Merge branch 'master' into MR

This commit is contained in:
LuftVerbot 2023-10-31 18:37:41 +01:00
commit f3ec9da2da

View file

@ -1,9 +1,16 @@
package eu.kanade.tachiyomi.ui.player.settings.sheets.subtitle package eu.kanade.tachiyomi.ui.player.settings.sheets.subtitle
import android.graphics.Rect
import android.graphics.Typeface
import android.os.Build
import androidx.annotation.RequiresApi
import androidx.compose.foundation.Canvas
import androidx.compose.foundation.background import androidx.compose.foundation.background
import androidx.compose.foundation.layout.Box import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll import androidx.compose.foundation.verticalScroll
@ -13,13 +20,18 @@ import androidx.compose.runtime.Composable
import androidx.compose.ui.Alignment import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.Paint
import androidx.compose.ui.graphics.Shadow import androidx.compose.ui.graphics.Shadow
import androidx.compose.ui.graphics.drawscope.drawIntoCanvas
import androidx.compose.ui.graphics.nativeCanvas
import androidx.compose.ui.graphics.toArgb
import androidx.compose.ui.res.stringResource import androidx.compose.ui.res.stringResource
import androidx.compose.ui.text.TextStyle import androidx.compose.ui.text.TextStyle
import androidx.compose.ui.text.font.FontFamily import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.text.font.FontStyle import androidx.compose.ui.text.font.FontStyle
import androidx.compose.ui.text.font.FontWeight import androidx.compose.ui.text.font.FontWeight
import androidx.compose.ui.text.style.TextAlign import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.unit.dp
import eu.kanade.presentation.components.TabbedDialog import eu.kanade.presentation.components.TabbedDialog
import eu.kanade.presentation.components.TabbedDialogPaddings import eu.kanade.presentation.components.TabbedDialogPaddings
import eu.kanade.tachiyomi.R import eu.kanade.tachiyomi.R
@ -54,6 +66,82 @@ fun SubtitleSettingsSheet(
} }
} }
@RequiresApi(Build.VERSION_CODES.P)
@Composable
fun OutLineText(
text: String,
outlineColor: Color = Color.Black,
textColor: Color = Color.White,
backgroundColor: Color = Color.Black,
isBold: Boolean = false,
isItalic: Boolean = false,
) {
val textPaintStroke = Paint().asFrameworkPaint().apply {
typeface = Typeface.create(
Typeface.SANS_SERIF,
if (isBold) FontWeight.Bold.weight else FontWeight.Normal.weight,
isItalic,
)
isAntiAlias = true
style = android.graphics.Paint.Style.STROKE
textSize = 16f
color = outlineColor.toArgb()
strokeWidth = 2f
strokeMiter = 2f
strokeJoin = android.graphics.Paint.Join.ROUND
// change the text alignment from left to center (basically shift the anchor point of the text)
// keep in mind that this only affects horizontal alignment
// https://developer.android.com/reference/android/graphics/Paint.Align
textAlign = android.graphics.Paint.Align.CENTER
}
val textPaint = Paint().asFrameworkPaint().apply {
typeface = Typeface.create(
Typeface.SANS_SERIF,
if (isBold) FontWeight.Bold.weight else FontWeight.Normal.weight,
isItalic,
)
isAntiAlias = true
style = android.graphics.Paint.Style.FILL
textSize = 16f
color = textColor.toArgb()
textAlign = android.graphics.Paint.Align.CENTER
}
Canvas(modifier = Modifier.fillMaxSize()) {
drawIntoCanvas {
it.nativeCanvas.drawRect(
Rect(
0,
size.height.toInt(),
size.width.toInt(),
0,
),
Paint().asFrameworkPaint().apply {
style = android.graphics.Paint.Style.FILL
color = backgroundColor.toArgb()
},
)
// Considering that the canvas's top left corner is at (0,0),
// position the text at the center of the canvas, which is at (width/2),
// and place it in the third quarter of the canvas, aligning it with the top.
// Essentially, it will be at the bottom center.
// It's approximately centered, I guess.
it.nativeCanvas.drawText(
text,
size.width / 2,
(size.height * 3) / 4,
textPaintStroke,
)
it.nativeCanvas.drawText(
text,
size.width / 2,
(size.height * 3) / 4,
textPaint,
)
}
}
}
@RequiresApi(Build.VERSION_CODES.P)
@Composable @Composable
fun SubtitlePreview( fun SubtitlePreview(
isBold: Boolean, isBold: Boolean,
@ -62,21 +150,36 @@ fun SubtitlePreview(
borderColor: Color, borderColor: Color,
backgroundColor: Color, backgroundColor: Color,
) { ) {
Box(modifier = Modifier.padding(vertical = MaterialTheme.padding.medium)) { Box(
modifier = Modifier
.padding(vertical = MaterialTheme.padding.medium)
.height(32.dp),
) {
Column(modifier = Modifier.fillMaxWidth(0.8f).background(color = backgroundColor)) { Column(modifier = Modifier.fillMaxWidth(0.8f).background(color = backgroundColor)) {
Text( if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
text = stringResource(R.string.player_subtitle_settings_example), OutLineText(
modifier = Modifier.align(Alignment.CenterHorizontally), text = stringResource(R.string.player_subtitle_settings_example),
style = TextStyle( outlineColor = borderColor,
fontFamily = FontFamily.SansSerif, textColor = textColor,
fontSize = MaterialTheme.typography.titleMedium.fontSize, isBold = isBold,
fontWeight = if (isBold) FontWeight.Bold else FontWeight.Normal, isItalic = isItalic,
fontStyle = if (isItalic) FontStyle.Italic else FontStyle.Normal, backgroundColor = backgroundColor,
shadow = Shadow(color = borderColor, blurRadius = 7.5f), )
color = textColor, } else {
textAlign = TextAlign.Center, Text(
), text = stringResource(R.string.player_subtitle_settings_example),
) modifier = Modifier.align(Alignment.CenterHorizontally),
style = TextStyle(
fontFamily = FontFamily.SansSerif,
fontSize = MaterialTheme.typography.titleMedium.fontSize,
fontWeight = if (isBold) FontWeight.Bold else FontWeight.Normal,
fontStyle = if (isItalic) FontStyle.Italic else FontStyle.Normal,
shadow = Shadow(color = borderColor, blurRadius = 7.5f),
color = textColor,
textAlign = TextAlign.Center,
),
)
}
} }
} }
} }