mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-11-23 13:26:20 +03:00
82fc7a1630
From previous commits: - updated components list - updated core library with a few fixes - improved game updater. Now it will not start to download next update before the previous one was properly applied (hdiff and so on) Core library changes: - updated `VOICE_PACKAGES_SIZES` - added version prediction based on the `.version` file for voiceovers - fixed redownloading of downloaded files in `Downloader::download_to`
34 lines
913 B
TOML
34 lines
913 B
TOML
[package]
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name = "anime-game-launcher"
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version = "1.2.2"
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description = "Anime Game launcher"
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authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
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license = "GPL-3.0"
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edition = "2021"
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build = "build.rs"
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[profile.release]
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strip = true
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lto = true
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opt-level = 3
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[build-dependencies]
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glib-build-tools = "0.16"
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[dependencies]
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gtk = { package = "gtk4", version = "0.5", features = ["v4_8"] }
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adw = { package = "libadwaita", version = "0.2", features = ["v1_2"] }
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rfd = { version = "0.10", features = ["xdg-portal"], default-features = false }
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anime-game-core = { path = "anime-game-core", features = ["all", "static", "genshin"] }
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wincompatlib = { version = "0.1.2", features = ["dxvk"] }
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serde = { version = "1.0", features = ["derive"] }
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serde_json = "1.0"
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dirs = "4.0.0"
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wait_not_await = "0.2.1"
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lazy_static = "1.4.0"
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anyhow = "1.0"
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md5 = "0.7"
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cached = { version = "0.40", features = ["proc_macro"] }
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