mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-30 21:48:15 +03:00
abf2297145
- added voicepacks support - added LauncherUI.updateLauncherState method to automatically update launcher state it possibly can break clear game installation because I changed the way launcher identifies its state after some actions - changed way the main button identifies what should it do - now settings button hides when the launcher downloading something - updated settings button icon - updated background picture caching algorithm
130 lines
3.8 KiB
JavaScript
130 lines
3.8 KiB
JavaScript
const {
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app,
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BrowserWindow,
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ipcMain,
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Notification,
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shell,
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nativeImage
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} = require('electron');
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const path = require('path');
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require('electron-store').initRenderer();
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let mainWindow, analyticsWindow;
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ipcMain.handle('hide-window', () => mainWindow.hide());
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ipcMain.handle('show-window', () => mainWindow.show());
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ipcMain.on('notification', (event, args) => {
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args.icon = nativeImage.createFromPath(args.icon ?? path.join(__dirname, 'public', 'images', 'baal64-transparent.png'));
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new Notification(args).show();
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});
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ipcMain.handle('open-settings', () => {
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const settingsWindow = new BrowserWindow ({
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width: 900,
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height: 600,
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webPreferences: {
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nodeIntegration: true,
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contextIsolation: false
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},
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icon: path.join(__dirname, 'public', 'images', 'icons', '64x64.png'),
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autoHideMenuBar: true,
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resizable: false,
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parent: mainWindow,
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modal: true,
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show: false
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});
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settingsWindow.loadFile(path.join(__dirname, 'public', 'html', 'settings.html'));
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settingsWindow.once('ready-to-show', settingsWindow.show);
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});
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ipcMain.handle('open-analytics-participation', () => {
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analyticsWindow = new BrowserWindow ({
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width: 700,
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height: 500,
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webPreferences: {
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nodeIntegration: true,
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contextIsolation: false
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},
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icon: path.join(__dirname, 'public', 'images', 'icons', '64x64.png'),
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autoHideMenuBar: true,
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resizable: false,
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parent: mainWindow,
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modal: true,
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show: false
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});
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analyticsWindow.loadFile(path.join(__dirname, 'public', 'html', 'analytics.html'));
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analyticsWindow.once('ready-to-show', analyticsWindow.show);
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});
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ipcMain.handle('hide-analytics-participation', () => analyticsWindow.close());
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function createWindow ()
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{
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// https://www.electronjs.org/docs/latest/api/browser-window/#class-browserwindow
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mainWindow = new BrowserWindow ({
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width: 1280,
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height: 700,
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webPreferences: {
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nodeIntegration: true,
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contextIsolation: false
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},
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icon: path.join(__dirname, 'public', 'images', 'icons', '64x64.png'),
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autoHideMenuBar: true,
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resizable: false,
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show: false
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});
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mainWindow.loadFile(path.join(__dirname, 'public', 'html', 'index.html'));
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mainWindow.once('ready-to-show', mainWindow.show);
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// open URLs in Browser instead of an pop-up in electron app.
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mainWindow.webContents.setWindowOpenHandler(({ url }) => {
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shell.openExternal(url);
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return { action: 'deny' };
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});
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// mainWindow.webContents.openDevTools();
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.whenReady().then(() => {
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createWindow();
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app.on('activate', () => {
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// On macOS it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (BrowserWindow.getAllWindows().length === 0)
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createWindow();
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});
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// This has to be here otherwise webContents is invalid
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ipcMain.on('change-lang', (event, args) => {
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mainWindow.webContents.send('change-lang', { 'lang': args.lang });
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});
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ipcMain.on('change-voicepack', () => {
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mainWindow.webContents.send('change-voicepack');
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});
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ipcMain.on('rpc-toggle', () => mainWindow.webContents.send('rpc-toggle'));
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});
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// Quit when all windows are closed, except on macOS. There, it's common
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// for applications and their menu bar to stay active until the user quits
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// explicitly with Cmd + Q.
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app.on('window-all-closed', () => {
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if (process.platform !== 'darwin')
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app.quit();
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});
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