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https://github.com/element-hq/element-android
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Cancel sync request on pause and timeout to 0 after pause (#404)
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9d5433a857
commit
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2 changed files with 33 additions and 18 deletions
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@ -12,6 +12,7 @@ Improvements:
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- Enable proper cancellation of suspending functions (including db transaction)
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- Enhances network connectivity checks in SDK
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- Add "View Edit History" item in the message bottom sheet (#401)
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- Cancel sync request on pause and timeout to 0 after pause (#404)
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Other changes:
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- Show sync progress also in room detail screen (#403)
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@ -30,6 +30,7 @@ import im.vector.matrix.android.internal.task.TaskExecutor
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import im.vector.matrix.android.internal.task.TaskThread
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import im.vector.matrix.android.internal.task.configureWith
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import im.vector.matrix.android.internal.util.BackgroundDetectionObserver
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import kotlinx.coroutines.CancellationException
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import timber.log.Timber
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import java.net.SocketTimeoutException
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import java.util.concurrent.CountDownLatch
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@ -70,6 +71,8 @@ internal class SyncThread @Inject constructor(private val syncTask: SyncTask,
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if (state is SyncState.RUNNING) {
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Timber.v("Pause sync...")
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updateStateTo(SyncState.PAUSED)
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cancelableTask?.cancel()
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lock.notify()
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}
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}
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@ -90,18 +93,25 @@ internal class SyncThread @Inject constructor(private val syncTask: SyncTask,
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backgroundDetectionObserver.register(this)
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while (state != SyncState.KILLING) {
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Timber.v("Entering loop, state: $state")
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if (!networkConnectivityChecker.isConnected() || state == SyncState.PAUSED) {
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Timber.v("Sync is Paused. Waiting...")
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Timber.v("No network or sync is Paused. Waiting...")
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synchronized(lock) {
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lock.wait()
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}
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Timber.v("...unlocked")
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} else {
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if (state !is SyncState.RUNNING) {
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updateStateTo(SyncState.RUNNING(afterPause = true))
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}
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Timber.v("[$this] Execute sync request with timeout $DEFAULT_LONG_POOL_TIMEOUT")
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// No timeout after a pause
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val timeout = state.let { if (it is SyncState.RUNNING && it.afterPause) 0 else DEFAULT_LONG_POOL_TIMEOUT }
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Timber.v("Execute sync request with timeout $timeout")
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val latch = CountDownLatch(1)
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val params = SyncTask.Params(DEFAULT_LONG_POOL_TIMEOUT)
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val params = SyncTask.Params(timeout)
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cancelableTask = syncTask.configureWith(params) {
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this.callbackThread = TaskThread.SYNC
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@ -109,29 +119,31 @@ internal class SyncThread @Inject constructor(private val syncTask: SyncTask,
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this.callback = object : MatrixCallback<Unit> {
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override fun onSuccess(data: Unit) {
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Timber.v("onSuccess")
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latch.countDown()
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}
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override fun onFailure(failure: Throwable) {
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if (failure is Failure.NetworkConnection
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&& failure.cause is SocketTimeoutException) {
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if (failure is Failure.NetworkConnection && failure.cause is SocketTimeoutException) {
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// Timeout are not critical
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Timber.v("Timeout")
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} else {
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Timber.e(failure)
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}
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if (failure !is Failure.NetworkConnection
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|| failure.cause is JsonEncodingException) {
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// Wait 10s before retrying
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sleep(RETRY_WAIT_TIME_MS)
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}
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if (failure is Failure.ServerError
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} else if (failure is Failure.Unknown && failure.throwable is CancellationException) {
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Timber.v("Cancelled")
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} else if (failure is Failure.ServerError
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&& (failure.error.code == MatrixError.UNKNOWN_TOKEN || failure.error.code == MatrixError.MISSING_TOKEN)) {
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// No token or invalid token, stop the thread
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Timber.w(failure)
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updateStateTo(SyncState.KILLING)
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} else {
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Timber.e(failure)
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if (failure !is Failure.NetworkConnection || failure.cause is JsonEncodingException) {
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// Wait 10s before retrying
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Timber.v("Wait 10s")
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sleep(RETRY_WAIT_TIME_MS)
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}
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}
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latch.countDown()
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}
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}
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@ -139,8 +151,10 @@ internal class SyncThread @Inject constructor(private val syncTask: SyncTask,
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.executeBy(taskExecutor)
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latch.await()
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if (state is SyncState.RUNNING) {
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updateStateTo(SyncState.RUNNING(afterPause = false))
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state.let {
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if (it is SyncState.RUNNING && it.afterPause) {
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updateStateTo(SyncState.RUNNING(afterPause = false))
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}
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}
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Timber.v("...Continue")
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