an-anime-game-launcher/index.html
Observer KRypt0n_ d1474f643a
API improvements
- made `promisify()` function to run some code asynchronously
- added some default configs setting at start
- now settings are stored in yaml format
- fixed `Configs.defaults()` null values overwriting
- added launcher state system
- added `Runners.current` field to get the current selected runner
  according to the config file
- `Configs.get()` method was renamed to `Configs.list()`
- added `Configs.get()` method to get a `Runner` object
  by the specified runner name
- added `Process` class to have a better experience of working with processes
- updated readme
2021-12-24 14:23:45 +02:00

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HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="stylesheet" lang="sass" href="/src/sass/index.sass" />
</head>
<body>
<div id="app" theme="light">
<img class="background" :src="uri.background">
<div class="downloader-panel" theme="dark">
<div class="downloader-label">
<span id="downloaded"></span>
<span id="speed"></span>
<span id="eta"></span>
</div>
<div class="progress-bar">
<div class="progress"></div>
</div>
</div>
<div id="launcher-content">
<iframe :src="uri.social" scrolling="no" style="position: absolute; border: 0; top: 0; left: 0;" width="100%" height="100%"></iframe>
</div>
<div id="settings">
<img src="/src/assets/images/gear.png" class="unactive">
<img src="/src/assets/images/gear-active.png" class="active">
</div>
<button class="button" id="launch" i18id="Launch">Launch</button>
</div>
<script src="neutralino.js"></script>
<script type="module" src="/src/entry.js"></script>
<script type="module" lang="ts" src="/src/pages/index.ts"></script>
</body>
</html>