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Merge pull request #4960 from vector-im/feature/aris/improve_local_echo_stuck_fix
Avoid deleting sent messages on non room events
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commit
eafb76b9b6
2 changed files with 15 additions and 10 deletions
1
changelog.d/4960.misc
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1
changelog.d/4960.misc
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Improves local echo blinking when non room events received
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@ -129,8 +129,6 @@ internal class RoomSyncHandler @Inject constructor(private val readReceiptHandle
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} else {
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handlingStrategy.data.mapWithProgress(reporter, InitSyncStep.ImportingAccountJoinedRooms, 0.6f) {
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handleJoinedRoom(realm, it.key, it.value, insertType, syncLocalTimeStampMillis, aggregator)
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}.also {
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fixStuckLocalEcho(it)
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}
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}
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}
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@ -428,6 +426,10 @@ internal class RoomSyncHandler @Inject constructor(private val readReceiptHandle
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}
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}
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}
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// Handle deletion of [stuck] local echos if needed
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deleteLocalEchosIfNeeded(insertType, roomEntity, eventList)
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// posting new events to timeline if any is registered
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timelineInput.onNewTimelineEvents(roomId = roomId, eventIds = eventIds)
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return chunkEntity
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@ -513,14 +515,16 @@ internal class RoomSyncHandler @Inject constructor(private val readReceiptHandle
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* While we cannot know when a specific event arrived from the pagination (no transactionId included), after each room /sync
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* we clear all SENT events, and we are sure that we will receive it from /sync or pagination
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*/
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private fun fixStuckLocalEcho(rooms: List<RoomEntity>) {
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rooms.forEach { roomEntity ->
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roomEntity.sendingTimelineEvents.filter { timelineEvent ->
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timelineEvent.root?.sendState == SendState.SENT
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}.forEach {
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roomEntity.sendingTimelineEvents.remove(it)
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it.deleteOnCascade(true)
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}
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private fun deleteLocalEchosIfNeeded(insertType: EventInsertType, roomEntity: RoomEntity, eventList: List<Event>) {
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// Skip deletion if we are on initial sync
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if (insertType == EventInsertType.INITIAL_SYNC) return
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// Skip deletion if there are no timeline events or there is no event received from the current user
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if (eventList.firstOrNull { it.senderId == userId } == null) return
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roomEntity.sendingTimelineEvents.filter { timelineEvent ->
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timelineEvent.root?.sendState == SendState.SENT
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}.forEach {
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roomEntity.sendingTimelineEvents.remove(it)
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it.deleteOnCascade(true)
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}
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}
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}
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