An Anime Game launcher for Linux with telemetry disabling
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2021-11-25 14:44:45 +02:00
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Please, try to use "An Anime Game" phrase instead of the real game name to avoid search engines parsing



Status

Game version Launcher version Patch version
2.3.0 1.5.8 2.3.0 testing ⚠️

We have our own An Anime Game discord server where you can ask any questions

AppImage

Download AppImage from Releases page

For arch users

This launcher also available as the an-anime-game-launcher AUR repository


Usage statistics

2.2.0

2.3.0

You can suggest colors for your countries


Requirements

To work this launcher requires

  • wine
  • winetricks
  • unzip
  • tar
  • git

Install

apt-get

sudo apt-get install wine winetricks unzip tar git

pacman

sudo pacman -Syu wine winetricks unzip tar git

Additional requirements

Name Description
MangoHud To use MangoHud
vkBasalt To use shaders
GameMode To use GameMode (performance optimisation)

These requirements can't be easily installed so you should do it manually

They're required only for some specific functions

Development

Build from source

npm run build

Run from source

npm start

Roadmap

To 1.0.0 release

  • Fix AppImage builds (0.3.0)
  • Parse background banners from the game's API (issue #1, pull request #2) (0.3.0)
  • Update launcher logo (0.4.0)
  • Cache launcher background picture (pull request #6) (0.4.0)
  • Make Proton-GE default compatibility tool and fix game input issues (added runners manager) (0.5.0)
  • Add preferences menu (0.5.0)
  • Add additional telemetry checking (0.6.0)
  • Add DXVK downloading in settings (0.6.0)
  • Make participation in the anonymous analytics request (0.8.0)
  • Add launcher updates notifications (1.0.0-rc1)
  • Make automatic patch state parsing (1.0.0-rc1)

➤ To 2.0.0 release

  • Add runners environmental variables manager (1.1.0)
  • Add outdated files deletion when new game's update releases (1.1.0)
  • Add installed packages deletion (1.2.0)
  • Add voice packs support (Thank @Maroxy for the developments in the previous versions) (1.3.0)
  • Color variants for progress bar's downloading text dependent on the background picture primary color (1.4.0, LAB-based in 1.5.3)
  • Playing statistics (1.4.1)
  • MangoHud support (added HUD selector) (1.5.0)
  • Add vkBasalt support and "shaders library" (1.5.0)
  • Make shaders manager hidden if vkBasalt is not installed (1.5.4)
  • Make MangoHud option hidden if it is not installed (1.5.4)
  • GameMode integration (issue 28, pull request 30) (1.5.8)
  • DXVK logs auto-deletion option
  • Fix button flickering at start when the launcher's state updates
  • Wine prefix folder selection (symlinks?)
  • Game's update pre-installation
  • Screenshots explorer
  • Make force launch button when the launcher's repository is unavailable (waiting for the repository's unavailability lmao)
  • Set default wine version to download so the wine install requirement is no longer needed
  • Add Patch category in settings menu with
    • Always participate in patches testing
    • Applying anti login crash patch
    • Remove patch
  • Hybrid GPU integration (issue 29)

Now I'm working on moving the project to the Tauri. Also for some personal reasons I, like the patch's author, will be busy, but until Christmas, so it's a bit more than a month. I will make some critical updates if they will be required, but the development will be frozen for this period. I hope you will enjoy playing the game, and I will enjoy continuing the development of this project

And, by the way, @Maroxy helped me to create the discord server for this project. I will sometimes appear there and you will be able to ask me about something if you want, ehe

November 22