mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-11-22 21:06:12 +03:00
a5caf1a217
- updated core library; added `lib::consts::TELEMETRY_CHECK_TIMEOUT` and `PATCH_FETCHING_TIMEOUT` to specify new core-required timeouts - fixed error message toasting when failed to run the game - added telemetry servers acessibility checking before running the game From previous commits: - fixed setting game command default value in environment settings - use `patch.root = false` by default in flatpak
30 lines
579 B
TOML
30 lines
579 B
TOML
[package]
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name = "anime-game-launcher"
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version = "0.6.3"
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description = "Anime Game launcher"
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authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
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license = "GPL-3.0"
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edition = "2021"
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build = "build.rs"
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[profile.release]
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strip = true
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lto = true
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opt-level = 3
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[build-dependencies]
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gtk4 = "0.4"
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[dependencies]
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gtk4 = "0.4"
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libadwaita = "0.1"
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anime-game-core = { path = "anime-game-core", features = ["all", "static"] }
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serde = { version = "1.0", features = ["derive"] }
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serde_json = "1.0"
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dirs = "4.0.0"
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wait_not_await = "0.2.1"
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regex = "1.6.0"
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lazy_static = "1.4.0"
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