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Chunks should not load events from other rooms if they happen to be requested for one eventId that already exists in a different room. Motivation from a client that renders rich replies (although the broken scenario can appear in other cases as well): If somebody links an invalid eventId in a room, which however is valid in a different room, this can mess up our timelines badly. This can be reproduced by replying to an event in a room, then forward the reply to a different room with a client that also forwards the replied-to information (such as FluffyChat). Then click on the rich reply to open the eventId. Previously, Android could find the event from the other room and thus replace the correct timeline with the wrong one. Compare e.g. https://matrix.to/#/!bfebJVBOZMnORmkVdO:matrix.org/$wUyRiMQEjaWOpJ-XpdBJzuXkh95N7bce2pVT4IMXW50?via=schildi.chat&via=matrix.org&via=envs.net linking to an event that exists here https://matrix.to/#/!SDwMepdfgrmExhyxYZ:schildi.chat/$MO2G4MZZ1zg0Ymc9gTfekIyw7QFkNn4OvYQKK1PAGlE Change-Id: I4dcee94353d954fb6ed57c3970686a620b831c6f
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99 B
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1 line
99 B
Text
Fix timeline loading a wrong room on permalink if a matching event id is found in a different room
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