an-anime-game-launcher/scripts/bundle-appimage.cjs
Observer KRypt0n_ 3083f0f4ce
2.1.0
- changed application id
- implemented !28
- changed a bit config file structure

From previous commits:
- ping command check before telemetry check (!23)
- updated empathize version;
  due to it was removed `Launcher.isPackageAvailable()` method
  which now included in empathize as `Package.exists()`
- `Game.isTelemetryDisabled()` now rejects an Error object
  when `iputils` package (`ping` command) is not installed
- due to the change above was slightly rewritten `Launch.ts` script
- added automatic default language selection
- added `Locales.system()` method to get
  launcher-supported locale based on the `$LANG` env variable
- use polkit/pkexec instead of removing sudo section (!26)
- blured everything that should be blured in the launcher pics
- added blank analytics window
- removed `components.sass` file;
  its content was moved to `settings.sass`
- improved `Button` component
- added `constants.uri.discord` and
  `constants.placeholders.uppercase.company_alterego` fields
- added proper windows centering
- added Hungarian
- added `wine-ge 7.1-1` and `proton-ge 7.1-(1/2)` to the runners list
- `wine-ge 7.1-1` now is the default runner to install during the game's installation
- small conspiracy changes
- fixed actions execution issues in the launcher's core libraries
- added virtual desktop option (!28)
- added ToS violation warning window
- added additional IPC pull purging during the start of the launcher

From 2.1.0-beta1:
- moved launcher on empathize
- added some links to the end of the settings menu
- updated notahuman's shaders to v4
- added localizations for notifications
- fixed possible errors in `Locales.bind()` method
- added `Locales.translate()` method to translate something
- added DXVK 1.9.4 and made it default;
  DXVK 1.8 and 1.8.1 now aren't recommended
- added Indonesian
- added Wine synchronization option in settings
  that can accept None, ESync or FSync
- added `xdelta3` package existing checking before patch applying;
  also added an error notification when patch repos are not available
- `cache.json` file was renamed to `.cache.json`
- `Patch.fetchTimeout` was increased up to 5 seconds from 3 seconds
- fixed *possible* issue with `Locales.default()` method:
  before, if you've been passing there a language to set as default,
  it wasn't returning properly
- added notification when all the patch repos are not available
2022-01-30 22:48:34 +02:00

46 lines
1.2 KiB
JavaScript

const path = require('path');
// Require bundler
const { Bundler } = require('neutralino-appimage-bundler');
// Create an object with some params
const bundler = new Bundler({
// .desktop file properties
desktop: {
// Name field
name: 'An Anime Game Launcher',
// Path to the icon
icon: path.join(__dirname, '../public/icons/64x64.png'),
// Categories (defult is Utilities)
categories: ['Game']
},
// Neutralino binary info
binary: {
// Name of the binary (cli.binaryName)
name: 'an-anime-game-launcher',
// Dist folder path
dist: path.join(__dirname, '../dist')
},
// Should AppImage contain Neutralino's dependencies or not
// If true, then AppImage will contain binary's shared libraries
includeLibraries: false,
// Some files or folders to copy inside of the the AppImage
copy: {
'public': path.join(__dirname, '../dist/an-anime-game-launcher/public')
},
// Path to the appimage to save
output: path.join(__dirname, '../dist/An Anime Game Launcher.AppImage'),
// Application version
version: '2.1.0'
});
// Bundle project
bundler.bundle();