bitwarden-android/test/Android.Test/Android.Test.csproj

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Bit.Android.Test</RootNamespace>
<AssemblyName>Bit.Android.Test</AssemblyName>
<FileAlignment>512</FileAlignment>
<AndroidApplication>true</AndroidApplication>
<AndroidResgenFile>Resources\Resource.Designer.cs</AndroidResgenFile>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
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<TargetFrameworkVersion>v7.1</TargetFrameworkVersion>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>True</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
<AndroidLinkMode>None</AndroidLinkMode>
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<EmbedAssembliesIntoApk>False</EmbedAssembliesIntoApk>
<BundleAssemblies>False</BundleAssemblies>
<AndroidCreatePackagePerAbi>False</AndroidCreatePackagePerAbi>
<JavaMaximumHeapSize>1G</JavaMaximumHeapSize>
<Debugger>Xamarin</Debugger>
<AndroidEnableMultiDex>False</AndroidEnableMultiDex>
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<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
<EmbedAssembliesIntoApk>True</EmbedAssembliesIntoApk>
<BundleAssemblies>False</BundleAssemblies>
<AndroidCreatePackagePerAbi>False</AndroidCreatePackagePerAbi>
<Debugger>Xamarin</Debugger>
<AotAssemblies>False</AotAssemblies>
<EnableLLVM>False</EnableLLVM>
<AndroidEnableMultiDex>False</AndroidEnableMultiDex>
<EnableProguard>False</EnableProguard>
<DebugSymbols>False</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<Reference Include="Mono.Android" />
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<Reference Include="Mono.Android.Export" />
<Reference Include="mscorlib" />
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<Reference Include="PCLCrypto, Version=2.0.0.0, Culture=neutral, PublicKeyToken=d4421c8a4786956c, processorArchitecture=MSIL">
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<Private>True</Private>
</Reference>
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</Reference>
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</Reference>
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<Reference Include="PInvoke.NCrypt, Version=0.5.0.0, Culture=neutral, PublicKeyToken=9e300f9f87f04a7a, processorArchitecture=MSIL">
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</Reference>
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<Reference Include="PInvoke.Windows.Core, Version=0.5.0.0, Culture=neutral, PublicKeyToken=9e300f9f87f04a7a, processorArchitecture=MSIL">
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</Reference>
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<Reference Include="Plugin.Fingerprint, Version=1.4.5.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Plugin.Fingerprint.1.4.5\lib\MonoAndroid\Plugin.Fingerprint.dll</HintPath>
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</Reference>
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<Reference Include="Plugin.Fingerprint.Abstractions, Version=1.4.5.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Plugin.Fingerprint.1.4.5\lib\MonoAndroid\Plugin.Fingerprint.Abstractions.dll</HintPath>
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</Reference>
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<Reference Include="Plugin.Fingerprint.Android.Samsung, Version=1.4.5.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\..\packages\Plugin.Fingerprint.1.4.5\lib\MonoAndroid\Plugin.Fingerprint.Android.Samsung.dll</HintPath>
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</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
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<Reference Include="Validation, Version=2.3.0.0, Culture=neutral, PublicKeyToken=2fc06f0d701809a7, processorArchitecture=MSIL">
<HintPath>..\..\packages\Validation.2.3.7\lib\dotnet\Validation.dll</HintPath>
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<Private>True</Private>
</Reference>
<Reference Include="Xamarin.Android.NUnitLite" />
</ItemGroup>
<ItemGroup>
<Compile Include="KeyDerivationTests.cs" />
<Compile Include="MainActivity.cs" />
<Compile Include="Resources\Resource.Designer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
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<None Include="app.config">
<SubType>Designer</SubType>
</None>
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<None Include="packages.config">
<SubType>Designer</SubType>
</None>
<None Include="Resources\AboutResources.txt" />
<None Include="Assets\AboutAssets.txt" />
</ItemGroup>
<ItemGroup>
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<AndroidResource Include="Resources\drawable\icon.png" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\values\Strings.xml" />
</ItemGroup>
<ItemGroup>
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
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<ProjectReference Include="..\..\src\Android\Android.csproj">
<Project>{04b18ed2-b76d-4947-8474-191f8fd2b5e0}</Project>
<Name>Android</Name>
</ProjectReference>
</ItemGroup>
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<ItemGroup>
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<AndroidResource Include="Resources\xml\accessibilityservice.xml" />
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</ItemGroup>
<ItemGroup>
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<AndroidResource Include="Resources\values\styles.xml" />
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</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>