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69 lines
2.4 KiB
C#
69 lines
2.4 KiB
C#
using System;
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using Bit.App.Abstractions;
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using Plugin.Settings.Abstractions;
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using Plugin.Fingerprint.Abstractions;
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using Bit.App.Enums;
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namespace Bit.App.Services
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{
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public class LockService : ILockService
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{
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private readonly ISettings _settings;
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private readonly IAuthService _authService;
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private readonly IFingerprint _fingerprint;
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public LockService(
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ISettings settings,
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IAuthService authService,
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IFingerprint fingerprint)
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{
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_settings = settings;
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_authService = authService;
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_fingerprint = fingerprint;
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}
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public LockType GetLockType(bool forceLock)
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{
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// Only lock if they are logged in
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if(!_authService.IsAuthenticated)
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{
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return LockType.None;
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}
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// Are we forcing a lock? (i.e. clicking a button to lock the app manually, immediately)
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if(!forceLock && !_settings.GetValueOrDefault(Constants.SettingLocked, false))
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{
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// Lock seconds tells if they want to lock the app or not
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var lockSeconds = _settings.GetValueOrDefault(Constants.SettingLockSeconds, 60 * 15);
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if(lockSeconds == -1)
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{
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return LockType.None;
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}
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// Has it been longer than lockSeconds since the last time the app was backgrounded?
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var now = DateTime.UtcNow;
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var lastBackground = _settings.GetValueOrDefault(Constants.SettingLastBackgroundedDate, now.AddYears(-1));
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if((now - lastBackground).TotalSeconds < lockSeconds)
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{
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return LockType.None;
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}
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}
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// What method are we using to unlock?
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var fingerprintUnlock = _settings.GetValueOrDefault<bool>(Constants.SettingFingerprintUnlockOn);
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var pinUnlock = _settings.GetValueOrDefault<bool>(Constants.SettingPinUnlockOn);
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if(fingerprintUnlock && _fingerprint.IsAvailable)
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{
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return LockType.Fingerprint;
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}
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else if(pinUnlock && !string.IsNullOrWhiteSpace(_authService.PIN))
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{
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return LockType.PIN;
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}
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else
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{
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return LockType.Password;
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}
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}
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}
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}
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