MockedCall,
stubClient,
mkRoomMember,
setupAsyncStoreWithClient,
resetAsyncStoreWithClient,
wrapInMatrixClientContext,
useMockMediaDevices,
} from "../../../test-utils";
import defaultDispatcher from "../../../../src/dispatcher/dispatcher";
import { Action } from "../../../../src/dispatcher/actions";
import { CallEvent as UnwrappedCallEvent } from "../../../../src/components/views/messages/CallEvent";
import { MatrixClientPeg } from "../../../../src/MatrixClientPeg";
import { CallStore } from "../../../../src/stores/CallStore";
import { WidgetMessagingStore } from "../../../../src/stores/widgets/WidgetMessagingStore";
import { ConnectionState } from "../../../../src/models/Call";
const CallEvent = wrapInMatrixClientContext(UnwrappedCallEvent);
describe("CallEvent", () => {
let client: Mocked<MatrixClient>;
let room: Room;
let alice: RoomMember;
let bob: RoomMember;
let call: MockedCall;
let widget: Widget;
beforeEach(async () => {
jest.useFakeTimers();
jest.setSystemTime(0);
useMockMediaDevices();
useMockedCalls();
jest.spyOn(HTMLMediaElement.prototype, "play").mockImplementation(async () => {});
stubClient();
client = mocked(MatrixClientPeg.safeGet());
client.getUserId.mockReturnValue("@alice:example.org");
room = new Room("!1:example.org", client, "@alice:example.org", {
pendingEventOrdering: PendingEventOrdering.Detached,
});
alice = mkRoomMember(room.roomId, "@alice:example.org");
bob = mkRoomMember(room.roomId, "@bob:example.org");
jest.spyOn(room, "getMember").mockImplementation(
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(userId) => [alice, bob].find((member) => member.userId === userId) ?? null,
);
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client.getRoom.mockImplementation((roomId) => (roomId === room.roomId ? room : null));
client.getRooms.mockReturnValue([room]);
client.reEmitter.reEmit(room, [RoomStateEvent.Events]);
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await Promise.all(
[CallStore.instance, WidgetMessagingStore.instance].map((store) =>
setupAsyncStoreWithClient(store, client),
),
);
MockedCall.create(room, "1");
const maybeCall = CallStore.instance.getCall(room.roomId);
if (!(maybeCall instanceof MockedCall)) throw new Error("Failed to create call");
call = maybeCall;
widget = new Widget(call.widget);
WidgetMessagingStore.instance.storeMessaging(widget, room.roomId, {
stop: () => {},
} as unknown as ClientWidgetApi);
});
afterEach(async () => {
cleanup(); // Unmount before we do any cleanup that might update the component
call.destroy();
WidgetMessagingStore.instance.stopMessaging(widget, room.roomId);
await Promise.all([CallStore.instance, WidgetMessagingStore.instance].map(resetAsyncStoreWithClient));
client.reEmitter.stopReEmitting(room, [RoomStateEvent.Events]);
jest.restoreAllMocks();
});
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const renderEvent = () => {
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render(<CallEvent mxEvent={call.event} />);
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};
it("shows a message and duration if the call was ended", () => {
jest.advanceTimersByTime(90000);
call.destroy();
renderEvent();
screen.getByText("Video call ended");
screen.getByText("1m 30s");
});
it("shows a message if the call was redacted", () => {
const event = room.currentState.getStateEvents(MockedCall.EVENT_TYPE, "1")!;
jest.spyOn(event, "isRedacted").mockReturnValue(true);
renderEvent();
screen.getByText("Video call ended");
});
it("shows placeholder info if the call isn't loaded yet", () => {
jest.spyOn(CallStore.instance, "getCall").mockReturnValue(null);
jest.advanceTimersByTime(90000);
renderEvent();
screen.getByText("@alice:example.org started a video call");
expect(screen.getByRole("button", { name: "Join" })).toHaveAttribute("aria-disabled", "true");
});
it("shows call details and connection controls if the call is loaded", async () => {
jest.advanceTimersByTime(90000);
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call.participants = new Map([
[alice, new Set(["a"])],
[bob, new Set(["b"])],
]);
renderEvent();
screen.getByText("@alice:example.org started a video call");
Refactor element call lobby + skip lobby (#12057) * Refactor ElementCall to use the widget lobby. - expose skip lobby - use the widget.data to build the widget url Signed-off-by: Timo K <toger5@hotmail.de> * Use shiftKey click to skip the lobby Signed-off-by: Timo K <toger5@hotmail.de> * remove Lobby component Signed-off-by: Timo K <toger5@hotmail.de> * update tests + remove EW lobby related tests Signed-off-by: Timo K <toger5@hotmail.de> * remove lobby device button tests Signed-off-by: Timo K <toger5@hotmail.de> * i18n Signed-off-by: Timo K <toger5@hotmail.de> * use voip participant label Signed-off-by: Timo K <toger5@hotmail.de> * update tests Signed-off-by: Timo K <toger5@hotmail.de> * fix rounded corners in pip Signed-off-by: Timo K <toger5@hotmail.de> * allow joining call in legacy room header (without banner) Signed-off-by: Timo K <toger5@hotmail.de> * Introduce new connection states for calls. And use them for integrated lobby. Signed-off-by: Timo K <toger5@hotmail.de> * New room header call join Fix broken top container element call. Signed-off-by: Timo K <toger5@hotmail.de> * i18n Signed-off-by: Timo K <toger5@hotmail.de> * Fix closing element call in lobby view. (should destroy call if there the user never managed to connect (not clicked join in lobby) Signed-off-by: Timo K <toger5@hotmail.de> * all cases for connection state Signed-off-by: Timo K <toger5@hotmail.de> * add correct LiveContentSummary labels Signed-off-by: Timo K <toger5@hotmail.de> * Theme widget loading (no rounded corner) destroy call when switching room while a call is loading. Signed-off-by: Timo K <toger5@hotmail.de> * temp Signed-off-by: Timo K <toger5@hotmail.de> * usei view room dispatcher instead of emitter Signed-off-by: Timo K <toger5@hotmail.de> * tidy up Signed-off-by: Timo K <toger5@hotmail.de> * returnToLobby + remove StartCallView Signed-off-by: Timo K <toger5@hotmail.de> * comment cleanup Signed-off-by: Timo K <toger5@hotmail.de> * disconnect ongoing calls before making widget sticky. Signed-off-by: Timo K <toger5@hotmail.de> * linter + jitsi as videoChannel Signed-off-by: Timo K <toger5@hotmail.de> * stickyPromise type Signed-off-by: Timo K <toger5@hotmail.de> * fix legacy call (jistsi, cisco, bbb) reopen when clicking call button Signed-off-by: Timo K <toger5@hotmail.de> * fix tests and connect resolves Signed-off-by: Timo K <toger5@hotmail.de> * fix "waits for messaging when connecting" test Signed-off-by: Timo K <toger5@hotmail.de> * Allow to skip awaiting Call session events. This option is used in tests to spare mocking the events emitted when EC updates the room state Signed-off-by: Timo K <toger5@hotmail.de> * add sticky test Signed-off-by: Timo K <toger5@hotmail.de> * add test for looby tile rendering Signed-off-by: Timo K <toger5@hotmail.de> * fix flaky test Signed-off-by: Timo K <toger5@hotmail.de> * add reconnect after disconnect test (video room) Signed-off-by: Timo K <toger5@hotmail.de> * add shift click test to call toast Signed-off-by: Timo K <toger5@hotmail.de> * test for allowVoipWithNoMedia in widget url Signed-off-by: Timo K <toger5@hotmail.de> * fix e2e tests to search for the right element Signed-off-by: Timo K <toger5@hotmail.de> * destroy call after test so next test does not fail Signed-off-by: Timo K <toger5@hotmail.de> * new call test (connection failed) Signed-off-by: Timo K <toger5@hotmail.de> * reset to real timers Signed-off-by: Timo K <toger5@hotmail.de> * dont use skipSessionAwait for tests Signed-off-by: Timo K <toger5@hotmail.de> * code quality (sonar) Signed-off-by: Timo K <toger5@hotmail.de> * refactor call.disconnect tests (dont use skipSessionAwait) Signed-off-by: Timo K <toger5@hotmail.de> * miscellaneous cleanup Signed-off-by: Timo K <toger5@hotmail.de> * only send call notify after the call has been joined (not when just opening the lobby) Signed-off-by: Timo K <toger5@hotmail.de> * update call notify tests to expect notify on connect. Not on widget creation. Signed-off-by: Timo K <toger5@hotmail.de> * Update playwright/e2e/room/room-header.spec.ts Co-authored-by: Robin <robin@robin.town> * Update src/components/views/voip/CallView.tsx Co-authored-by: Robin <robin@robin.town> * review rename connect -> start isVideoRoom not dependant on feature flags rename allOtherCallsDisconnected -> disconnectAllOtherCalls Signed-off-by: Timo K <toger5@hotmail.de> * check for EC widget Signed-off-by: Timo K <toger5@hotmail.de> * dep array Signed-off-by: Timo K <toger5@hotmail.de> * rename in spyOn Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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screen.getByLabelText("2 people joined");
// Test that the join button works
const dispatcherSpy = jest.fn();
const dispatcherRef = defaultDispatcher.register(dispatcherSpy);
fireEvent.click(screen.getByRole("button", { name: "Join" }));
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await waitFor(() =>
expect(dispatcherSpy).toHaveBeenCalledWith({
action: Action.ViewRoom,
room_id: room.roomId,
view_call: true,
}),
);
defaultDispatcher.unregister(dispatcherRef);
Refactor element call lobby + skip lobby (#12057) * Refactor ElementCall to use the widget lobby. - expose skip lobby - use the widget.data to build the widget url Signed-off-by: Timo K <toger5@hotmail.de> * Use shiftKey click to skip the lobby Signed-off-by: Timo K <toger5@hotmail.de> * remove Lobby component Signed-off-by: Timo K <toger5@hotmail.de> * update tests + remove EW lobby related tests Signed-off-by: Timo K <toger5@hotmail.de> * remove lobby device button tests Signed-off-by: Timo K <toger5@hotmail.de> * i18n Signed-off-by: Timo K <toger5@hotmail.de> * use voip participant label Signed-off-by: Timo K <toger5@hotmail.de> * update tests Signed-off-by: Timo K <toger5@hotmail.de> * fix rounded corners in pip Signed-off-by: Timo K <toger5@hotmail.de> * allow joining call in legacy room header (without banner) Signed-off-by: Timo K <toger5@hotmail.de> * Introduce new connection states for calls. And use them for integrated lobby. Signed-off-by: Timo K <toger5@hotmail.de> * New room header call join Fix broken top container element call. Signed-off-by: Timo K <toger5@hotmail.de> * i18n Signed-off-by: Timo K <toger5@hotmail.de> * Fix closing element call in lobby view. (should destroy call if there the user never managed to connect (not clicked join in lobby) Signed-off-by: Timo K <toger5@hotmail.de> * all cases for connection state Signed-off-by: Timo K <toger5@hotmail.de> * add correct LiveContentSummary labels Signed-off-by: Timo K <toger5@hotmail.de> * Theme widget loading (no rounded corner) destroy call when switching room while a call is loading. Signed-off-by: Timo K <toger5@hotmail.de> * temp Signed-off-by: Timo K <toger5@hotmail.de> * usei view room dispatcher instead of emitter Signed-off-by: Timo K <toger5@hotmail.de> * tidy up Signed-off-by: Timo K <toger5@hotmail.de> * returnToLobby + remove StartCallView Signed-off-by: Timo K <toger5@hotmail.de> * comment cleanup Signed-off-by: Timo K <toger5@hotmail.de> * disconnect ongoing calls before making widget sticky. Signed-off-by: Timo K <toger5@hotmail.de> * linter + jitsi as videoChannel Signed-off-by: Timo K <toger5@hotmail.de> * stickyPromise type Signed-off-by: Timo K <toger5@hotmail.de> * fix legacy call (jistsi, cisco, bbb) reopen when clicking call button Signed-off-by: Timo K <toger5@hotmail.de> * fix tests and connect resolves Signed-off-by: Timo K <toger5@hotmail.de> * fix "waits for messaging when connecting" test Signed-off-by: Timo K <toger5@hotmail.de> * Allow to skip awaiting Call session events. This option is used in tests to spare mocking the events emitted when EC updates the room state Signed-off-by: Timo K <toger5@hotmail.de> * add sticky test Signed-off-by: Timo K <toger5@hotmail.de> * add test for looby tile rendering Signed-off-by: Timo K <toger5@hotmail.de> * fix flaky test Signed-off-by: Timo K <toger5@hotmail.de> * add reconnect after disconnect test (video room) Signed-off-by: Timo K <toger5@hotmail.de> * add shift click test to call toast Signed-off-by: Timo K <toger5@hotmail.de> * test for allowVoipWithNoMedia in widget url Signed-off-by: Timo K <toger5@hotmail.de> * fix e2e tests to search for the right element Signed-off-by: Timo K <toger5@hotmail.de> * destroy call after test so next test does not fail Signed-off-by: Timo K <toger5@hotmail.de> * new call test (connection failed) Signed-off-by: Timo K <toger5@hotmail.de> * reset to real timers Signed-off-by: Timo K <toger5@hotmail.de> * dont use skipSessionAwait for tests Signed-off-by: Timo K <toger5@hotmail.de> * code quality (sonar) Signed-off-by: Timo K <toger5@hotmail.de> * refactor call.disconnect tests (dont use skipSessionAwait) Signed-off-by: Timo K <toger5@hotmail.de> * miscellaneous cleanup Signed-off-by: Timo K <toger5@hotmail.de> * only send call notify after the call has been joined (not when just opening the lobby) Signed-off-by: Timo K <toger5@hotmail.de> * update call notify tests to expect notify on connect. Not on widget creation. Signed-off-by: Timo K <toger5@hotmail.de> * Update playwright/e2e/room/room-header.spec.ts Co-authored-by: Robin <robin@robin.town> * Update src/components/views/voip/CallView.tsx Co-authored-by: Robin <robin@robin.town> * review rename connect -> start isVideoRoom not dependant on feature flags rename allOtherCallsDisconnected -> disconnectAllOtherCalls Signed-off-by: Timo K <toger5@hotmail.de> * check for EC widget Signed-off-by: Timo K <toger5@hotmail.de> * dep array Signed-off-by: Timo K <toger5@hotmail.de> * rename in spyOn Signed-off-by: Timo K <toger5@hotmail.de> --------- Signed-off-by: Timo K <toger5@hotmail.de> Co-authored-by: Robin <robin@robin.town>
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await act(() => call.start());
// Test that the leave button works
fireEvent.click(screen.getByRole("button", { name: "Leave" }));
await waitFor(() => screen.getByRole("button", { name: "Join" }));
expect(call.connectionState).toBe(ConnectionState.Disconnected);
});
});