an-anime-game-launcher/Cargo.toml
Observer KRypt0n_ 43b09f295d
1.0.0
- added new wine versions

From previous commits:
- changed preferences icon, updated main window's menu
- removed open launcher folder button from settings
- added fix for dxvk applying with spaces to the runners folder path
- updated default patch repo's mirror
- updated core library; added support for Chinese version
- added default game edition prediction based on system locale
- added ability to run the game when all patch servers are down
- used `std::process::Output` on DXVK applying instead of String
  this fixes errors related to UTF-8 decoding since different systems may have
  different default encodings
- added "borderless" and "virtual desktop" options to settings;
  added separate FSR option to gamescope settings
- dxvk now uses wine64 to update prefix before applying patches
- added setting of `-window-mode exclusive` args to the wine when using wine FSR
- `WinePrefix::update` and so now use wine64 binary instead of wineboot
- renamed `files.wine` to `files.wine64` in `wine.json`
- `Config::try_get_wine_executable` function now return wine64 binary
- added errors toasting for initial setup window
2022-08-07 15:15:51 +02:00

30 lines
579 B
TOML

[package]
name = "anime-game-launcher"
version = "1.0.0"
description = "Anime Game launcher"
authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
license = "GPL-3.0"
edition = "2021"
build = "build.rs"
[profile.release]
strip = true
lto = true
opt-level = 3
[build-dependencies]
gtk4 = "0.4"
[dependencies]
gtk4 = "0.4"
libadwaita = "0.1"
anime-game-core = { path = "anime-game-core", features = ["all", "static"] }
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
dirs = "4.0.0"
wait_not_await = "0.2.1"
regex = "1.6.0"
lazy_static = "1.4.0"