element-web/test/components/views/elements/InteractiveTooltip-test.ts

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

154 lines
7 KiB
TypeScript
Raw Normal View History

/*
Copyright 2024 New Vector Ltd.
Copyright 2021 The Matrix.org Foundation C.I.C.
SPDX-License-Identifier: AGPL-3.0-only OR GPL-3.0-only
Please see LICENSE files in the repository root for full details.
*/
import { Direction, mouseWithinRegion } from "../../../../src/components/views/elements/InteractiveTooltip";
describe("InteractiveTooltip", () => {
describe("mouseWithinRegion", () => {
it("direction=left", () => {
const targetRect = {
width: 20,
height: 20,
top: 300,
right: 370,
bottom: 320,
left: 350,
} as DOMRect;
const contentRect = {
width: 100,
height: 400,
top: 100,
right: 200,
bottom: 500,
left: 100,
} as DOMRect;
// just within top left corner of contentRect
expect(mouseWithinRegion(101, 101, Direction.Left, targetRect, contentRect)).toBe(true);
// just outside top left corner of contentRect, within buffer
expect(mouseWithinRegion(101, 90, Direction.Left, targetRect, contentRect)).toBe(true);
// just within top right corner of targetRect
expect(mouseWithinRegion(369, 301, Direction.Left, targetRect, contentRect)).toBe(true);
// within the top triangular portion of the trapezoid
expect(mouseWithinRegion(300, 200, Direction.Left, targetRect, contentRect)).toBe(true);
// within the bottom triangular portion of the trapezoid
expect(mouseWithinRegion(300, 350, Direction.Left, targetRect, contentRect)).toBe(true);
// outside the top triangular portion of the trapezoid
expect(mouseWithinRegion(300, 140, Direction.Left, targetRect, contentRect)).toBe(false);
// outside the bottom triangular portion of the trapezoid
expect(mouseWithinRegion(300, 460, Direction.Left, targetRect, contentRect)).toBe(false);
});
it("direction=right", () => {
const targetRect = {
width: 20,
height: 20,
top: 300,
right: 370,
bottom: 320,
left: 350,
} as DOMRect;
const contentRect = {
width: 100,
height: 400,
top: 100,
right: 620,
bottom: 500,
left: 520,
} as DOMRect;
// just within top right corner of contentRect
expect(mouseWithinRegion(619, 101, Direction.Right, targetRect, contentRect)).toBe(true);
// just outside top right corner of contentRect, within buffer
expect(mouseWithinRegion(619, 90, Direction.Right, targetRect, contentRect)).toBe(true);
// just within top left corner of targetRect
expect(mouseWithinRegion(351, 301, Direction.Right, targetRect, contentRect)).toBe(true);
// within the top triangular portion of the trapezoid
expect(mouseWithinRegion(420, 200, Direction.Right, targetRect, contentRect)).toBe(true);
// within the bottom triangular portion of the trapezoid
expect(mouseWithinRegion(420, 350, Direction.Right, targetRect, contentRect)).toBe(true);
// outside the top triangular portion of the trapezoid
expect(mouseWithinRegion(420, 140, Direction.Right, targetRect, contentRect)).toBe(false);
// outside the bottom triangular portion of the trapezoid
expect(mouseWithinRegion(420, 460, Direction.Right, targetRect, contentRect)).toBe(false);
});
it("direction=top", () => {
const targetRect = {
width: 20,
height: 20,
top: 300,
right: 370,
bottom: 320,
left: 350,
} as DOMRect;
const contentRect = {
width: 400,
height: 100,
top: 100,
right: 550,
bottom: 200,
left: 150,
} as DOMRect;
// just within top right corner of contentRect
expect(mouseWithinRegion(549, 101, Direction.Top, targetRect, contentRect)).toBe(true);
// just outside top right corner of contentRect, within buffer
expect(mouseWithinRegion(549, 99, Direction.Top, targetRect, contentRect)).toBe(true);
// just within bottom left corner of targetRect
expect(mouseWithinRegion(351, 319, Direction.Top, targetRect, contentRect)).toBe(true);
// within the left triangular portion of the trapezoid
expect(mouseWithinRegion(240, 260, Direction.Top, targetRect, contentRect)).toBe(true);
// within the right triangular portion of the trapezoid
expect(mouseWithinRegion(480, 260, Direction.Top, targetRect, contentRect)).toBe(true);
// outside the left triangular portion of the trapezoid
expect(mouseWithinRegion(220, 260, Direction.Top, targetRect, contentRect)).toBe(false);
// outside the right triangular portion of the trapezoid
expect(mouseWithinRegion(500, 260, Direction.Top, targetRect, contentRect)).toBe(false);
});
it("direction=bottom", () => {
const targetRect = {
width: 20,
height: 20,
top: 300,
right: 370,
bottom: 320,
left: 350,
} as DOMRect;
const contentRect = {
width: 400,
height: 100,
top: 420,
right: 550,
bottom: 520,
left: 150,
} as DOMRect;
// just within bottom left corner of contentRect
expect(mouseWithinRegion(101, 519, Direction.Bottom, targetRect, contentRect)).toBe(true);
// just outside bottom left corner of contentRect, within buffer
expect(mouseWithinRegion(101, 521, Direction.Bottom, targetRect, contentRect)).toBe(true);
// just within top left corner of targetRect
expect(mouseWithinRegion(351, 301, Direction.Bottom, targetRect, contentRect)).toBe(true);
// within the left triangular portion of the trapezoid
expect(mouseWithinRegion(240, 360, Direction.Bottom, targetRect, contentRect)).toBe(true);
// within the right triangular portion of the trapezoid
expect(mouseWithinRegion(480, 360, Direction.Bottom, targetRect, contentRect)).toBe(true);
// outside the left triangular portion of the trapezoid
expect(mouseWithinRegion(220, 360, Direction.Bottom, targetRect, contentRect)).toBe(false);
// outside the right triangular portion of the trapezoid
expect(mouseWithinRegion(500, 360, Direction.Bottom, targetRect, contentRect)).toBe(false);
});
});
});