mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-20 17:01:47 +03:00
75f2ad66ed
- added `zh-cn` locale - added `server` field to `config.yaml` file that indicates currently using game server - `global` or `cn` its default value is based on the system language - `constants.paths.gameDataDir` returns path based on `server` config property - `constants.placeholders.uppercase.full` was changed to an object: + global: <global game name> + cn: <cn game name> - in `constants.uri.*` changed second fields: + api + telemetry they're following the same format as `full` placeholder - `constants.versionsUri()` and `constants.backgroundUri()` are functions now their output depends on server you're passing as a parameter - added `Game.server` field (global / cn) - `PatchInfo` type now contains `server` field - `Patch.getPatchInfo()` also depends on `Game.server` value - reworked `Background.get()` method to support cn game api |
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.. | ||
discord-rpc | ||
hdiffpatch | ||
icons | ||
images | ||
locales | ||
shaders | ||
dxvks.yaml | ||
runners.yaml |