mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-11-26 23:28:02 +03:00
43b09f295d
- added new wine versions From previous commits: - changed preferences icon, updated main window's menu - removed open launcher folder button from settings - added fix for dxvk applying with spaces to the runners folder path - updated default patch repo's mirror - updated core library; added support for Chinese version - added default game edition prediction based on system locale - added ability to run the game when all patch servers are down - used `std::process::Output` on DXVK applying instead of String this fixes errors related to UTF-8 decoding since different systems may have different default encodings - added "borderless" and "virtual desktop" options to settings; added separate FSR option to gamescope settings - dxvk now uses wine64 to update prefix before applying patches - added setting of `-window-mode exclusive` args to the wine when using wine FSR - `WinePrefix::update` and so now use wine64 binary instead of wineboot - renamed `files.wine` to `files.wine64` in `wine.json` - `Config::try_get_wine_executable` function now return wine64 binary - added errors toasting for initial setup window |
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.. | ||
images | ||
ui | ||
dxvk.json | ||
resources.xml | ||
styles.css | ||
wine.json |