an-anime-game-launcher/package.json
Observer KRypt0n_ 3083f0f4ce
2.1.0
- changed application id
- implemented !28
- changed a bit config file structure

From previous commits:
- ping command check before telemetry check (!23)
- updated empathize version;
  due to it was removed `Launcher.isPackageAvailable()` method
  which now included in empathize as `Package.exists()`
- `Game.isTelemetryDisabled()` now rejects an Error object
  when `iputils` package (`ping` command) is not installed
- due to the change above was slightly rewritten `Launch.ts` script
- added automatic default language selection
- added `Locales.system()` method to get
  launcher-supported locale based on the `$LANG` env variable
- use polkit/pkexec instead of removing sudo section (!26)
- blured everything that should be blured in the launcher pics
- added blank analytics window
- removed `components.sass` file;
  its content was moved to `settings.sass`
- improved `Button` component
- added `constants.uri.discord` and
  `constants.placeholders.uppercase.company_alterego` fields
- added proper windows centering
- added Hungarian
- added `wine-ge 7.1-1` and `proton-ge 7.1-(1/2)` to the runners list
- `wine-ge 7.1-1` now is the default runner to install during the game's installation
- small conspiracy changes
- fixed actions execution issues in the launcher's core libraries
- added virtual desktop option (!28)
- added ToS violation warning window
- added additional IPC pull purging during the start of the launcher

From 2.1.0-beta1:
- moved launcher on empathize
- added some links to the end of the settings menu
- updated notahuman's shaders to v4
- added localizations for notifications
- fixed possible errors in `Locales.bind()` method
- added `Locales.translate()` method to translate something
- added DXVK 1.9.4 and made it default;
  DXVK 1.8 and 1.8.1 now aren't recommended
- added Indonesian
- added Wine synchronization option in settings
  that can accept None, ESync or FSync
- added `xdelta3` package existing checking before patch applying;
  also added an error notification when patch repos are not available
- `cache.json` file was renamed to `.cache.json`
- `Patch.fetchTimeout` was increased up to 5 seconds from 3 seconds
- fixed *possible* issue with `Locales.default()` method:
  before, if you've been passing there a language to set as default,
  it wasn't returning properly
- added notification when all the patch repos are not available
2022-01-30 22:48:34 +02:00

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JSON

{
"name": "an-anime-game-launcher",
"version": "2.1.0",
"license": "GPL-3.0",
"type": "module",
"scripts": {
"neu": "neu",
"dev": "vite build && neu run --disable-auto-reload",
"build": "vite build && rm -rf dist/an-anime-game-launcher/public && mkdir -p dist/an-anime-game-launcher/public && cp -r public dist/an-anime-game-launcher && neu build --release",
"bundle": "node scripts/bundle-appimage.cjs",
"check": "svelte-check --tsconfig ./tsconfig.json"
},
"dependencies": {
"@empathize/framework": "^1.4.4",
"js-md5": "^0.7.3",
"semver": "^7.3.5",
"svelte-i18n": "^3.3.13",
"yaml": "^1.10.2"
},
"devDependencies": {
"@neutralinojs/neu": "^9.1.1",
"@sveltejs/vite-plugin-svelte": "^1.0.0-next.36",
"@tsconfig/svelte": "^3.0.0",
"@types/js-md5": "^0.4.3",
"neutralino-appimage-bundler": "^1.3.2",
"sass": "^1.49.0",
"svelte": "^3.46.3",
"svelte-check": "^2.4.0",
"svelte-preprocess": "^4.10.2",
"tslib": "^2.3.1",
"typescript": "^4.5.5",
"vite": "^2.7.13"
}
}