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https://github.com/an-anime-team/an-anime-game-launcher.git
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An Anime Game launcher for Linux with telemetry disabling
- updated core library; now launcher will check available free space before downloading anything - added dxvk 1.10.3 From previous commits: - added `WINEARCH=win64` to some places - added `devel` style to `FirstRunApp` if it's debug mode - changed app's id - added xdelta3 requirement during initial setup - added wine & dxvk version selection during initial setup - added "Open launcher folder" button to settings - removed `glib::Downgrade` trait from all the `App`s' `Value`s - removed `tasks` mod; removed `tokio` dependency; rewritten `OpenPreferencesPage` to work with threads instead of futures - added `opt-level = 3` to release profile - upscaled logo to 512x512; added source link - bundled all the UI files into gtk resources |
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anime-game-core@9820453d6f | ||
assets | ||
blueprint-compiler@50db59f2d2 | ||
scripts/appimage | ||
src | ||
.gitignore | ||
.gitmodules | ||
build.rs | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
README.md |
An Anime Game Launcher GTK
Development version of the launcher variant written on Rust, GTK4 and libadwaita, using Anime Game Core library
Work in progress
Development
Folder | Description |
---|---|
ui | Blueprint UI files |
ui/.dist | UI files compiled by the blueprint |
src | Rust source code |
target/release | Release build of the app |
blueprint-compiler | Blueprint compiler |
anime-game-core | Anime Game Core library |
Clone repo
git clone --recursive https://gitlab.com/an-anime-team/an-anime-game-launcher-gtk
Run app
cargo run
Build app
cargo build --release
Building AppImage
cd scripts/appimage
./build_appimage.sh