mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-19 08:21:47 +03:00
d1474f643a
- made `promisify()` function to run some code asynchronously - added some default configs setting at start - now settings are stored in yaml format - fixed `Configs.defaults()` null values overwriting - added launcher state system - added `Runners.current` field to get the current selected runner according to the config file - `Configs.get()` method was renamed to `Configs.list()` - added `Configs.get()` method to get a `Runner` object by the specified runner name - added `Process` class to have a better experience of working with processes - updated readme
22 lines
506 B
JSON
22 lines
506 B
JSON
{
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"name": "an-anime-game-launcher",
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"version": "3.0.0",
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"license": "GPL-3.0-or-later",
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"scripts": {
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"neu": "neu",
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"dev": "vite build && neu run --disable-auto-reload",
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"build": "vite build && neu build --release"
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},
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"dependencies": {
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"js-md5": "^0.7.3",
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"vue": "^3.2.25",
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"yaml": "^1.10.2"
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},
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"devDependencies": {
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"@neutralinojs/neu": "^8.0.0",
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"@types/js-md5": "^0.4.3",
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"@vitejs/plugin-vue": "^2.0.1",
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"sass": "^1.45.1",
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"vite": "^2.7.6"
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}
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}
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