This commit is contained in:
Benoit Marty 2019-10-30 16:59:31 +01:00
parent 118870bc41
commit 3f447df13c

View file

@ -21,12 +21,16 @@ import android.content.res.Configuration
import android.os.Build
import android.preference.PreferenceManager
import androidx.core.content.edit
import im.vector.riotx.BuildConfig
import im.vector.riotx.R
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.GlobalScope
import kotlinx.coroutines.launch
import timber.log.Timber
import java.util.Locale
import kotlin.Comparator
import kotlin.collections.ArrayList
import kotlin.collections.HashSet
/**
* Object to manage the Locale choice of the user
@ -35,6 +39,7 @@ object VectorLocale {
private const val APPLICATION_LOCALE_COUNTRY_KEY = "APPLICATION_LOCALE_COUNTRY_KEY"
private const val APPLICATION_LOCALE_VARIANT_KEY = "APPLICATION_LOCALE_VARIANT_KEY"
private const val APPLICATION_LOCALE_LANGUAGE_KEY = "APPLICATION_LOCALE_LANGUAGE_KEY"
private const val APPLICATION_LOCALE_SCRIPT_KEY = "APPLICATION_LOCALE_SCRIPT_KEY"
private val defaultLocale = Locale("en", "US")
@ -106,6 +111,15 @@ object VectorLocale {
} else {
putString(APPLICATION_LOCALE_VARIANT_KEY, variant)
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
val script = locale.script
if (script.isEmpty()) {
remove(APPLICATION_LOCALE_SCRIPT_KEY)
} else {
putString(APPLICATION_LOCALE_SCRIPT_KEY, script)
}
}
}
}
@ -159,24 +173,43 @@ object VectorLocale {
* @param context the context
*/
private fun initApplicationLocales(context: Context) {
val knownLocalesSet = HashSet<Pair<String, String>>()
val knownLocalesSet = HashSet<Triple<String, String, String>>()
try {
val availableLocales = Locale.getAvailableLocales()
for (locale in availableLocales) {
knownLocalesSet.add(Pair(getString(context, locale, R.string.resources_language),
getString(context, locale, R.string.resources_country_code)))
knownLocalesSet.add(
Triple(
getString(context, locale, R.string.resources_language),
getString(context, locale, R.string.resources_country_code),
getString(context, locale, R.string.resources_script)
)
)
}
} catch (e: Exception) {
Timber.e(e, "## getApplicationLocales() : failed")
knownLocalesSet.add(Pair(context.getString(R.string.resources_language), context.getString(R.string.resources_country_code)))
knownLocalesSet.add(
Triple(
context.getString(R.string.resources_language),
context.getString(R.string.resources_country_code),
context.getString(R.string.resources_script)
)
)
}
supportedLocales.clear()
knownLocalesSet.mapTo(supportedLocales) { (language, country) ->
Locale(language, country)
knownLocalesSet.mapTo(supportedLocales) { (language, country, script) ->
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
Locale.Builder()
.setLanguage(language)
.setRegion(country)
.setScript(script)
.build()
} else {
Locale(language, country)
}
}
// sort by human display names
@ -190,12 +223,37 @@ object VectorLocale {
* @return the string
*/
fun localeToLocalisedString(locale: Locale): String {
var res = locale.getDisplayLanguage(locale)
return buildString {
append(locale.getDisplayLanguage(locale))
if (locale.getDisplayCountry(locale).isNotEmpty()) {
res += " (" + locale.getDisplayCountry(locale) + ")"
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP
&& locale.script != "Latn"
&& locale.getDisplayScript(locale).isNotEmpty()) {
append(" - ")
append(locale.getDisplayScript(locale))
}
if (locale.getDisplayCountry(locale).isNotEmpty()) {
append(" (")
append(locale.getDisplayCountry(locale))
append(")")
}
// In debug mode, also display information about the locale in the current locale.
if (BuildConfig.DEBUG) {
append("\n[")
append(locale.displayLanguage)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && locale.script != "Latn") {
append(" - ")
append(locale.displayScript)
}
if (locale.displayCountry.isNotEmpty()) {
append(" (")
append(locale.displayCountry)
append(")")
}
append("]")
}
}
return res
}
}