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Rename internal class
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3 changed files with 5 additions and 5 deletions
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@ -25,7 +25,7 @@ import im.vector.matrix.android.api.util.JsonDict
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import im.vector.matrix.android.internal.network.NetworkConstants
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import im.vector.matrix.android.internal.session.room.alias.AddRoomAliasBody
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import im.vector.matrix.android.internal.session.room.alias.RoomAliasDescription
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import im.vector.matrix.android.internal.session.room.create.CreateRoomParams
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import im.vector.matrix.android.internal.session.room.create.CreateRoomBody
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import im.vector.matrix.android.internal.session.room.create.CreateRoomResponse
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import im.vector.matrix.android.internal.session.room.create.JoinRoomResponse
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import im.vector.matrix.android.internal.session.room.membership.RoomMembersResponse
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@ -80,7 +80,7 @@ internal interface RoomAPI {
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*/
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@Headers("CONNECT_TIMEOUT:60000", "READ_TIMEOUT:60000", "WRITE_TIMEOUT:60000")
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@POST(NetworkConstants.URI_API_PREFIX_PATH_R0 + "createRoom")
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fun createRoom(@Body param: CreateRoomParams): Call<CreateRoomResponse>
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fun createRoom(@Body param: CreateRoomBody): Call<CreateRoomResponse>
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/**
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* Get a list of messages starting from a reference.
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@ -28,7 +28,7 @@ import im.vector.matrix.android.internal.session.room.membership.threepid.ThreeP
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* Parameter to create a room
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*/
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@JsonClass(generateAdapter = true)
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internal data class CreateRoomParams(
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internal data class CreateRoomBody(
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/**
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* A public visibility indicates that the room will be shown in the published room list.
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* A private visibility will hide the room from the published room list.
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@ -43,7 +43,7 @@ internal class CreateRoomParamsInternalBuilder @Inject constructor(
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private val accessTokenProvider: AccessTokenProvider
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) {
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suspend fun build(builder: CreateRoomParamsBuilder): CreateRoomParams {
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suspend fun build(builder: CreateRoomParamsBuilder): CreateRoomBody {
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val invite3pids = builder.invite3pids
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.takeIf { it.isNotEmpty() }
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.let {
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@ -70,7 +70,7 @@ internal class CreateRoomParamsInternalBuilder @Inject constructor(
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)
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.takeIf { it.isNotEmpty() }
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return CreateRoomParams(
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return CreateRoomBody(
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visibility = builder.visibility,
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roomAliasName = builder.roomAliasName,
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name = builder.name,
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