mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-11-26 23:28:02 +03:00
43b09f295d
- added new wine versions From previous commits: - changed preferences icon, updated main window's menu - removed open launcher folder button from settings - added fix for dxvk applying with spaces to the runners folder path - updated default patch repo's mirror - updated core library; added support for Chinese version - added default game edition prediction based on system locale - added ability to run the game when all patch servers are down - used `std::process::Output` on DXVK applying instead of String this fixes errors related to UTF-8 decoding since different systems may have different default encodings - added "borderless" and "virtual desktop" options to settings; added separate FSR option to gamescope settings - dxvk now uses wine64 to update prefix before applying patches - added setting of `-window-mode exclusive` args to the wine when using wine FSR - `WinePrefix::update` and so now use wine64 binary instead of wineboot - renamed `files.wine` to `files.wine64` in `wine.json` - `Config::try_get_wine_executable` function now return wine64 binary - added errors toasting for initial setup window
30 lines
579 B
TOML
30 lines
579 B
TOML
[package]
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name = "anime-game-launcher"
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version = "1.0.0"
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description = "Anime Game launcher"
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authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
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license = "GPL-3.0"
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edition = "2021"
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build = "build.rs"
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[profile.release]
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strip = true
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lto = true
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opt-level = 3
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[build-dependencies]
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gtk4 = "0.4"
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[dependencies]
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gtk4 = "0.4"
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libadwaita = "0.1"
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anime-game-core = { path = "anime-game-core", features = ["all", "static"] }
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serde = { version = "1.0", features = ["derive"] }
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serde_json = "1.0"
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dirs = "4.0.0"
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wait_not_await = "0.2.1"
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regex = "1.6.0"
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lazy_static = "1.4.0"
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